Player Matchup

Morgan Le Fay
Morgan Le Fay
Edgard_0eMz
Morgan Le Fay
Level 89
God Stats
1W - 3L
1,380 SR
Queue Stats
86W - 79L
1,474 Elo+
Party 3
Artemis
Artemis
GOKU_OM
Artemis
Level 144
God Stats
2W - 2L
1,545 SR
Queue Stats
88W - 89L
1,501 Elo+
Party 3
Maui
Maui
Rainstrom99
Maui
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 4
Kali
Kali
laboraxin
Kali
Level 121
God Stats
6W - 4L
1,667 SR
Queue Stats
50W - 57L
1,452 Elo+
Party 3
Amaterasu
Amaterasu
yJoel
Amaterasu
Level 145
God Stats
1W - 1L
1,867 SR
Queue Stats
41W - 53L
1,579 Elo+
Party 4
Team Averages
Level 120
1,592 SR
1,491 Elo+

VS

Team Averages
Level 111
1,604 SR
1,545 Elo+
Ares
Ares
Krypt2switch1
Ares
Level 107
God Stats
5W - 4L
1,606 SR
Queue Stats
60W - 48L
1,546 Elo+
Party 1
Agni
Agni
NoNoNolan87
Agni
Level 121
God Stats
3W - 1L
1,765 SR
Queue Stats
48W - 35L
1,510 Elo+
Party 1
Anhur
Anhur
Pope Francis203
Anhur
Level 104
God Stats
1W - 0L
1,284 SR
Queue Stats
48W - 46L
1,540 Elo+
Party 1
Loki
Loki
Sconions
Loki
Level 109
God Stats
2W - 2L
1,816 SR
Queue Stats
75W - 65L
1,557 Elo+
Party 2
Tyr
Tyr
ThatGuyZelly
Tyr
Level 114
God Stats
1W - 0L
1,548 SR
Queue Stats
74W - 65L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Edgard_0eMz
Morgan Le Fay
13
0 / 4 / 1
7,652
425
5,902
12,234
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GOKU_OM
Artemis
14
1 / 4 / 0
8,730
485
8,456
14,409
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 5 / 0
7,291
405
1,839
15,561
13,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
14
1 / 4 / 0
8,078
449
2,684
17,775
6,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
yJoel
Amaterasu
17
2 / 0 / 1
10,195
566
12,756
19,937
17,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,878
549
13,349
10,373
12,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 0 / 4
10,466
581
17,008
7,433
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 5
9,634
535
9,695
12,782
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
5 / 1 / 2
9,388
522
7,620
10,950
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 0
9,731
541
9,558
15,404
9,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
17
17
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Edgard_0eMz
Morgan Le Fay
0
4
1
0.13
L
Artemis
GOKU_OM
Artemis
1
4
0
0.25
W
5
0
4
7
W
4
0
4
6
W
2
1
5
4.5
L
0
5
0
0
W
Loki
5
1
2
6
W
1
2
0
0.5
L
Kali
1
4
0
0.25
L
Amaterasu
yJoel
Amaterasu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,637
Damage
57,230
79,916
Taken
56,942
46,969
Mitigated
35,015
21,764
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Edgard_0eMz
Morgan Le Fay
5,902
1,440
0
899
12,234
4,187
0
7,913
4,321
63,168
0
L
Artemis
GOKU_OM
Artemis
8,456
4,323
0
6,723
14,409
4,964
118
4,046
10,363
0
74,481
W
13,349
782
0
2,086
10,373
12,132
229
2,146
8,227
38,635
6,146
W
17,008
1,451
211
2,717
7,433
3,423
1,353
3,207
4,226
114,993
0
W
9,695
6,621
0
8,131
12,782
5,414
1,059
455
12,327
0
79,283
L
1,839
514
0
2,458
15,561
13,856
0
9,019
6,542
17,441
0
W
Loki
7,620
1,602
341
5,883
10,950
4,456
470
1,761
9,189
0
72,540
W
9,558
2,145
0
6,864
15,404
9,590
710
172
15,232
0
75,727
L
Kali
2,684
1,138
0
2,221
17,775
6,760
0
6,023
11,752
0
75,149
L
Amaterasu
yJoel
Amaterasu
12,756
4,856
0
9,463
19,937
17,202
0
2,390
17,547
0
90,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
49,097
540
Minions Killed
634
0
Camps Cleared
0
1,756,465
Distance Traveled
1,825,787
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,652
425
95
5
0
318,871
5
L
Artemis
8,730
485
129
7
0
285,203
4
W
Ares
9,878
549
64
4
0
364,103
5
W
Agni
10,466
581
183
10
0
354,741
1
W
Anhur
9,634
535
121
7
0
323,015
3
L
Maui
7,291
405
33
2
0
346,369
4
W
Loki
9,388
522
120
7
0
425,633
0
W
Tyr
9,731
541
146
8
0
358,295
2
L
Kali
8,078
449
120
7
0
408,298
5
L
Amaterasu
10,195
566
163
9
0
397,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role