Player Matchup

Sol
Sol
Alyenka
Sol
Level 106
God Stats
84W - 107L
1,468 SR
Queue Stats
356W - 425L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
erosharcos
Cernunnos
Level 26
God Stats
9W - 7L
1,551 SR
Queue Stats
26W - 47L
1,358 Elo+
Party 1
Thor
Thor
motherofbeef
Thor
Level 36
God Stats
48W - 49L
1,479 SR
Queue Stats
82W - 106L
1,373 Elo+
Party 1
Neith
Neith
nickadoo
Neith
Level 37
God Stats
18W - 13L
1,588 SR
Queue Stats
85W - 76L
1,533 Elo+
Party 1
Bellona
Bellona
relliknoon
Bellona
Level 61
God Stats
6W - 2L
1,649 SR
Queue Stats
153W - 195L
1,476 Elo+
Party 1
Team Averages
Level 53
1,547 SR
1,431 Elo+

VS

Team Averages
Level 59
1,523 SR
1,419 Elo+
Anubis
Anubis
Elonna75
Anubis
Level 29
God Stats
6W - 15L
1,320 SR
Queue Stats
34W - 45L
1,161 Elo+
Party 3
Chaac
Chaac
RXTheJudge
Chaac
Level 116
God Stats
1W - 2L
1,498 SR
Queue Stats
163W - 156L
1,495 Elo+
Party 3
He Bo
He Bo
SwayyyDev
He Bo
Level 79
God Stats
2W - 3L
1,705 SR
Queue Stats
245W - 263L
1,473 Elo+
Party 2
Ymir
Ymir
ilyrusty
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
wourld
Cernunnos
Level 67
God Stats
1W - 2L
1,590 SR
Queue Stats
153W - 190L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
6 / 5 / 5
10,190
566
13,915
15,235
6,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cernunnos
erosharcos
Cernunnos
14
1 / 2 / 11
10,123
562
8,017
13,137
12,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 1 / 3
9,847
547
4,959
15,726
6,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
nickadoo
Neith
19
16 / 0 / 3
12,984
721
24,946
13,526
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
relliknoon
Bellona
15
1 / 1 / 3
9,851
547
10,123
15,570
16,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elonna75
Anubis
13
0 / 7 / 1
7,892
438
3,802
12,777
5,754
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
1 / 2 / 0
9,218
512
10,355
16,889
12,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
SwayyyDev
He Bo
15
5 / 2 / 2
9,283
516
10,397
13,040
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 9 / 6
7,171
398
2,440
20,023
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
wourld
Cernunnos
13
3 / 5 / 5
8,515
473
11,509
21,070
7,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
25
Kills
9
9
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
6
5
5
1.7
L
Anubis
Elonna75
Anubis
0
7
1
0.07
L
Chaac
1
2
0
0.5
L
He Bo
SwayyyDev
He Bo
5
2
2
3
W
Cernunnos
erosharcos
Cernunnos
1
2
11
3.25
L
Ymir
0
9
6
0.33
W
1
1
3
2.5
W
Neith
nickadoo
Neith
16
0
3
17.5
W
Bellona
relliknoon
Bellona
1
1
3
2.5
L
Cernunnos
wourld
Cernunnos
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,960
Damage
38,503
73,194
Taken
83,799
48,612
Mitigated
48,948
33,032
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,915
6,257
0
8,080
15,235
6,275
1,288
5,729
9,506
52,812
8,379
L
Anubis
Elonna75
Anubis
3,802
205
0
4,437
12,777
5,754
0
813
11,964
58,400
0
L
Chaac
10,355
2,215
0
4,774
16,889
12,946
0
1,564
15,325
0
70,573
L
He Bo
SwayyyDev
He Bo
10,397
336
0
4,847
13,040
4,580
0
1,005
12,035
83,588
0
W
Cernunnos
erosharcos
Cernunnos
8,017
3,444
268
3,127
13,137
12,077
454
4,523
8,614
0
34,730
L
Ymir
2,440
1,198
0
805
20,023
17,859
0
3,515
16,508
10,209
0
W
4,959
928
0
7,312
15,726
6,565
368
3,966
11,760
0
79,337
W
Neith
nickadoo
Neith
24,946
11,157
0
6,973
13,526
7,521
2,312
4,099
9,427
0
137,041
W
Bellona
relliknoon
Bellona
10,123
3,559
0
7,272
15,570
16,174
1,404
2,193
13,377
0
67,119
L
Cernunnos
wourld
Cernunnos
11,509
5,540
0
5,969
21,070
7,809
222
4,974
16,096
0
63,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,995
Gold Earned
42,079
564
Minions Killed
475
0
Camps Cleared
0
1,657,219
Distance Traveled
1,673,502
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,190
566
98
5
0
305,014
1
L
Anubis
7,892
438
104
6
0
281,818
0
L
Chaac
9,218
512
135
8
0
354,503
0
L
He Bo
9,283
516
126
7
0
378,066
3
W
Cernunnos
10,123
562
30
2
0
333,519
6
L
Ymir
7,171
398
10
1
0
344,059
1
W
Thor
9,847
547
127
7
0
348,076
4
W
Neith
12,984
721
186
10
0
345,172
6
W
Bellona
9,851
547
123
7
0
325,438
1
L
Cernunnos
8,515
473
100
6
0
315,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role