Player Matchup

Baron Samedi
Baron Samedi
Alistair124
Baron Samedi
Level 119
God Stats
2W - 0L
1,563 SR
Queue Stats
76W - 72L
1,533 Elo+
Solo
King Arthur
King Arthur
MaudHouseGaming
King Arthur
Level 89
God Stats
1W - 0L
1,925 SR
Queue Stats
24W - 18L
1,529 Elo+
Solo
Cernunnos
Cernunnos
OTRRenegade
Cernunnos
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,680 Elo+
Party 2
Hachiman
Hachiman
PokeMaster0227
Hachiman
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 2
Nemesis
Nemesis
hunchoprest
Nemesis
Level 102
God Stats
4W - 2L
1,610 SR
Queue Stats
391W - 404L
1,517 Elo+
Solo
Team Averages
Level 100
1,620 SR
1,596 Elo+

VS

Team Averages
Level 123
1,479 SR
1,510 Elo+
Chaac
Chaac
GnarlyShot-
Chaac
Level 116
God Stats
3W - 1L
1,818 SR
Queue Stats
156W - 157L
1,544 Elo+
Solo
Cernunnos
Cernunnos
MirageAssassin1
Cernunnos
Level 124
God Stats
1W - 1L
1,503 SR
Queue Stats
192W - 185L
1,474 Elo+
Party 1
Olorun
Olorun
ShlebonDebeille
Olorun
Level 147
God Stats
1W - 5L
1,269 SR
Queue Stats
379W - 401L
1,499 Elo+
Solo
Anhur
Anhur
TheChillinOne
Anhur
Level 82
God Stats
2W - 5L
1,337 SR
Queue Stats
216W - 205L
1,544 Elo+
Solo
Ganesha
Ganesha
itsTin0
Ganesha
Level 148
God Stats
1W - 3L
1,470 SR
Queue Stats
411W - 406L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alistair124
Baron Samedi
19
5 / 2 / 10
11,614
830
20,868
14,670
8,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
MaudHouseGaming
King Arthur
15
2 / 9 / 12
10,200
729
11,546
23,718
22,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OTRRenegade
Cernunnos
19
4 / 4 / 11
11,249
804
24,003
17,726
7,859
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
20
10 / 5 / 10
13,113
937
26,453
16,828
6,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
hunchoprest
Nemesis
17
2 / 5 / 10
11,004
786
8,266
19,218
16,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 7
12,743
910
21,794
21,539
32,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
MirageAssassin1
Cernunnos
15
1 / 7 / 13
9,515
680
12,753
15,982
7,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 5 / 11
10,897
778
17,601
19,333
10,829
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 5 / 16
9,868
705
12,235
16,414
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
itsTin0
Ganesha
17
1 / 4 / 18
10,814
772
9,848
28,514
29,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
23
Kills
25
25
Deaths
25
53
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alistair124
Baron Samedi
5
2
10
5
L
16
4
7
4.88
W
King Arthur
MaudHouseGaming
King Arthur
2
9
12
0.89
L
Cernunnos
MirageAssassin1
Cernunnos
1
7
13
1.07
W
Cernunnos
OTRRenegade
Cernunnos
4
4
11
2.38
W
Hachiman
10
5
10
3
L
5
5
11
2.1
L
2
5
16
2
W
Nemesis
hunchoprest
Nemesis
2
5
10
1.4
L
Ganesha
itsTin0
Ganesha
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,136
Damage
74,231
92,160
Taken
101,782
62,141
Mitigated
88,483
37,939
Healing
44,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alistair124
Baron Samedi
20,868
1,138
8,021
7,653
14,670
8,048
756
4,935
9,735
47,334
0
L
21,794
2,981
1,358
7,637
21,539
32,728
828
2,755
18,505
715
41,338
W
King Arthur
MaudHouseGaming
King Arthur
11,546
872
957
2,377
23,718
22,752
201
5,709
18,009
164
15,461
L
Cernunnos
MirageAssassin1
Cernunnos
12,753
7,472
1,163
2,712
15,982
7,639
48
3,426
12,512
0
21,174
W
Cernunnos
OTRRenegade
Cernunnos
24,003
12,454
1,344
4,748
17,726
7,859
3,210
7,158
10,568
0
45,393
W
Hachiman
26,453
14,792
739
3,616
16,828
6,995
3,706
4,993
11,835
0
49,205
L
17,601
11,173
5,841
8,499
19,333
10,829
3,440
6,380
12,953
34,866
0
L
12,235
7,589
1,345
4,149
16,414
7,643
1,868
3,175
12,912
0
18,754
W
Nemesis
hunchoprest
Nemesis
8,266
1,355
3,234
5,250
19,218
16,487
99
5,369
13,849
0
11,348
L
Ganesha
itsTin0
Ganesha
9,848
901
1,719
9,991
28,514
29,644
466
5,296
22,923
18,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,180
Gold Earned
53,837
151
Minions Killed
145
0
Camps Cleared
0
1,234,311
Distance Traveled
1,168,807
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,614
830
44
3
0
230,932
3
L
Chaac
12,743
910
49
4
0
247,934
0
W
King Arthur
10,200
729
13
1
0
225,049
0
L
Cernunnos
9,515
680
25
2
0
195,088
0
W
Cernunnos
11,249
804
41
3
0
237,047
0
W
Hachiman
13,113
937
40
3
0
237,472
0
L
Olorun
10,897
778
49
4
0
207,305
2
L
Anhur
9,868
705
20
1
0
243,496
0
W
Nemesis
11,004
786
13
1
0
303,811
0
L
Ganesha
10,814
772
2
0
0
274,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role