Player Matchup

Chaac
Chaac
 
Chaac
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kaboosky
Sol
Level 129
God Stats
3W - 3L
1,538 SR
Queue Stats
177W - 162L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
XonkaOp
Ao Kuang
Level 160
God Stats
4W - 8L
1,427 SR
Queue Stats
115W - 114L
1,550 Elo+
Party 2
Agni
Agni
XupameLaKorneta
Agni
Level 149
God Stats
139W - 132L
1,632 SR
Queue Stats
178W - 173L
1,578 Elo+
Party 2
Lancelot
Lancelot
ambroseOp
Lancelot
Level 143
God Stats
2W - 2L
1,459 SR
Queue Stats
62W - 66L
1,542 Elo+
Party 2
Team Averages
Level 147
1,511 SR
1,544 Elo+

VS

Team Averages
Level 158
1,634 SR
1,570 Elo+
Sun Wukong
Sun Wukong
EarlobeBandit
Sun Wukong
Level 159
God Stats
4W - 2L
1,629 SR
Queue Stats
268W - 285L
1,577 Elo+
Party 3
Hercules
Hercules
FlawlessHector
Hercules
Level 152
God Stats
5W - 8L
1,476 SR
Queue Stats
104W - 97L
1,534 Elo+
Party 3
Hou Yi
Hou Yi
Yoxtie
Hou Yi
Level 160
God Stats
14W - 6L
1,711 SR
Queue Stats
427W - 393L
1,625 Elo+
Party 1
Chang'e
Chang'e
Yuxtie
Chang'e
Level 157
God Stats
19W - 11L
1,612 SR
Queue Stats
404W - 374L
1,585 Elo+
Party 1
Poseidon
Poseidon
zedti
Poseidon
Level 160
God Stats
1W - 6L
1,740 SR
Queue Stats
227W - 226L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
4 / 2 / 8
12,046
803
16,005
18,186
12,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
2 / 1 / 7
11,541
769
20,684
16,124
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
XonkaOp
Ao Kuang
19
8 / 3 / 4
11,809
787
10,411
14,018
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
1 / 0 / 10
10,692
713
13,555
9,601
4,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ambroseOp
Lancelot
17
1 / 1 / 11
10,658
711
7,962
13,141
11,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EarlobeBandit
Sun Wukong
15
2 / 4 / 3
9,489
633
10,871
14,513
14,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
0 / 2 / 4
8,894
593
8,022
16,738
18,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Yoxtie
Hou Yi
17
2 / 5 / 2
10,076
672
10,242
18,966
9,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Yuxtie
Chang'e
17
0 / 1 / 4
10,567
704
8,828
14,328
10,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
zedti
Poseidon
18
3 / 4 / 0
11,468
765
8,512
13,214
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
16
Kills
7
7
Deaths
16
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
8
4
L
Sun Wukong
EarlobeBandit
Sun Wukong
2
4
3
0.88
L
Hercules
0
2
4
1
W
2
1
7
5.5
W
Ao Kuang
XonkaOp
Ao Kuang
8
3
4
3.33
W
1
0
10
6
L
Hou Yi
Yoxtie
Hou Yi
2
5
2
0.6
L
Chang'e
Yuxtie
Chang'e
0
1
4
2
W
Lancelot
ambroseOp
Lancelot
1
1
11
6.5
L
Poseidon
zedti
Poseidon
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,617
Damage
46,475
71,070
Taken
77,759
43,203
Mitigated
58,534
26,155
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,005
2,598
0
8,565
18,186
12,963
845
5,130
12,691
0
56,154
L
Sun Wukong
EarlobeBandit
Sun Wukong
10,871
1,964
0
2,125
14,513
14,031
300
9,652
4,549
0
22,940
L
Hercules
8,022
2,969
67
6,556
16,738
18,738
0
10,950
5,561
0
13,990
W
20,684
7,287
0
8,931
16,124
6,802
7,126
3,364
12,640
60,479
0
W
Ao Kuang
XonkaOp
Ao Kuang
10,411
1,673
0
6,639
14,018
7,568
1,083
5,083
8,775
34,237
0
W
13,555
377
0
1,520
9,601
4,216
340
404
9,101
41,888
0
L
Hou Yi
Yoxtie
Hou Yi
10,242
4,298
0
2,244
18,966
9,538
0
9,734
8,902
0
41,758
L
Chang'e
Yuxtie
Chang'e
8,828
382
6,311
6,032
14,328
10,060
0
7,605
6,608
39,882
0
W
Lancelot
ambroseOp
Lancelot
7,962
937
0
500
13,141
11,654
1,516
2,699
10,316
0
30,787
L
Poseidon
zedti
Poseidon
8,512
871
0
1,552
13,214
6,167
0
6,709
6,165
46,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,746
Gold Earned
50,494
322
Minions Killed
263
0
Camps Cleared
0
1,600,353
Distance Traveled
1,194,227
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,046
803
91
6
0
346,249
1
L
Sun Wukong
9,489
633
24
2
0
213,121
1
L
Hercules
8,894
593
20
1
0
204,593
0
W
Sol
11,541
769
87
6
0
297,575
1
W
Ao Kuang
11,809
787
51
3
0
280,768
2
W
Agni
10,692
713
37
2
0
325,682
3
L
Hou Yi
10,076
672
72
5
0
263,752
2
L
Chang'e
10,567
704
58
4
0
273,602
0
W
Lancelot
10,658
711
56
4
0
350,079
2
L
Poseidon
11,468
765
89
6
0
239,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role