Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
VirrusViBez
Tyr
Level 126
God Stats
0W - 2L
1,267 SR
Queue Stats
5W - 12L
1,283 Elo+
Party 2
Sol
Sol
erickson_m
Sol
Level 106
God Stats
0W - 2L
1,523 SR
Queue Stats
7W - 15L
1,291 Elo+
Party 2
Team Averages
Level 93
1,430 SR
1,358 Elo+

VS

Team Averages
Level 70
1,618 SR
1,617 Elo+
Guan Yu
Guan Yu
ChocolateBread
Guan Yu
Level 124
God Stats
2W - 1L
1,663 SR
Queue Stats
97W - 45L
1,673 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CuumboJr
Ah Muzen Cab
Level 56
God Stats
5W - 1L
1,653 SR
Queue Stats
106W - 57L
1,690 Elo+
Party 1
Zeus
Zeus
vigesimal30
Zeus
Level 29
God Stats
1W - 3L
1,537 SR
Queue Stats
52W - 51L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 2
7,719
643
2,718
9,066
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 0
7,687
641
5,094
11,299
11,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 1
7,327
611
7,824
12,779
4,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,506
709
6,775
12,101
14,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
CuumboJr
Ah Muzen Cab
16
2 / 0 / 5
8,889
741
10,902
6,033
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 3
8,452
704
9,233
4,028
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
7
7
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
2
0.5
W
3
1
3
4.5
W
Ah Muzen Cab
CuumboJr
Ah Muzen Cab
2
0
5
4.5
L
2
2
0
1
L
0
3
1
0.17
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,636
Damage
26,910
33,144
Taken
22,162
22,657
Mitigated
19,166
11,918
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,718
343
488
1,623
9,066
7,403
0
2,165
6,901
0
14,143
W
6,775
624
2,872
3,800
12,101
14,341
268
4,054
8,047
0
27,725
W
Ah Muzen Cab
CuumboJr
Ah Muzen Cab
10,902
2,953
0
997
6,033
3,137
623
2,527
3,506
0
40,395
L
5,094
360
0
3,029
11,299
11,208
0
3,778
7,521
0
21,168
L
7,824
2,338
0
6,778
12,779
4,046
0
3,326
9,453
35,444
0
W
9,233
863
0
0
4,028
1,688
430
1,272
2,756
41,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,733
Gold Earned
25,847
143
Minions Killed
170
0
Camps Cleared
0
640,213
Distance Traveled
745,450
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,719
643
41
3
0
220,398
2
W
Guan Yu
8,506
709
37
3
0
262,882
0
W
Ah Muzen Cab
8,889
741
69
6
0
259,935
1
L
Tyr
7,687
641
34
3
0
224,973
4
L
Sol
7,327
611
68
6
0
194,842
0
W
Zeus
8,452
704
64
5
0
222,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role