Player Matchup

Nemesis
Nemesis
Sorsanoo
Nemesis
Level 23
God Stats
1W - 2L
1,221 SR
Queue Stats
3W - 6L
1,192 Elo+
Party 1
Tyr
Tyr
UnShellable
Tyr
Level 107
God Stats
1W - 0L
1,922 SR
Queue Stats
5W - 6L
1,314 Elo+
Party 1
Ra
Ra
lagface
Ra
Level 65
God Stats
1W - 2L
1,235 SR
Queue Stats
8W - 12L
1,367 Elo+
Solo
Team Averages
Level 65
1,459 SR
1,291 Elo+

VS

Team Averages
Level 74
1,456 SR
1,335 Elo+
Thanatos
Thanatos
Ktone777
Thanatos
Level 109
God Stats
38W - 81L
1,340 SR
Queue Stats
819W - 1,333L
1,319 Elo+
Solo
Mulan
Mulan
RadioServal
Mulan
Level 45
God Stats
2W - 3L
1,528 SR
Queue Stats
4W - 9L
1,308 Elo+
Party 2
Medusa
Medusa
Shionono
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 71L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sorsanoo
Nemesis
16
1 / 0 / 10
11,553
722
9,257
10,714
9,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 0 / 4
11,841
740
14,307
14,200
20,303
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 5
11,856
741
12,845
11,545
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ktone777
Thanatos
14
1 / 4 / 0
9,030
564
6,311
12,999
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

14
0 / 5 / 1
8,849
553
6,846
14,918
12,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Shionono
Medusa
15
1 / 5 / 1
9,608
601
11,504
14,755
6,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ktone777
Thanatos
1
4
0
0.25
L
0
5
1
0.1
L
Medusa
Shionono
Medusa
1
5
1
0.3
W
Nemesis
Sorsanoo
Nemesis
1
0
10
6
W
8
0
4
10
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
24,661
36,459
Taken
42,672
35,375
Mitigated
26,850
13,997
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ktone777
Thanatos
6,311
1,155
25
5,560
12,999
8,502
0
2,249
10,750
1,607
18,702
L
6,846
1,026
0
2,037
14,918
12,305
0
5,402
9,516
0
26,750
L
Medusa
Shionono
Medusa
11,504
5,056
313
3,187
14,755
6,043
0
5,205
9,550
0
56,373
W
Nemesis
Sorsanoo
Nemesis
9,257
3,206
2,137
2,397
10,714
9,431
1,034
560
10,033
0
41,606
W
14,307
2,138
0
1,553
14,200
20,303
128
852
12,963
0
35,921
W
12,845
1,827
1,154
6,756
11,545
5,641
669
230
10,985
65,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
27,487
197
Minions Killed
165
0
Camps Cleared
0
884,035
Distance Traveled
823,571
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,030
564
23
1
0
296,590
2
L
Mulan
8,849
553
37
2
0
240,590
4
L
Medusa
9,608
601
105
7
0
286,391
3
W
Nemesis
11,553
722
43
3
0
319,588
3
W
Tyr
11,841
740
40
3
0
326,487
4
W
Ra
11,856
741
114
7
0
237,960
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role