Player Matchup

Merlin
Merlin
Brenadryll
Merlin
Level 129
God Stats
3W - 0L
1,570 SR
Queue Stats
147W - 84L
1,760 Elo+
Party 1
Terra
Terra
Nurdusa
Terra
Level 160
God Stats
14W - 5L
1,885 SR
Queue Stats
527W - 319L
1,802 Elo+
Party 1
Heimdallr
Heimdallr
Pacsifist
Heimdallr
Level 160
God Stats
3W - 0L
1,637 SR
Queue Stats
606W - 434L
1,704 Elo+
Party 1
Thor
Thor
WafflepantsHD
Thor
Level 158
God Stats
13W - 8L
1,572 SR
Queue Stats
1,216W - 855L
1,775 Elo+
Party 1
Loki
Loki
harmlis
Loki
Level 142
God Stats
9W - 6L
1,632 SR
Queue Stats
823W - 680L
1,667 Elo+
Party 1
Team Averages
Level 150
1,659 SR
1,742 Elo+

VS

Team Averages
Level 115
1,726 SR
1,587 Elo+
Nox
Nox
Chimichurri2112
Nox
Level 147
God Stats
5W - 4L
1,578 SR
Queue Stats
391W - 380L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Critical_DJ_
Cabrakan
Level 160
God Stats
4W - 5L
1,685 SR
Queue Stats
102W - 104L
1,587 Elo+
Solo
Hercules
Hercules
GY236718144996
Hercules
Level 66
God Stats
2W - 2L
1,746 SR
Queue Stats
175W - 163L
1,624 Elo+
Solo
Ratatoskr
Ratatoskr
Restfultrack6
Ratatoskr
Level 128
God Stats
6W - 1L
1,947 SR
Queue Stats
108W - 96L
1,584 Elo+
Solo
Ullr
Ullr
The_Danril
Ullr
Level 74
God Stats
6W - 3L
1,674 SR
Queue Stats
225W - 189L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brenadryll
Merlin
18
2 / 1 / 7
11,918
497
14,057
7,354
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Nurdusa
Terra
17
2 / 0 / 9
11,945
498
8,913
21,667
23,093
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Pacsifist
Heimdallr
20
2 / 3 / 7
13,045
544
16,538
19,776
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 1 / 5
13,067
544
16,280
18,351
9,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Loki
harmlis
Loki
20
0 / 1 / 3
12,846
535
9,447
18,349
13,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
11,371
474
7,120
12,213
6,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Critical_DJ_
Cabrakan
13
0 / 2 / 2
8,732
364
7,041
16,043
18,863
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
19
1 / 1 / 0
12,235
510
15,355
24,111
31,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
Restfultrack6
Ratatoskr
16
0 / 4 / 0
9,972
416
3,612
21,407
8,744
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 0
12,300
513
11,845
19,703
8,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
12
Kills
6
6
Deaths
12
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
Brenadryll
Merlin
2
1
7
5.5
L
2
2
1
1.25
L
Cabrakan
Critical_DJ_
Cabrakan
0
2
2
0.5
L
Hercules
1
1
0
1
W
Terra
Nurdusa
Terra
2
0
9
6.5
W
Heimdallr
Pacsifist
Heimdallr
2
3
7
1.83
L
Ratatoskr
Restfultrack6
Ratatoskr
0
4
0
0
L
3
3
0
1
W
6
1
5
8.5
W
Loki
harmlis
Loki
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,235
Damage
44,973
85,497
Taken
93,477
58,565
Mitigated
73,688
38,088
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Brenadryll
Merlin
14,057
461
0
812
7,354
3,392
1,314
4,052
3,188
102,554
0
L
7,120
709
0
3,481
12,213
6,176
0
5,957
5,849
111,922
0
L
Cabrakan
Critical_DJ_
Cabrakan
7,041
1,232
348
2,116
16,043
18,863
0
6,721
8,877
23,195
1,682
L
Hercules
15,355
5,312
0
11,274
24,111
31,305
336
3,090
18,797
0
105,558
W
Terra
Nurdusa
Terra
8,913
857
5,637
8,101
21,667
23,093
52
6,597
14,918
30,298
0
W
Heimdallr
Pacsifist
Heimdallr
16,538
9,683
0
11,522
19,776
9,167
1,299
1,819
17,957
0
143,818
L
Ratatoskr
Restfultrack6
Ratatoskr
3,612
1,162
0
2,766
21,407
8,744
0
4,236
16,937
0
97,864
L
11,845
5,894
0
3,890
19,703
8,600
0
2,150
17,538
0
121,813
W
16,280
4,580
0
1,347
18,351
9,009
535
3,321
14,878
0
115,728
W
Loki
harmlis
Loki
9,447
830
0
10,669
18,349
13,904
1,593
1,879
15,389
0
100,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,821
Gold Earned
54,610
706
Minions Killed
772
0
Camps Cleared
0
2,306,371
Distance Traveled
2,278,743
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,918
497
173
7
0
391,798
6
L
Nox
11,371
474
214
9
0
443,610
6
L
Cabrakan
8,732
364
28
1
0
388,375
9
L
Hercules
12,235
510
200
8
0
460,684
10
W
Terra
11,945
498
30
1
0
495,296
9
W
Heimdallr
13,045
544
196
8
0
412,808
8
L
Ratatoskr
9,972
416
131
5
0
516,441
6
L
Ullr
12,300
513
199
8
0
469,633
5
W
Thor
13,067
544
119
5
0
503,976
2
W
Loki
12,846
535
188
8
0
502,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role