Player Matchup

Anhur
Anhur
Diamond III
Baijuu
Anhur
Diamond III
Level 160
God Stats
1W - 0L
1,614 SR
Queue Stats
24W - 3L
2,549 MMR
Party 2
Chang'e
Chang'e
Masters
evixp
Chang'e
Masters
Level 150
God Stats
15W - 11L
1,763 SR
Queue Stats
168W - 54L
3,041 MMR
Party 2
Achilles
Achilles
Masters
xpji
Achilles
Masters
Level 160
God Stats
8W - 3L
1,911 SR
Queue Stats
125W - 44L
3,041 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,763 SR
2,877 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 102
1,740 SR
2,665 MMR
Ne Zha
Ne Zha
Diamond I
Chewy5492
Ne Zha
Diamond I
Level 85
God Stats
4W - 3L
1,909 SR
Queue Stats
71W - 37L
2,724 MMR
Party 1
Sol
Sol
Diamond II
Silent_Hill-206
Sol
Diamond II
Level 160
God Stats
30W - 16L
1,819 SR
Queue Stats
97W - 79L
2,510 MMR
Solo
Charybdis
Charybdis
Masters
Vibeski
Charybdis
Masters
Level 60
God Stats
1W - 2L
1,493 SR
Queue Stats
139W - 86L
2,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Baijuu
Anhur
16
0 / 3 / 7
9,834
656
10,989
14,943
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
evixp
Chang'e
18
3 / 0 / 4
10,942
729
5,496
11,213
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
xpji
Achilles
16
4 / 0 / 3
11,013
734
14,059
24,992
31,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaGuan YuYu HuangAphroditeBaron Samedi

VS

Bans
SobekScyllaHou YiThothAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chewy5492
Ne Zha
14
0 / 2 / 2
8,747
583
13,623
12,077
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 4 / 0
9,292
619
12,478
12,025
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Vibeski
Charybdis
16
1 / 1 / 1
10,018
668
12,224
9,667
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
3
3
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Baijuu
Anhur
0
3
7
1.17
L
Ne Zha
Chewy5492
Ne Zha
0
2
2
0.5
L
2
4
0
0.5
L
Charybdis
Vibeski
Charybdis
1
1
1
1.5
W
Chang'e
evixp
Chang'e
3
0
4
5
W
Achilles
xpji
Achilles
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,544
Damage
38,325
51,148
Taken
33,769
41,873
Mitigated
19,035
29,144
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Baijuu
Anhur
10,989
5,941
0
4,136
14,943
5,778
2,519
2,629
11,987
0
51,608
L
Ne Zha
Chewy5492
Ne Zha
13,623
1,457
163
4,412
12,077
9,135
0
1,405
10,672
0
37,748
L
12,478
4,392
0
4,379
12,025
5,332
0
2,300
9,725
35,624
4,007
L
Charybdis
Vibeski
Charybdis
12,224
5,547
0
4,428
9,667
4,568
0
1,841
7,826
0
56,571
W
Chang'e
evixp
Chang'e
5,496
137
6,397
6,063
11,213
4,670
990
2,859
8,093
54,428
0
W
Achilles
xpji
Achilles
14,059
2,282
3,132
9,416
24,992
31,425
331
5,610
18,687
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
28,057
199
Minions Killed
195
0
Camps Cleared
0
858,931
Distance Traveled
769,586
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,834
656
77
5
0
266,312
1
L
Ne Zha
8,747
583
21
1
0
274,660
5
L
Sol
9,292
619
68
5
0
251,218
4
L
Charybdis
10,018
668
106
7
0
243,708
4
W
Chang'e
10,942
729
107
7
0
294,227
4
W
Achilles
11,013
734
15
1
0
298,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role