Player Matchup

Guan Yu
Guan Yu
DisgracefullyBad
Guan Yu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 34L
1,815 Elo+
Party 1
Hachiman
Hachiman
Kotoy
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 91L
1,740 Elo+
Party 1
He Bo
He Bo
Tigoranas
He Bo
Level 132
God Stats
7W - 1L
1,770 SR
Queue Stats
166W - 70L
1,734 Elo+
Party 1
Team Averages
Level 104
1,590 SR
1,763 Elo+

VS

Team Averages
Level 38
1,463 SR
1,548 Elo+
Ishtar
Ishtar
DebiddoNamikaze
Ishtar
Level 47
God Stats
6W - 11L
1,495 SR
Queue Stats
273W - 220L
1,627 Elo+
Party 2
Baron Samedi
Baron Samedi
Giangii02
Baron Samedi
Level 42
God Stats
3W - 5L
1,396 SR
Queue Stats
47W - 131L
1,271 Elo+
Solo
King Arthur
King Arthur
LaKroFN
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 13L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 11
10,900
908
15,182
20,660
27,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Kotoy
Hachiman
18
8 / 2 / 10
11,356
946
16,789
11,907
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
Tigoranas
He Bo
14
5 / 1 / 10
9,767
814
13,124
8,047
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,550
713
9,955
16,156
5,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Giangii02
Baron Samedi
13
0 / 7 / 3
7,538
628
5,002
12,080
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
LaKroFN
King Arthur
13
3 / 7 / 1
8,396
700
7,028
21,618
12,286
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
5
5
Deaths
20
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
7
2
11
6.25
L
Baron Samedi
Giangii02
Baron Samedi
0
7
3
0.21
W
Hachiman
Kotoy
Hachiman
8
2
10
6.5
L
King Arthur
LaKroFN
King Arthur
3
7
1
0.5
W
He Bo
Tigoranas
He Bo
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,095
Damage
21,985
40,614
Taken
49,854
36,649
Mitigated
22,602
10,569
Healing
8,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,955
5,201
0
4,676
16,156
5,365
0
3,195
12,523
0
39,847
W
15,182
3,312
1,852
4,115
20,660
27,113
242
1,608
18,845
2,615
29,904
L
Baron Samedi
Giangii02
Baron Samedi
5,002
551
670
1,640
12,080
4,951
0
3,714
8,148
25,638
0
W
Hachiman
Kotoy
Hachiman
16,789
9,966
0
4,178
11,907
6,170
2,408
2,366
9,211
0
63,213
L
King Arthur
LaKroFN
King Arthur
7,028
1,633
0
1,988
21,618
12,286
0
6,947
14,220
0
20,365
W
He Bo
Tigoranas
He Bo
13,124
1,623
0
424
8,047
3,366
187
523
7,460
35,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
24,484
154
Minions Killed
125
0
Camps Cleared
0
717,104
Distance Traveled
607,322
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,550
713
65
5
0
208,794
1
W
Guan Yu
10,900
908
24
2
0
275,211
2
L
Baron Samedi
7,538
628
34
3
0
186,298
1
W
Hachiman
11,356
946
83
7
0
236,520
3
L
King Arthur
8,396
700
26
2
0
212,230
3
W
He Bo
9,767
814
47
4
0
205,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role