Player Matchup

Loki
Loki
OhMyGascho
Loki
Level 146
God Stats
3W - 2L
1,400 SR
Queue Stats
269W - 218L
1,588 Elo+
Party 1
Chronos
Chronos
SarcasticCephalo
Chronos
Level 103
God Stats
1W - 1L
1,487 SR
Queue Stats
51W - 51L
1,539 Elo+
Party 2
Charybdis
Charybdis
Tormial
Charybdis
Level 144
God Stats
0W - 4L
1,153 SR
Queue Stats
224W - 211L
1,563 Elo+
Party 2
Tyr
Tyr
deaftree33
Tyr
Level 59
God Stats
1W - 1L
1,876 SR
Queue Stats
97W - 79L
1,557 Elo+
Party 1
Ymir
Ymir
los_chamacos
Ymir
Level 139
God Stats
101W - 88L
1,654 SR
Queue Stats
312W - 290L
1,595 Elo+
Party 2
Team Averages
Level 118
1,514 SR
1,568 Elo+

VS

Team Averages
Level 132
1,647 SR
1,530 Elo+
Kukulkan
Kukulkan
AuntDani
Kukulkan
Level 160
God Stats
12W - 6L
1,661 SR
Queue Stats
32W - 33L
1,486 Elo+
Party 3
Khepri
Khepri
K9KHEP
Khepri
Level 160
God Stats
26W - 22L
1,591 SR
Queue Stats
101W - 87L
1,552 Elo+
Party 3
Fenrir
Fenrir
Logna1
Fenrir
Level 29
God Stats
5W - 0L
1,870 SR
Queue Stats
26W - 15L
1,648 Elo+
Solo
Horus
Horus
NaTerTaTer6492
Horus
Level 153
God Stats
6W - 8L
1,549 SR
Queue Stats
51W - 61L
1,482 Elo+
Party 3
Neith
Neith
Thisweirdgrl
Neith
Level 158
God Stats
13W - 14L
1,566 SR
Queue Stats
35W - 40L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,165
764
10,740
12,032
4,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 3
8,448
704
8,880
10,736
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Tormial
Charybdis
17
1 / 2 / 6
9,285
774
14,141
15,180
6,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 2 / 3
9,000
750
6,328
18,932
18,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
4 / 4 / 2
9,003
750
15,404
19,596
11,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AuntDani
Kukulkan
18
4 / 1 / 7
10,318
860
13,996
7,568
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
K9KHEP
Khepri
15
0 / 2 / 17
9,821
818
7,368
16,586
20,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Logna1
Fenrir
17
6 / 1 / 9
9,693
808
14,512
15,696
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 1 / 11
9,321
777
7,495
21,211
23,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 6
10,080
840
17,094
16,499
10,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
9
Kills
18
18
Deaths
9
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AuntDani
Kukulkan
4
1
7
7.5
W
Khepri
K9KHEP
Khepri
0
2
17
4.25
W
Fenrir
Logna1
Fenrir
6
1
9
10.5
W
2
1
11
7.5
L
2
6
4
0.67
L
1
4
3
0.63
W
6
4
6
2.25
L
Charybdis
Tormial
Charybdis
1
2
6
2
L
1
2
3
1.25
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,493
Damage
60,465
76,476
Taken
77,560
46,440
Mitigated
73,343
11,329
Healing
23,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AuntDani
Kukulkan
13,996
1,542
0
604
7,568
4,644
2,909
2,510
4,964
66,074
0
W
Khepri
K9KHEP
Khepri
7,368
772
0
1,302
16,586
20,518
614
4,923
11,415
15,247
0
W
Fenrir
Logna1
Fenrir
14,512
4,163
0
2,303
15,696
14,190
2,194
4,977
10,417
0
30,508
W
7,495
2,632
8,523
8,671
21,211
23,886
491
5,339
15,604
0
10,188
L
10,740
2,457
0
250
12,032
4,778
852
2,739
9,023
0
31,735
L
8,880
1,405
0
1,163
10,736
4,428
360
4,115
6,500
29,128
0
W
17,094
6,503
0
2,424
16,499
10,105
2,284
5,405
10,876
0
42,760
L
Charybdis
Tormial
Charybdis
14,141
6,409
0
5,209
15,180
6,982
406
4,752
10,239
0
49,250
L
6,328
973
0
2,361
18,932
18,376
0
4,979
13,746
0
20,929
L
15,404
3,207
0
2,346
19,596
11,876
0
4,779
14,588
27,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
49,233
238
Minions Killed
237
0
Camps Cleared
0
1,203,258
Distance Traveled
1,303,382
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,318
860
117
10
0
254,533
5
W
Khepri
9,821
818
14
1
0
261,793
3
W
Fenrir
9,693
808
29
2
0
281,917
1
W
Horus
9,321
777
9
1
0
269,432
4
L
Loki
9,165
764
32
3
0
259,892
4
L
Chronos
8,448
704
54
5
0
236,375
0
W
Neith
10,080
840
68
6
0
235,707
5
L
Charybdis
9,285
774
93
8
0
226,155
0
L
Tyr
9,000
750
35
3
0
263,558
2
L
Ymir
9,003
750
24
2
0
217,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role