Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Alexxandder
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 15L
1,636 Elo+
Party 1
Sol
Sol
Reennnoo
Sol
Level 147
God Stats
1W - 1L
1,350 SR
Queue Stats
46W - 33L
1,631 Elo+
Party 1
Team Averages
Level 156
1,450 SR
1,589 Elo+

VS

Team Averages
Level 75
1,443 SR
1,460 Elo+
Set
Set
CallMeTenZ
Set
Level 43
God Stats
4W - 7L
1,362 SR
Queue Stats
42W - 78L
1,318 Elo+
Solo
Odin
Odin
GhxstRiver
Odin
Level 60
God Stats
0W - 2L
1,424 SR
Queue Stats
38W - 37L
1,521 Elo+
Solo
Zeus
Zeus
Wizmrspacely35
Zeus
Level 122
God Stats
1W - 2L
1,544 SR
Queue Stats
178W - 204L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 1 / 6
9,520
732
9,977
11,410
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Alexxandder
Hun Batz
15
6 / 1 / 5
9,909
762
12,425
11,988
5,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 7
9,506
731
11,372
8,131
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,033
618
4,821
11,525
6,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
9,424
725
6,813
16,858
18,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 2
8,054
620
8,405
9,132
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
2
2
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
6
7
W
Hun Batz
Alexxandder
Hun Batz
6
1
5
8.5
L
0
4
1
0.13
L
2
5
0
0.4
W
3
0
7
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,774
Damage
20,039
31,529
Taken
37,515
14,493
Mitigated
28,486
9,107
Healing
3,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
9,977
1,981
0
1,629
11,410
5,142
0
2,662
8,748
0
36,392
W
Hun Batz
Alexxandder
Hun Batz
12,425
3,241
0
2,871
11,988
5,460
0
2,296
9,692
0
47,862
L
4,821
579
0
118
11,525
6,723
0
2,876
8,649
0
37,573
L
6,813
503
0
1,873
16,858
18,337
0
4,735
12,123
0
17,041
W
11,372
3,327
0
4,607
8,131
3,891
1,529
3,598
4,533
34,747
4,139
L
8,405
1,131
0
1,068
9,132
3,426
0
2,845
6,287
25,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
25,511
176
Minions Killed
136
0
Camps Cleared
0
784,807
Distance Traveled
702,624
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,520
732
59
5
0
268,821
4
W
Hun Batz
9,909
762
65
5
0
263,891
3
L
Set
8,033
618
64
5
0
237,696
4
L
Odin
9,424
725
20
2
0
251,072
1
W
Sol
9,506
731
52
4
0
252,095
3
L
Zeus
8,054
620
52
4
0
213,856
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role