Player Matchup

Janus
Janus
 
Janus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DraGonPerFecT
Ne Zha
Level 160
God Stats
9W - 9L
1,517 SR
Queue Stats
449W - 448L
1,509 Elo+
Solo
Sobek
Sobek
EnderWadeCalvin
Sobek
Level 157
God Stats
1W - 0L
1,761 SR
Queue Stats
44W - 47L
1,463 Elo+
Solo
Merlin
Merlin
Shreadar
Merlin
Level 147
God Stats
3W - 1L
1,633 SR
Queue Stats
749W - 755L
1,508 Elo+
Solo
Baba Yaga
Baba Yaga
ll Irou ll
Baba Yaga
Level 145
God Stats
2W - 1L
1,374 SR
Queue Stats
156W - 155L
1,545 Elo+
Solo
Team Averages
Level 146
1,557 SR
1,505 Elo+

VS

Team Averages
Level 125
1,605 SR
1,447 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Chancellor Meat
Jing Wei
Level 142
God Stats
2W - 3L
1,570 SR
Queue Stats
575W - 589L
1,509 Elo+
Party 1
Nox
Nox
Itachi1069
Nox
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,173 Elo+
Solo
Vamana
Vamana
MisterHoffmann
Vamana
Level 129
God Stats
20W - 8L
1,726 SR
Queue Stats
736W - 767L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
mavtis
Jormungandr
Level 61
God Stats
1W - 1L
1,731 SR
Queue Stats
130W - 135L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
6 / 3 / 8
8,770
877
12,118
9,364
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 12
7,587
759
9,258
11,356
5,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

14
3 / 1 / 13
8,571
857
6,459
13,837
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Shreadar
Merlin
13
0 / 0 / 13
7,437
744
8,228
6,703
3,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baba Yaga
ll Irou ll
Baba Yaga
15
5 / 1 / 11
8,276
828
11,493
7,318
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 4 / 3
6,818
682
8,782
9,387
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
13
0 / 1 / 3
6,785
679
4,940
5,946
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 6 / 2
7,592
759
4,759
9,998
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
1 / 3 / 4
7,864
786
8,617
16,461
15,559
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
mavtis
Jormungandr
15
1 / 3 / 4
7,458
746
9,555
12,511
13,238
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
17
Kills
5
7
Deaths
17
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
8
3.33
L
The Morrigan
 
The Morrigan
1
4
3
0.63
L
Jing Wei
0
1
3
1.5
W
3
2
12
4.5
W
3
1
13
9.5
L
2
6
2
0.5
L
1
3
4
1
W
Merlin
Shreadar
Merlin
0
0
13
6.5
W
Baba Yaga
ll Irou ll
Baba Yaga
5
1
11
10.5
L
Jormungandr
mavtis
Jormungandr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,556
Damage
36,653
48,578
Taken
54,303
27,674
Mitigated
41,387
27,964
Healing
16,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,118
985
1,037
2,452
9,364
4,358
793
3,942
5,422
29,549
0
L
The Morrigan
 
The Morrigan
8,782
1,112
1,571
1,085
9,387
4,363
0
6,603
2,784
10,025
3,349
L
Jing Wei
4,940
1,705
0
1,557
5,946
3,108
0
4,431
1,515
0
16,262
W
9,258
916
1,110
3,528
11,356
5,743
232
4,962
6,394
0
20,647
W
6,459
205
2,081
6,916
13,837
11,037
126
4,639
9,198
11,917
0
L
4,759
302
0
1,117
9,998
5,119
0
7,235
2,763
12,803
0
L
8,617
2,953
2,714
6,105
16,461
15,559
0
10,934
5,527
0
13,217
W
Merlin
Shreadar
Merlin
8,228
578
3,655
2,823
6,703
3,050
692
3,078
3,625
16,026
0
W
Baba Yaga
ll Irou ll
Baba Yaga
11,493
743
1,414
2,948
7,318
3,486
818
3,727
3,591
20,380
0
L
Jormungandr
mavtis
Jormungandr
9,555
2,054
1,573
1,271
12,511
13,238
0
9,095
3,416
23,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,641
Gold Earned
36,517
118
Minions Killed
90
0
Camps Cleared
0
1,002,208
Distance Traveled
902,534
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,770
877
51
5
0
197,647
0
L
The Morrigan
6,818
682
10
1
0
178,775
0
L
Jing Wei
6,785
679
34
3
0
173,355
2
W
Ne Zha
7,587
759
11
1
0
203,176
4
W
Sobek
8,571
857
15
2
0
195,512
2
L
Nox
7,592
759
17
2
0
164,442
0
L
Vamana
7,864
786
9
1
0
201,211
0
W
Merlin
7,437
744
30
3
0
206,275
1
W
Baba Yaga
8,276
828
11
1
0
199,598
2
L
Jormungandr
7,458
746
20
2
0
184,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role