Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
NameChanged119
Ishtar
Level 49
God Stats
16W - 17L
1,453 SR
Queue Stats
123W - 160L
1,361 Elo+
Party 3
Ao Kuang
Ao Kuang
daksbeutifulhole
Ao Kuang
Level 58
God Stats
16W - 23L
1,391 SR
Queue Stats
126W - 171L
1,365 Elo+
Party 3
King Arthur
King Arthur
gvloso
King Arthur
Level 59
God Stats
5W - 2L
1,628 SR
Queue Stats
123W - 154L
1,332 Elo+
Party 3
Charybdis
Charybdis
redfield23
Charybdis
Level 74
God Stats
31W - 37L
1,444 SR
Queue Stats
238W - 281L
1,356 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,383 Elo+

VS

Team Averages
Level 47
1,486 SR
1,377 Elo+
Nu Wa
Nu Wa
BoundyBoyZ
Nu Wa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,267 Elo+
Party 1
Chaac
Chaac
PoobisVEVO
Chaac
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,448 Elo+
Solo
Charybdis
Charybdis
ThiccBeatloaf
Charybdis
Level 41
God Stats
5W - 5L
1,513 SR
Queue Stats
22W - 21L
1,434 Elo+
Party 2
Terra
Terra
Zackeritto
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,392 Elo+
Party 2
Thanatos
Thanatos
chubby_onions
Thanatos
Level 46
God Stats
5W - 8L
1,415 SR
Queue Stats
17W - 24L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
0 / 5 / 7
8,166
430
7,652
15,878
15,360
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 4
9,409
495
12,758
12,842
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
18 / 0 / 3
12,023
633
19,001
18,938
10,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
gvloso
King Arthur
14
0 / 2 / 9
8,867
467
7,547
16,385
15,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
redfield23
Charybdis
16
4 / 2 / 10
10,526
554
12,267
17,559
7,005
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 5 / 4
7,910
416
12,182
12,465
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
11
0 / 8 / 3
7,706
406
11,958
20,995
15,963
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
ThiccBeatloaf
Charybdis
13
5 / 4 / 1
8,482
446
15,619
15,275
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
11
1 / 2 / 4
7,287
384
6,003
20,601
21,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
chubby_onions
Thanatos
12
2 / 7 / 1
7,898
416
5,307
14,244
6,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
26
Kills
9
10
Deaths
26
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
5
7
0.7
L
Nu Wa
1
5
4
0.6
W
4
1
4
6
L
Chaac
0
8
3
0.19
L
Charybdis
ThiccBeatloaf
Charybdis
5
4
1
1.38
L
Terra
1
2
4
1.5
L
Thanatos
chubby_onions
Thanatos
2
7
1
0.36
W
18
0
3
19.5
W
King Arthur
gvloso
King Arthur
0
2
9
2.25
W
Charybdis
redfield23
Charybdis
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,225
Damage
51,069
81,602
Taken
83,580
54,086
Mitigated
54,275
28,052
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,652
1,441
2,602
5,416
15,878
15,360
811
3,794
12,084
35,968
6,265
L
Nu Wa
12,182
3,150
0
797
12,465
4,221
892
3,225
9,240
53,056
0
W
12,758
9,731
0
6,029
12,842
5,505
2,693
2,864
9,978
0
70,291
L
Chaac
11,958
3,248
0
3,751
20,995
15,963
0
7,334
13,661
0
46,226
L
Charybdis
ThiccBeatloaf
Charybdis
15,619
8,601
0
4,708
15,275
5,402
174
5,462
9,813
164
70,192
L
Terra
6,003
2,018
1,608
4,746
20,601
21,827
0
4,779
15,822
30,992
0
L
Thanatos
chubby_onions
Thanatos
5,307
1,014
0
7,760
14,244
6,862
342
5,000
9,244
0
42,132
W
19,001
6,371
0
6,793
18,938
10,272
0
3,938
15,000
99,416
0
W
King Arthur
gvloso
King Arthur
7,547
1,321
0
500
16,385
15,944
259
3,579
12,806
0
40,966
W
Charybdis
redfield23
Charybdis
12,267
6,443
572
6,140
17,559
7,005
3,763
4,156
13,403
0
92,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
39,283
499
Minions Killed
371
0
Camps Cleared
0
1,634,184
Distance Traveled
1,627,896
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,166
430
49
3
0
276,003
5
L
Nu Wa
7,910
416
81
4
0
288,535
0
W
Ishtar
9,409
495
108
6
0
277,396
1
L
Chaac
7,706
406
75
4
0
333,420
1
L
Charybdis
8,482
446
109
6
0
302,780
4
L
Terra
7,287
384
47
2
0
352,000
1
L
Thanatos
7,898
416
59
3
0
351,161
1
W
Ao Kuang
12,023
633
144
8
0
403,663
2
W
King Arthur
8,867
467
60
3
0
353,740
3
W
Charybdis
10,526
554
138
7
0
323,382
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role