Player Matchup

Maui
Maui
CHEEZE646464
Maui
Level 147
God Stats
5W - 2L
1,856 SR
Queue Stats
121W - 91L
1,653 Elo+
Party 1
Achilles
Achilles
FindThisName
Achilles
Level 116
God Stats
4W - 6L
1,414 SR
Queue Stats
110W - 82L
1,656 Elo+
Party 1
Sylvanus
Sylvanus
Keizoku
Sylvanus
Level 54
God Stats
8W - 5L
1,500 SR
Queue Stats
21W - 22L
1,604 Elo+
Party 2
Anubis
Anubis
SnekkyBoi
Anubis
Level 124
God Stats
2W - 2L
1,453 SR
Queue Stats
98W - 79L
1,640 Elo+
Party 2
Rama
Rama
bigstank69
Rama
Level 125
God Stats
11W - 5L
1,682 SR
Queue Stats
93W - 70L
1,632 Elo+
Party 2
Team Averages
Level 113
1,581 SR
1,637 Elo+

VS

Team Averages
Level 152
1,563 SR
1,558 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
COMPIGAME
Cupid
Level 146
God Stats
7W - 2L
1,771 SR
Queue Stats
124W - 87L
1,610 Elo+
Party 3
Set
Set
SMOOTH2346
Set
Level 150
God Stats
20W - 30L
1,565 SR
Queue Stats
656W - 674L
1,512 Elo+
Solo
Xing Tian
Xing Tian
SeñorTaquito
Xing Tian
Level 145
God Stats
1W - 4L
1,399 SR
Queue Stats
76W - 64L
1,578 Elo+
Solo
Chronos
Chronos
hitomijin1
Chronos
Level 160
God Stats
9W - 5L
1,582 SR
Queue Stats
212W - 176L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
7,842
784
5,846
8,452
5,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
FindThisName
Achilles
15
5 / 0 / 6
8,106
811
9,279
8,198
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Keizoku
Sylvanus
14
0 / 1 / 9
7,723
772
4,995
8,350
7,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
SnekkyBoi
Anubis
14
3 / 1 / 6
7,634
763
11,298
6,527
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
6 / 0 / 5
8,483
848
14,243
9,373
4,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 4 / 0
6,683
668
4,776
9,993
6,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
COMPIGAME
Cupid
15
2 / 3 / 1
7,565
757
7,648
10,388
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 0 / 0
6,763
676
5,414
8,058
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SeñorTaquito
Xing Tian
13
0 / 4 / 3
7,080
708
5,033
13,983
11,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
hitomijin1
Chronos
13
1 / 5 / 2
7,293
729
4,066
12,831
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
16
Kills
4
4
Deaths
16
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
4
0
0
W
2
2
6
2.5
L
Cupid
COMPIGAME
Cupid
2
3
1
0.83
W
Achilles
FindThisName
Achilles
5
0
6
8
W
Sylvanus
Keizoku
Sylvanus
0
1
9
4.5
L
1
0
0
1
L
Xing Tian
SeñorTaquito
Xing Tian
0
4
3
0.38
W
Anubis
SnekkyBoi
Anubis
3
1
6
6
W
6
0
5
8.5
L
Chronos
hitomijin1
Chronos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,661
Damage
26,937
40,900
Taken
55,253
30,631
Mitigated
30,366
12,162
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,776
351
72
1,514
9,993
6,260
0
2,671
7,242
0
22,233
W
5,846
763
0
250
8,452
5,387
57
1,412
7,040
27,466
0
L
Cupid
COMPIGAME
Cupid
7,648
4,111
450
3,724
10,388
4,690
0
3,233
6,815
0
33,324
W
Achilles
FindThisName
Achilles
9,279
1,501
0
1,687
8,198
9,367
0
418
7,780
0
24,744
W
Sylvanus
Keizoku
Sylvanus
4,995
1,372
2,279
2,553
8,350
7,508
165
3,151
5,027
11,591
0
L
5,414
1,548
0
1,133
8,058
4,039
0
5,115
2,857
0
15,897
L
Xing Tian
SeñorTaquito
Xing Tian
5,033
483
0
1,428
13,983
11,575
0
3,882
9,919
12,142
0
W
Anubis
SnekkyBoi
Anubis
11,298
652
0
826
6,527
3,987
305
1,812
4,582
31,251
0
W
14,243
12,396
0
4,567
9,373
4,382
1,660
2,306
6,993
0
41,343
L
Chronos
hitomijin1
Chronos
4,066
1,645
0
1,827
12,831
3,802
0
7,238
5,313
22,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
35,384
227
Minions Killed
198
0
Camps Cleared
0
972,158
Distance Traveled
940,260
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,683
668
41
4
0
198,269
0
W
Maui
7,842
784
68
7
0
193,095
5
L
Cupid
7,565
757
59
6
0
191,041
3
W
Achilles
8,106
811
34
3
0
226,532
4
W
Sylvanus
7,723
772
13
1
0
178,488
1
L
Set
6,763
676
34
3
0
191,531
0
L
Xing Tian
7,080
708
14
1
0
185,353
2
W
Anubis
7,634
763
43
4
0
176,368
0
W
Rama
8,483
848
69
7
0
197,675
3
L
Chronos
7,293
729
50
5
0
174,066
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role