Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Hyiugo
King Arthur
Level 145
God Stats
38W - 38L
1,562 SR
Queue Stats
151W - 171L
1,528 Elo+
Party 2
Bacchus
Bacchus
Melong123
Bacchus
Level 86
God Stats
14W - 22L
1,345 SR
Queue Stats
307W - 358L
1,423 Elo+
Party 3
Medusa
Medusa
PREpusyo
Medusa
Level 101
God Stats
12W - 18L
1,425 SR
Queue Stats
398W - 417L
1,468 Elo+
Party 3
Anubis
Anubis
leonardo1698
Anubis
Level 101
God Stats
10W - 10L
1,318 SR
Queue Stats
24W - 35L
1,392 Elo+
Party 3
Team Averages
Level 103
1,430 SR
1,462 Elo+

VS

Team Averages
Level 120
1,565 SR
1,470 Elo+
Awilix
Awilix
Carreraaaaa55
Awilix
Level 97
God Stats
17W - 15L
1,543 SR
Queue Stats
354W - 351L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
Perellokk77
Kukulkan
Level 88
God Stats
14W - 9L
1,747 SR
Queue Stats
89W - 96L
1,453 Elo+
Party 1
Susano
Susano
SEZAR1999
Susano
Level 147
God Stats
1W - 2L
1,376 SR
Queue Stats
37W - 44L
1,448 Elo+
Solo
Neith
Neith
polferrer43
Neith
Level 107
God Stats
7W - 4L
1,644 SR
Queue Stats
150W - 149L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
翟翟有瑜
Xing Tian
Level 160
God Stats
1W - 1L
1,513 SR
Queue Stats
199W - 198L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
8
2 / 0 / 3
4,887
611
3,274
4,489
1,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
Hyiugo
King Arthur
10
4 / 0 / 0
5,571
696
4,590
5,227
3,383
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Melong123
Bacchus
7
0 / 1 / 4
4,767
596
3,006
6,343
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
PREpusyo
Medusa
9
2 / 0 / 0
5,071
634
4,778
4,072
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
9
3 / 1 / 0
5,088
636
2,921
3,925
1,846
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
4,763
595
4,261
8,227
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Kukulkan
Perellokk77
Kukulkan
8
0 / 3 / 1
4,665
583
2,317
3,260
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
SEZAR1999
Susano
7
0 / 2 / 0
3,875
484
1,374
4,191
2,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,344
543
2,895
3,215
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
翟翟有瑜
Xing Tian
6
0 / 2 / 0
3,967
496
1,805
7,896
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
2
2
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
3
3.5
L
2
4
0
0.5
W
King Arthur
Hyiugo
King Arthur
4
0
0
4
W
Bacchus
Melong123
Bacchus
0
1
4
2
W
Medusa
PREpusyo
Medusa
2
0
0
2
L
Kukulkan
Perellokk77
Kukulkan
0
3
1
0.17
L
Susano
SEZAR1999
Susano
0
2
0
0
W
Anubis
3
1
0
3
L
0
0
0
0
L
Xing Tian
翟翟有瑜
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
12,652
24,056
Taken
26,789
12,103
Mitigated
10,686
7,919
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,274
1,792
0
569
4,489
1,419
0
41
4,448
0
26,303
L
4,261
2,199
0
2,122
8,227
2,650
0
1,051
7,176
0
26,512
W
King Arthur
Hyiugo
King Arthur
4,590
445
0
1,327
5,227
3,383
104
110
5,117
0
34,747
W
Bacchus
Melong123
Bacchus
3,006
667
197
2,157
6,343
4,214
0
1,473
4,870
15,545
0
W
Medusa
PREpusyo
Medusa
4,778
1,831
0
2,365
4,072
1,241
0
864
3,208
0
35,530
L
Kukulkan
Perellokk77
Kukulkan
2,317
223
0
0
3,260
887
0
2,983
277
25,690
0
L
Susano
SEZAR1999
Susano
1,374
203
0
514
4,191
2,186
0
0
4,191
0
16,179
W
Anubis
2,921
45
0
1,304
3,925
1,846
231
1,634
2,291
31,625
0
L
2,895
1,174
0
981
3,215
849
0
593
2,622
0
28,983
L
Xing Tian
翟翟有瑜
Xing Tian
1,805
76
0
1,888
7,896
4,114
0
1,300
6,596
9,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
21,614
259
Minions Killed
209
0
Camps Cleared
0
796,570
Distance Traveled
718,711
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,887
611
47
6
0
193,624
2
L
Awilix
4,763
595
49
6
0
180,816
0
W
King Arthur
5,571
696
64
8
0
160,068
1
W
Bacchus
4,767
596
35
4
0
158,908
1
W
Medusa
5,071
634
53
7
0
157,930
3
L
Kukulkan
4,665
583
52
7
0
128,901
1
L
Susano
3,875
484
34
4
0
136,585
2
W
Anubis
5,088
636
60
8
0
126,040
3
L
Neith
4,344
543
61
8
0
145,424
0
L
Xing Tian
3,967
496
13
2
0
126,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role