Player Matchup

Nu Wa
Nu Wa
Cookies333
Nu Wa
Level 103
God Stats
9W - 1L
1,857 SR
Queue Stats
131W - 97L
1,589 Elo+
Solo
Vamana
Vamana
FiestaButter
Vamana
Level 123
God Stats
1W - 0L
1,293 SR
Queue Stats
71W - 57L
1,513 Elo+
Solo
Charybdis
Charybdis
NastyChiliRing
Charybdis
Level 109
God Stats
2W - 2L
1,547 SR
Queue Stats
346W - 362L
1,393 Elo+
Solo
Bacchus
Bacchus
Yuhbs
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
jack0spade
Chaac
Level 103
God Stats
1W - 1L
1,334 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 3
Team Averages
Level 105
1,506 SR
1,498 Elo+

VS

Team Averages
Level 128
1,557 SR
1,450 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ChicharoSama
Heimdallr
Level 156
God Stats
0W - 2L
1,714 SR
Queue Stats
52W - 62L
1,434 Elo+
Party 1
Chaac
Chaac
EM1D0N
Chaac
Level 122
God Stats
11W - 6L
1,744 SR
Queue Stats
295W - 348L
1,417 Elo+
Party 2
Ravana
Ravana
VVIIW
Ravana
Level 108
God Stats
0W - 2L
1,323 SR
Queue Stats
69W - 89L
1,464 Elo+
Solo
Xbalanque
Xbalanque
anadonro
Xbalanque
Level 128
God Stats
4W - 4L
1,505 SR
Queue Stats
214W - 226L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
4 / 4 / 9
9,822
756
12,503
12,345
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
18
6 / 3 / 9
11,941
919
12,404
19,824
33,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
NastyChiliRing
Charybdis
17
5 / 4 / 11
10,296
792
16,115
16,418
9,318
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yuhbs
Bacchus
17
2 / 2 / 15
9,768
751
7,618
13,520
21,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
17
4 / 4 / 10
10,045
773
13,891
25,627
18,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
3 / 3 / 9
8,988
691
10,561
10,087
4,557
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
ChicharoSama
Heimdallr
15
3 / 4 / 9
9,042
696
11,529
11,163
6,257
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
EM1D0N
Chaac
15
2 / 6 / 9
8,676
667
12,517
22,799
20,013
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
VVIIW
Ravana
15
1 / 4 / 9
8,493
653
11,117
14,915
12,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Xbalanque
anadonro
Xbalanque
19
7 / 4 / 8
10,853
835
19,540
13,385
6,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
60
21
Kills
16
17
Deaths
21
54
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
3
9
2.5
L
Heimdallr
ChicharoSama
Heimdallr
3
4
9
1.88
W
Nu Wa
4
4
9
2.13
L
Chaac
EM1D0N
Chaac
2
6
9
1.08
W
Vamana
6
3
9
3.5
W
Charybdis
NastyChiliRing
Charybdis
5
4
11
2.63
L
Ravana
VVIIW
Ravana
1
4
9
1.38
W
Bacchus
Yuhbs
Bacchus
2
2
15
4.75
L
Xbalanque
anadonro
Xbalanque
7
4
8
2.75
W
Chaac
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,531
Damage
65,264
87,734
Taken
72,349
88,829
Mitigated
49,811
31,451
Healing
27,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,561
6,017
2,171
2,967
10,087
4,557
696
2,231
7,856
0
19,270
L
Heimdallr
ChicharoSama
Heimdallr
11,529
4,116
1,204
1,603
11,163
6,257
525
4,168
6,995
0
22,816
W
Nu Wa
12,503
2,823
1,515
1,130
12,345
5,972
2,326
0
12,158
29,416
0
L
Chaac
EM1D0N
Chaac
12,517
800
1,144
5,678
22,799
20,013
0
6,130
16,669
0
30,618
W
Vamana
12,404
4,631
3,528
6,112
19,824
33,662
1,243
0
19,469
0
28,791
W
Charybdis
NastyChiliRing
Charybdis
16,115
7,693
1,084
4,622
16,418
9,318
2,672
0
16,200
0
31,745
L
Ravana
VVIIW
Ravana
11,117
1,773
775
5,628
14,915
12,337
559
4,438
10,477
0
15,783
W
Bacchus
Yuhbs
Bacchus
7,618
836
1,717
1,477
13,520
21,752
571
0
13,340
11,641
0
L
Xbalanque
anadonro
Xbalanque
19,540
8,208
1,728
4,401
13,385
6,647
113
3,774
9,611
0
43,605
W
Chaac
13,891
1,583
1,000
9,266
25,627
18,125
525
0
25,368
620
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
46,052
137
Minions Killed
145
0
Camps Cleared
0
1,279,470
Distance Traveled
1,137,292
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,988
691
26
2
0
241,113
0
L
Heimdallr
9,042
696
21
2
0
199,754
0
W
Nu Wa
9,822
756
26
2
0
264,192
1
L
Chaac
8,676
667
20
2
0
216,678
1
W
Vamana
11,941
919
38
3
0
268,773
1
W
Charybdis
10,296
792
32
2
0
215,527
0
L
Ravana
8,493
653
11
1
0
252,209
0
W
Bacchus
9,768
751
10
1
0
262,042
0
L
Xbalanque
10,853
835
67
5
0
227,538
2
W
Chaac
10,045
773
31
2
0
268,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role