Player Matchup

Maui
Maui
 
Maui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Azuless
Persephone
Level 80
God Stats
9W - 14L
1,504 SR
Queue Stats
174W - 113L
1,509 Elo+
Party 1
Izanami
Izanami
ÇØЯЯЏPŦΞÐ
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 9L
1,765 Elo+
Party 1
Team Averages
Level 111
1,501 SR
1,591 Elo+

VS

Team Averages
Level 147
1,575 SR
1,539 Elo+
Ah Puch
Ah Puch
Cascavell
Ah Puch
Level 128
God Stats
2W - 5L
1,442 SR
Queue Stats
123W - 138L
1,489 Elo+
Party 2
Hercules
Hercules
ILostMyLastNick
Hercules
Level 157
God Stats
12W - 10L
1,632 SR
Queue Stats
167W - 114L
1,609 Elo+
Party 2
Hachiman
Hachiman
Tamaito
Hachiman
Level 156
God Stats
8W - 7L
1,652 SR
Queue Stats
317W - 310L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 3 / 10
10,008
770
8,162
19,790
21,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Azuless
Persephone
15
1 / 2 / 9
10,112
778
10,511
9,280
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 4 / 2
11,382
876
14,216
14,080
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cascavell
Ah Puch
15
1 / 4 / 5
9,312
716
14,336
10,544
4,450
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
13
3 / 4 / 3
8,998
692
8,117
16,103
16,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Tamaito
Hachiman
14
4 / 4 / 1
9,552
735
11,581
13,601
5,266
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
12
Kills
8
9
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
3
10
2.33
W
Persephone
Azuless
Persephone
1
2
9
2.75
L
Ah Puch
Cascavell
Ah Puch
1
4
5
0.88
L
Hercules
3
4
3
1.13
L
Hachiman
Tamaito
Hachiman
4
4
1
1.13
W
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,889
Damage
34,034
43,150
Taken
40,248
31,193
Mitigated
25,944
11,833
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
8,162
1,530
0
4,036
19,790
21,010
303
7,180
12,610
20,050
0
W
Persephone
Azuless
Persephone
10,511
629
0
2,646
9,280
3,989
314
2,593
6,685
37,284
0
L
Ah Puch
Cascavell
Ah Puch
14,336
1,041
0
1,918
10,544
4,450
471
5,143
5,401
37,451
0
L
Hercules
8,117
2,947
449
3,593
16,103
16,228
0
7,982
8,121
0
16,616
L
Hachiman
Tamaito
Hachiman
11,581
4,909
0
946
13,601
5,266
921
5,575
8,026
0
49,608
W
14,216
8,354
0
5,151
14,080
6,194
1,300
4,638
9,442
0
73,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,502
Gold Earned
27,862
195
Minions Killed
149
0
Camps Cleared
0
761,667
Distance Traveled
705,611
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,008
770
20
2
0
261,029
3
W
Persephone
10,112
778
62
5
0
259,435
4
L
Ah Puch
9,312
716
58
4
0
239,698
4
L
Hercules
8,998
692
18
1
0
241,729
4
L
Hachiman
9,552
735
73
6
0
224,184
0
W
Izanami
11,382
876
113
9
0
241,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role