Player Matchup

Zhong Kui
Zhong Kui
Kingmath
Zhong Kui
Level 149
God Stats
13W - 4L
1,850 SR
Queue Stats
321W - 204L
1,766 Elo+
Party 2
Bastet
Bastet
Scrub100
Bastet
Level 131
God Stats
11W - 7L
1,764 SR
Queue Stats
338W - 217L
1,776 Elo+
Party 2
Bakasura
Bakasura
SweatyTubeSock
Bakasura
Level 66
God Stats
2W - 1L
1,703 SR
Queue Stats
93W - 67L
1,653 Elo+
Solo
Team Averages
Level 115
1,773 SR
1,731 Elo+

VS

Team Averages
Level 23
1,536 SR
1,685 Elo+
Nu Wa
Nu Wa
ILikeBeer13
Nu Wa
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 73L
1,634 Elo+
Party 1
Hercules
Hercules
ManderBird
Hercules
Level 49
God Stats
9W - 6L
1,607 SR
Queue Stats
246W - 201L
1,610 Elo+
Party 1
Thanatos
Thanatos
MannOfLove
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Kingmath
Zhong Kui
18
5 / 4 / 13
12,508
782
24,661
20,346
13,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Scrub100
Bastet
20
13 / 1 / 8
14,016
876
24,860
17,202
7,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
14
4 / 4 / 8
11,565
723
9,816
19,416
22,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,989
687
17,401
16,145
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ManderBird
Hercules
16
0 / 3 / 8
10,411
651
8,995
29,890
35,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
MannOfLove
Thanatos
16
7 / 11 / 2
12,534
783
15,059
23,095
12,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
22
Kills
9
9
Deaths
22
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Zhong Kui
Kingmath
Zhong Kui
5
4
13
2.88
L
Hercules
ManderBird
Hercules
0
3
8
1.33
L
Thanatos
MannOfLove
Thanatos
7
11
2
0.73
W
Bastet
Scrub100
Bastet
13
1
8
17
W
Bakasura
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,337
Damage
41,455
56,964
Taken
69,130
44,360
Mitigated
54,643
20,129
Healing
20,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,401
7,590
0
1,288
16,145
6,626
706
5,446
10,409
67,402
0
W
Zhong Kui
Kingmath
Zhong Kui
24,661
2,959
0
12,084
20,346
13,796
2,955
6,310
13,633
80,144
0
L
Hercules
ManderBird
Hercules
8,995
1,916
582
7,874
29,890
35,983
198
12,084
15,766
0
22,120
L
Thanatos
MannOfLove
Thanatos
15,059
4,928
0
10,504
23,095
12,034
442
7,687
14,064
0
45,397
W
Bastet
Scrub100
Bastet
24,860
4,966
0
4,468
17,202
7,603
898
6,225
10,653
0
70,808
W
Bakasura
9,816
5,946
0
3,577
19,416
22,961
388
4,910
13,252
0
20,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
33,934
235
Minions Killed
165
0
Camps Cleared
0
931,251
Distance Traveled
828,107
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,989
687
97
6
0
235,519
2
W
Zhong Kui
12,508
782
106
7
0
289,182
3
L
Hercules
10,411
651
27
2
0
314,269
3
L
Thanatos
12,534
783
41
3
0
278,319
1
W
Bastet
14,016
876
79
5
0
368,149
1
W
Bakasura
11,565
723
50
3
0
273,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role