Player Matchup

Ares
Ares
Destiny PD
Ares
Level 98
God Stats
7W - 2L
1,785 SR
Queue Stats
38W - 40L
1,549 Elo+
Party 3
Ne Zha
Ne Zha
Destroyed450
Ne Zha
Level 157
God Stats
13W - 10L
1,623 SR
Queue Stats
360W - 369L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
JungleOrToss
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,595 Elo+
Party 3
Artemis
Artemis
MidOrToss
Artemis
Level 112
God Stats
2W - 0L
1,761 SR
Queue Stats
37W - 32L
1,593 Elo+
Party 3
Aphrodite
Aphrodite
nursekila
Aphrodite
Level 124
God Stats
8W - 11L
1,403 SR
Queue Stats
120W - 132L
1,507 Elo+
Party 2
Team Averages
Level 122
1,614 SR
1,568 Elo+

VS

Team Averages
Level 76
1,479 SR
1,573 Elo+
Artio
Artio
Gagipooh
Artio
Level 47
God Stats
6W - 7L
1,498 SR
Queue Stats
70W - 75L
1,525 Elo+
Party 1
Vamana
Vamana
Jtrack1992
Vamana
Level 27
God Stats
2W - 6L
1,474 SR
Queue Stats
91W - 91L
1,553 Elo+
Solo
Da Ji
Da Ji
MystyGhost
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,594 Elo+
Party 1
Ra
Ra
Nonchalan1
Ra
Level 142
God Stats
0W - 3L
1,117 SR
Queue Stats
92W - 70L
1,602 Elo+
Party 1
Hachiman
Hachiman
REAPTS
Hachiman
Level 139
God Stats
0W - 2L
1,804 SR
Queue Stats
74W - 57L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 20
10,677
712
10,226
24,134
32,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
20
8 / 3 / 13
12,310
821
17,143
16,233
11,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
JungleOrToss
Guan Yu
19
8 / 2 / 18
11,826
788
20,423
17,668
25,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
MidOrToss
Artemis
20
9 / 1 / 15
12,275
818
27,256
9,959
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
nursekila
Aphrodite
19
4 / 0 / 18
11,689
779
8,820
10,318
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gagipooh
Artio
15
0 / 8 / 5
9,376
625
5,266
26,529
27,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
Jtrack1992
Vamana
16
2 / 4 / 2
10,151
677
6,624
15,161
9,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Da Ji
14
0 / 9 / 1
8,793
586
4,067
16,651
6,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 6 / 5
10,450
697
18,369
17,802
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
REAPTS
Hachiman
19
6 / 5 / 3
11,723
782
19,200
17,053
5,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
26
32
Kills
10
10
Deaths
32
84
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
20
3.25
W
Ne Zha
8
3
13
4.83
L
Artio
Gagipooh
Artio
0
8
5
0.31
L
Vamana
Jtrack1992
Vamana
2
4
2
0.75
W
Guan Yu
JungleOrToss
Guan Yu
8
2
18
8.5
W
Artemis
MidOrToss
Artemis
9
1
15
16.5
L
Da Ji
0
9
1
0.06
L
2
6
5
0.75
L
Hachiman
REAPTS
Hachiman
6
5
3
1.5
W
Aphrodite
nursekila
Aphrodite
4
0
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,868
Damage
53,526
78,312
Taken
93,196
83,509
Mitigated
57,477
33,126
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,226
410
0
2,982
24,134
32,966
183
7,264
16,870
24,390
0
W
Ne Zha
17,143
3,843
0
2,501
16,233
11,546
2,253
3,907
12,326
0
52,112
L
Artio
Gagipooh
Artio
5,266
622
742
2,137
26,529
27,784
0
6,334
19,772
16,808
0
L
Vamana
Jtrack1992
Vamana
6,624
2,470
1,591
2,453
15,161
9,708
0
4,292
10,601
0
25,149
W
Guan Yu
JungleOrToss
Guan Yu
20,423
2,805
3,483
5,429
17,668
25,066
753
5,297
12,371
0
35,473
W
Artemis
MidOrToss
Artemis
27,256
14,997
0
5,058
9,959
5,857
2,772
2,661
7,298
0
70,694
L
Da Ji
4,067
467
0
0
16,651
6,914
0
2,957
13,447
0
15,072
L
18,369
192
1,643
1,572
17,802
7,084
0
3,040
14,456
54,263
0
L
Hachiman
REAPTS
Hachiman
19,200
10,054
0
2,308
17,053
5,987
146
2,423
14,380
0
53,817
W
Aphrodite
nursekila
Aphrodite
8,820
1,147
7,802
5,871
10,318
8,074
773
4,506
5,812
37,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,777
Gold Earned
50,493
286
Minions Killed
237
0
Camps Cleared
0
1,598,291
Distance Traveled
1,342,568
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,677
712
25
2
0
294,985
0
W
Ne Zha
12,310
821
78
5
0
334,039
1
L
Artio
9,376
625
11
1
0
266,779
0
L
Vamana
10,151
677
42
3
0
253,157
0
W
Guan Yu
11,826
788
38
3
0
344,938
2
W
Artemis
12,275
818
90
6
0
305,881
0
L
Da Ji
8,793
586
28
2
0
257,116
0
L
Ra
10,450
697
69
5
0
304,267
3
L
Hachiman
11,723
782
87
6
0
261,249
5
W
Aphrodite
11,689
779
55
4
0
318,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role