Player Matchup

Persephone
Persephone
GoneDreamer
Persephone
Level 120
God Stats
6W - 4L
1,641 SR
Queue Stats
463W - 449L
1,447 Elo+
Solo
Ra
Ra
Kill_Um2332
Ra
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 73L
1,408 Elo+
Solo
Apollo
Apollo
SnuffLip34
Apollo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,374 Elo+
Solo
Odin
Odin
SoGxLaVerdadx51O
Odin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,269 Elo+
Solo
Ares
Ares
Tiga x Blue
Ares
Level 145
God Stats
1W - 4L
1,465 SR
Queue Stats
61W - 78L
1,420 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,383 Elo+

VS

Team Averages
Level 97
1,465 SR
1,414 Elo+
Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MrSTBcuz
Cthulhu
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 35L
1,269 Elo+
Solo
Charybdis
Charybdis
Pariah742
Charybdis
Level 122
God Stats
7W - 8L
1,324 SR
Queue Stats
447W - 463L
1,474 Elo+
Solo
Terra
Terra
ScalyLearner662
Terra
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 74L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GoneDreamer
Persephone
15
1 / 6 / 4
8,781
585
16,384
14,334
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 3 / 6
9,898
660
20,201
14,058
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
SnuffLip34
Apollo
15
4 / 6 / 2
9,336
622
10,804
15,610
8,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 9 / 4
7,883
526
2,910
17,292
19,426
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 3 / 3
9,427
628
6,931
17,215
19,374
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
13 / 1 / 12
11,725
782
19,169
20,013
20,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
 
Kukulkan
18
6 / 2 / 15
11,379
759
22,086
7,595
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
MrSTBcuz
Cthulhu
17
2 / 3 / 16
10,896
726
10,711
20,202
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Pariah742
Charybdis
19
6 / 1 / 18
11,526
768
19,422
12,402
6,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 3 / 11
9,130
609
1,356
14,434
10,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
10
Kills
27
27
Deaths
10
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
13
1
12
19
W
Kukulkan
 
Kukulkan
6
2
15
6.75
L
Persephone
GoneDreamer
Persephone
1
6
4
0.5
L
1
3
6
1.33
W
Cthulhu
MrSTBcuz
Cthulhu
2
3
16
3.33
W
Charybdis
Pariah742
Charybdis
6
1
18
15
W
0
3
11
1.83
L
Apollo
SnuffLip34
Apollo
4
6
2
0.83
L
1
9
4
0.33
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,230
Damage
72,744
78,509
Taken
74,646
61,270
Mitigated
66,182
19,516
Healing
43,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,169
2,747
3,529
9,014
20,013
20,390
862
9,787
10,226
0
27,908
W
Kukulkan
 
Kukulkan
22,086
585
1,519
387
7,595
4,175
1,123
4,614
2,981
45,764
0
L
Persephone
GoneDreamer
Persephone
16,384
1,023
653
2,159
14,334
6,797
0
5,514
8,341
30,514
0
L
20,201
44
8,087
5,923
14,058
7,626
0
7,380
6,478
52,737
0
W
Cthulhu
MrSTBcuz
Cthulhu
10,711
341
5,134
3,855
20,202
24,521
363
10,134
10,068
21,536
0
W
Charybdis
Pariah742
Charybdis
19,422
7,563
3,360
2,945
12,402
6,344
1,475
8,216
4,186
0
40,402
W
1,356
241
9,730
3,725
14,434
10,752
767
10,765
3,669
8,279
0
L
Apollo
SnuffLip34
Apollo
10,804
4,286
702
1,408
15,610
8,047
0
6,001
9,197
0
23,317
L
2,910
321
0
0
17,292
19,426
0
7,235
9,646
0
5,617
L
6,931
392
315
269
17,215
19,374
0
8,022
8,932
11,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,325
Gold Earned
54,656
128
Minions Killed
180
0
Camps Cleared
0
1,162,661
Distance Traveled
1,448,192
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,725
782
10
1
0
291,319
0
W
Kukulkan
11,379
759
70
5
0
288,520
0
L
Persephone
8,781
585
26
2
0
243,348
0
L
Ra
9,898
660
68
5
0
304,622
0
W
Cthulhu
10,896
726
41
3
0
305,578
0
W
Charybdis
11,526
768
47
3
0
274,939
0
W
Terra
9,130
609
12
1
0
287,836
0
L
Apollo
9,336
622
27
2
0
195,384
0
L
Odin
7,883
526
1
0
0
192,597
2
L
Ares
9,427
628
6
0
0
226,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role