Player Matchup

Ganesha
Ganesha
Funcie
Ganesha
Level 59
God Stats
10W - 9L
1,408 SR
Queue Stats
64W - 82L
1,316 Elo+
Party 1
Hades
Hades
Maicon_Lopes
Hades
Level 100
God Stats
119W - 95L
1,512 SR
Queue Stats
272W - 253L
1,404 Elo+
Solo
Medusa
Medusa
Pyronator1
Medusa
Level 104
God Stats
7W - 8L
1,429 SR
Queue Stats
117W - 121L
1,350 Elo+
Party 1
Thanatos
Thanatos
Shwant1189
Thanatos
Level 68
God Stats
10W - 15L
1,404 SR
Queue Stats
224W - 253L
1,349 Elo+
Solo
Achilles
Achilles
Sinoflare1
Achilles
Level 89
God Stats
3W - 6L
1,561 SR
Queue Stats
175W - 180L
1,466 Elo+
Solo
Team Averages
Level 84
1,463 SR
1,377 Elo+

VS

Team Averages
Level 91
1,508 SR
1,357 Elo+
Amaterasu
Amaterasu
ChaosFFXII
Amaterasu
Level 99
God Stats
4W - 6L
1,500 SR
Queue Stats
308W - 350L
1,363 Elo+
Solo
Loki
Loki
LautyX_
Loki
Level 61
God Stats
21W - 19L
1,426 SR
Queue Stats
53W - 69L
1,322 Elo+
Party 2
Kuzenbo
Kuzenbo
SoP IANSILVA
Kuzenbo
Level 121
God Stats
5W - 5L
1,590 SR
Queue Stats
10W - 11L
1,372 Elo+
Solo
Skadi
Skadi
ktownsfinest865
Skadi
Level 108
God Stats
76W - 52L
1,591 SR
Queue Stats
733W - 796L
1,426 Elo+
Solo
Izanami
Izanami
temp-123928
Izanami
Level 65
God Stats
8W - 3L
1,432 SR
Queue Stats
38W - 48L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Funcie
Ganesha
16
0 / 2 / 4
10,187
463
5,343
20,579
23,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 5 / 4
11,425
519
17,024
19,785
13,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
Pyronator1
Medusa
16
2 / 4 / 1
10,231
465
13,564
21,165
9,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Shwant1189
Thanatos
10
1 / 5 / 0
7,817
355
4,768
10,066
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Sinoflare1
Achilles
17
1 / 1 / 2
10,683
486
18,016
19,094
24,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChaosFFXII
Amaterasu
18
2 / 0 / 4
10,678
485
6,919
20,542
14,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
LautyX_
Loki
17
7 / 3 / 5
11,310
514
10,863
18,811
7,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SoP IANSILVA
Kuzenbo
16
4 / 1 / 6
10,670
485
11,147
27,467
28,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 4 / 6
11,338
515
14,853
12,725
6,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
temp-123928
Izanami
18
2 / 1 / 6
11,362
516
14,841
14,440
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
9
Kills
17
17
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ChaosFFXII
Amaterasu
2
0
4
4
L
Ganesha
Funcie
Ganesha
0
2
4
1
W
Loki
LautyX_
Loki
7
3
5
3.17
L
5
5
4
1.4
L
Medusa
Pyronator1
Medusa
2
4
1
0.63
L
Thanatos
Shwant1189
Thanatos
1
5
0
0.2
L
Achilles
Sinoflare1
Achilles
1
1
2
2
W
Kuzenbo
SoP IANSILVA
Kuzenbo
4
1
6
7
W
2
4
6
1.25
W
Izanami
temp-123928
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,715
Damage
58,623
90,689
Taken
93,985
75,753
Mitigated
61,656
33,106
Healing
39,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ChaosFFXII
Amaterasu
6,919
2,295
0
10,839
20,542
14,549
977
1,063
18,142
0
57,518
L
Ganesha
Funcie
Ganesha
5,343
839
0
5,186
20,579
23,303
736
2,370
18,209
45,776
863
W
Loki
LautyX_
Loki
10,863
3,336
0
8,515
18,811
7,421
985
2,724
15,862
0
93,930
L
17,024
369
442
8,762
19,785
13,392
427
2,161
17,624
85,329
0
L
Medusa
Pyronator1
Medusa
13,564
5,249
0
9,092
21,165
9,957
2,412
3,324
17,841
0
97,789
L
Thanatos
Shwant1189
Thanatos
4,768
992
0
5,380
10,066
4,436
0
765
9,301
0
34,016
L
Achilles
Sinoflare1
Achilles
18,016
4,227
0
4,244
19,094
24,665
114
3,192
15,902
0
80,886
W
Kuzenbo
SoP IANSILVA
Kuzenbo
11,147
3,861
563
12,332
27,467
28,151
707
5,964
21,013
36,054
0
W
14,853
6,238
0
834
12,725
6,028
865
8,733
3,992
0
97,146
W
Izanami
temp-123928
Izanami
14,841
8,526
0
6,225
14,440
5,507
2,978
3,486
10,954
0
126,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,343
Gold Earned
55,358
513
Minions Killed
637
0
Camps Cleared
0
1,746,764
Distance Traveled
2,075,942
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,678
485
104
5
0
433,676
0
L
Ganesha
10,187
463
19
1
0
405,905
5
W
Loki
11,310
514
138
6
0
451,818
0
L
Hades
11,425
519
148
7
0
346,358
4
L
Medusa
10,231
465
152
7
0
360,115
1
L
Thanatos
7,817
355
60
3
0
225,749
0
L
Achilles
10,683
486
134
6
0
408,637
4
W
Kuzenbo
10,670
485
37
2
0
429,447
5
W
Skadi
11,338
515
150
7
0
373,803
5
W
Izanami
11,362
516
208
9
0
387,198
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role