Player Matchup

Fenrir
Fenrir
Dianaaa1364
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,043 Elo+
Party 2
Ymir
Ymir
MxSaavedra
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Ao Kuang
Ao Kuang
zhovu
Ao Kuang
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,138 Elo+
Party 2
Team Averages
Level 16
1,500 SR
1,178 Elo+

VS

Team Averages
Level 79
1,659 SR
1,446 Elo+
Baron Samedi
Baron Samedi
BoaGoats
Baron Samedi
Level 28
God Stats
11W - 3L
1,837 SR
Queue Stats
19W - 7L
1,460 Elo+
Party 1
Thor
Thor
SkizzyXIV
Thor
Level 149
God Stats
9W - 8L
1,639 SR
Queue Stats
403W - 453L
1,495 Elo+
Solo
Achilles
Achilles
deathonwater
Achilles
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 16L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 10 / 3
9,175
706
9,295
19,839
11,058
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 7 / 2
7,742
596
3,061
19,217
19,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
zhovu
Ao Kuang
14
4 / 6 / 0
9,673
744
10,247
19,387
9,332
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoaGoats
Baron Samedi
16
8 / 3 / 11
10,798
831
20,091
10,158
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
8 / 2 / 11
10,495
807
15,696
11,413
5,338
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
deathonwater
Achilles
17
7 / 1 / 13
11,038
849
12,600
13,034
16,066
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
23
23
Deaths
6
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoaGoats
Baron Samedi
8
3
11
4.5
L
Fenrir
2
10
3
0.35
L
0
7
2
0.14
W
Thor
8
2
11
6.75
W
Achilles
deathonwater
Achilles
7
1
13
13.5
L
Ao Kuang
zhovu
Ao Kuang
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,603
Damage
48,387
58,443
Taken
34,605
40,275
Mitigated
27,033
4,724
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoaGoats
Baron Samedi
20,091
1,294
2,289
3,336
10,158
5,629
1,466
3,775
6,383
47,679
0
L
Fenrir
9,295
802
0
684
19,839
11,058
0
6,413
13,426
0
27,694
L
3,061
1,020
0
0
19,217
19,885
50
7,234
11,983
7,940
0
W
Thor
15,696
3,836
0
1,466
11,413
5,338
51
3,336
8,077
0
41,505
W
Achilles
deathonwater
Achilles
12,600
5,873
254
3,219
13,034
16,066
1,145
6,230
6,804
0
27,409
L
Ao Kuang
zhovu
Ao Kuang
10,247
2,028
258
3,782
19,387
9,332
593
6,483
12,904
27,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
32,331
82
Minions Killed
143
0
Camps Cleared
0
537,117
Distance Traveled
690,078
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,798
831
61
5
0
218,134
1
L
Fenrir
9,175
706
36
3
0
212,434
0
L
Ymir
7,742
596
9
1
0
149,330
0
W
Thor
10,495
807
51
4
0
216,464
1
W
Achilles
11,038
849
31
2
0
255,480
0
L
Ao Kuang
9,673
744
37
3
0
175,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role