Player Matchup

Neith
Neith
Docterstrang870
Neith
Level 131
God Stats
3W - 0L
1,664 SR
Queue Stats
28W - 33L
1,498 Elo+
Solo
Anubis
Anubis
Iron_Patriot__
Anubis
Level 128
God Stats
1W - 0L
1,611 SR
Queue Stats
26W - 29L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
War_Machine_94_
Cu Chulainn
Level 128
God Stats
6W - 6L
1,487 SR
Queue Stats
20W - 24L
1,455 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,478 Elo+

VS

Team Averages
Level 88
1,414 SR
1,453 Elo+
Anubis
Anubis
KanekiXtouka
Anubis
Level 101
God Stats
6W - 9L
1,481 SR
Queue Stats
174W - 192L
1,443 Elo+
Party 2
Neith
Neith
MH_THE_KING29
Neith
Level 14
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ymir
Ymir
MechaSeltsam
Ymir
Level 148
God Stats
5W - 6L
1,563 SR
Queue Stats
142W - 173L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 6
12,126
758
17,723
13,296
5,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
1 / 1 / 8
10,418
651
11,189
11,124
5,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
War_Machine_94_
Cu Chulainn
18
6 / 0 / 4
12,016
751
12,490
12,969
11,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 5 / 1
10,477
655
9,653
14,745
8,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
9,065
567
5,363
10,233
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
1 / 3 / 2
9,994
625
8,032
24,407
32,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
4
4
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
W
1
1
8
5
L
Anubis
3
5
1
0.7
L
0
4
2
0.25
L
1
3
2
0.67
W
Cu Chulainn
War_Machine_94_
Cu Chulainn
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,402
Damage
23,048
37,389
Taken
49,385
22,480
Mitigated
45,518
12,392
Healing
6,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,723
7,611
0
4,224
13,296
5,168
532
7,828
5,468
0
62,181
W
11,189
122
0
4,764
11,124
5,624
1,050
5,654
5,470
49,120
0
L
Anubis
9,653
405
0
4,421
14,745
8,585
0
2,675
12,070
54,129
0
L
5,363
2,538
0
116
10,233
4,853
0
3,285
6,948
0
18,948
L
8,032
1,815
0
2,145
24,407
32,080
0
5,296
19,111
36,619
0
W
Cu Chulainn
War_Machine_94_
Cu Chulainn
12,490
2,909
0
3,404
12,969
11,688
1,021
4,278
8,691
13
45,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
29,536
209
Minions Killed
145
0
Camps Cleared
0
826,017
Distance Traveled
719,855
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,126
758
95
6
0
251,160
1
W
Anubis
10,418
651
53
3
0
267,767
1
L
Anubis
10,477
655
64
4
0
226,471
2
L
Neith
9,065
567
42
3
0
207,535
1
L
Ymir
9,994
625
39
2
0
285,849
2
W
Cu Chulainn
12,016
751
61
4
0
307,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role