Player Matchup

Erlang Shen
Erlang Shen
Smokey Bear1719
Erlang Shen
Level 88
God Stats
5W - 2L
1,406 SR
Queue Stats
42W - 54L
1,359 Elo+
Solo
Pele
Pele
Thrabz
Pele
Level 29
God Stats
6W - 5L
1,432 SR
Queue Stats
118W - 155L
1,351 Elo+
Party 2
Chang'e
Chang'e
Thramz
Chang'e
Level 47
God Stats
4W - 7L
1,394 SR
Queue Stats
109W - 143L
1,351 Elo+
Party 2
Team Averages
Level 55
1,411 SR
1,354 Elo+

VS

Team Averages
Level 39
1,439 SR
1,384 Elo+
Medusa
Medusa
HazyWater93
Medusa
Level 65
God Stats
60W - 91L
1,445 SR
Queue Stats
141W - 208L
1,400 Elo+
Party 1
Thoth
Thoth
HolyTaco6988
Thoth
Level 29
God Stats
8W - 10L
1,374 SR
Queue Stats
23W - 22L
1,365 Elo+
Party 1
Chaac
Chaac
SwallowMikeCome
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Smokey Bear1719
Erlang Shen
11
0 / 2 / 1
6,119
612
3,628
10,858
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Thrabz
Pele
9
0 / 4 / 1
6,025
603
4,464
10,576
3,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Thramz
Chang'e
12
1 / 2 / 0
6,572
657
2,793
7,026
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
1 / 1 / 7
7,110
711
8,113
5,634
2,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
6 / 0 / 2
8,324
832
10,721
3,258
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 0 / 7
7,399
740
3,424
5,979
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
8
8
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
7
4.5
W
6
0
2
7
L
Erlang Shen
Smokey Bear1719
Erlang Shen
0
2
1
0.25
W
1
0
7
4.5
L
Pele
Thrabz
Pele
0
4
1
0.13
L
Chang'e
Thramz
Chang'e
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,885
Damage
22,258
28,460
Taken
14,871
14,322
Mitigated
7,957
6,532
Healing
4,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,113
4,499
317
1,368
5,634
2,243
190
921
4,713
0
21,676
W
10,721
521
488
253
3,258
1,219
166
561
2,697
37,884
0
L
Erlang Shen
Smokey Bear1719
Erlang Shen
3,628
1,734
0
2,590
10,858
7,715
0
3,531
7,023
0
14,316
W
3,424
1,545
0
2,341
5,979
4,495
0
1,343
4,636
0
8,033
L
Pele
Thrabz
Pele
4,464
1,101
0
1,047
10,576
3,908
0
3,949
6,353
0
14,341
L
Chang'e
Thramz
Chang'e
2,793
285
819
2,076
7,026
2,699
0
2,554
4,230
24,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,716
Gold Earned
22,833
87
Minions Killed
112
0
Camps Cleared
0
551,599
Distance Traveled
553,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,110
711
26
3
0
197,321
3
W
Thoth
8,324
832
77
8
0
195,740
1
L
Erlang Shen
6,119
612
23
2
0
194,003
1
W
Chaac
7,399
740
9
1
0
160,053
0
L
Pele
6,025
603
13
1
0
180,884
1
L
Chang'e
6,572
657
51
5
0
176,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role