Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Mercury151
Poseidon
Level 80
God Stats
2W - 4L
1,395 SR
Queue Stats
113W - 156L
1,389 Elo+
Solo
Rama
Rama
Revelationsss
Rama
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
l3ashhh
Atlas
Level 132
God Stats
3W - 5L
1,548 SR
Queue Stats
129W - 135L
1,454 Elo+
Party 2
Hercules
Hercules
tucholeto24
Hercules
Level 29
God Stats
2W - 3L
1,923 SR
Queue Stats
58W - 48L
1,702 Elo+
Party 1
Team Averages
Level 75
1,573 SR
1,509 Elo+

VS

Team Averages
Level 92
1,530 SR
1,501 Elo+
King Arthur
King Arthur
AlfaJ507
King Arthur
Level 102
God Stats
12W - 10L
1,505 SR
Queue Stats
115W - 108L
1,489 Elo+
Party 3
Skadi
Skadi
EBKOFFICIAL
Skadi
Level 80
God Stats
26W - 38L
1,434 SR
Queue Stats
374W - 462L
1,387 Elo+
Solo
Awilix
Awilix
IvanLp11
Awilix
Level 105
God Stats
1W - 3L
1,433 SR
Queue Stats
177W - 180L
1,562 Elo+
Party 3
Chronos
Chronos
MrPepemin
Chronos
Level 35
God Stats
9W - 4L
1,686 SR
Queue Stats
110W - 111L
1,539 Elo+
Party 3
Chang'e
Chang'e
XNEZUKO_X
Chang'e
Level 136
God Stats
134W - 118L
1,590 SR
Queue Stats
209W - 217L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 3 / 0
6,689
478
4,538
10,884
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Mercury151
Poseidon
12
1 / 5 / 0
7,169
512
3,906
9,862
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 1
6,929
495
8,327
10,726
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
l3ashhh
Atlas
9
1 / 4 / 0
6,221
444
5,004
15,687
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hercules
tucholeto24
Hercules
14
1 / 1 / 2
8,576
613
10,759
12,142
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlfaJ507
King Arthur
14
2 / 2 / 1
8,121
580
6,742
10,272
6,805
Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 5
7,380
527
6,155
7,800
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
IvanLp11
Awilix
14
3 / 0 / 5
8,395
600
4,999
9,129
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
MrPepemin
Chronos
12
3 / 2 / 6
7,894
564
8,633
11,031
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
XNEZUKO_X
Chang'e
15
7 / 1 / 2
9,225
659
9,692
11,941
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
17
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
3
0
0.33
W
King Arthur
AlfaJ507
King Arthur
2
2
1
1.25
W
2
0
5
4.5
W
Awilix
IvanLp11
Awilix
3
0
5
5.5
L
Poseidon
Mercury151
Poseidon
1
5
0
0.2
W
Chronos
MrPepemin
Chronos
3
2
6
3
L
1
4
1
0.38
W
Chang'e
XNEZUKO_X
Chang'e
7
1
2
8
L
Atlas
l3ashhh
Atlas
1
4
0
0.25
L
Hercules
tucholeto24
Hercules
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,534
Damage
36,221
59,301
Taken
50,173
33,256
Mitigated
22,452
20,090
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,538
1,879
0
1,715
10,884
3,772
22
1,477
9,407
0
54,801
W
King Arthur
AlfaJ507
King Arthur
6,742
1,079
0
2,250
10,272
6,805
310
378
9,267
0
58,467
W
6,155
2,710
0
1,563
7,800
3,717
1,211
2,040
5,708
0
35,782
W
Awilix
IvanLp11
Awilix
4,999
1,504
0
4,368
9,129
3,545
0
1,401
7,591
0
54,399
L
Poseidon
Mercury151
Poseidon
3,906
960
0
2,911
9,862
4,019
0
5,410
4,452
49,352
0
W
Chronos
MrPepemin
Chronos
8,633
3,003
0
1,790
11,031
3,709
5,765
1,417
9,614
45,909
0
L
8,327
6,760
0
3,870
10,726
3,761
1,880
4,548
6,178
0
44,987
W
Chang'e
XNEZUKO_X
Chang'e
9,692
321
1,622
6,267
11,941
4,676
120
3,000
8,562
65,012
0
L
Atlas
l3ashhh
Atlas
5,004
1,361
0
4,942
15,687
10,290
0
5,702
9,985
24,031
2,357
L
Hercules
tucholeto24
Hercules
10,759
3,951
0
6,652
12,142
11,414
0
1,188
10,954
0
69,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
41,015
433
Minions Killed
450
0
Camps Cleared
0
1,390,645
Distance Traveled
1,531,153
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,689
478
81
6
0
305,908
4
W
King Arthur
8,121
580
97
7
0
295,509
1
W
Skadi
7,380
527
60
4
0
301,653
5
W
Awilix
8,395
600
102
7
0
359,835
0
L
Poseidon
7,169
512
100
7
0
253,436
2
W
Chronos
7,894
564
82
6
0
287,651
4
L
Rama
6,929
495
85
6
0
251,745
3
W
Chang'e
9,225
659
109
8
0
286,505
0
L
Atlas
6,221
444
29
2
0
284,780
6
L
Hercules
8,576
613
138
10
0
294,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role