Player Matchup

Hades
Hades
Clan_Veloz1557-_
Hades
Level 46
God Stats
20W - 7L
1,692 SR
Queue Stats
81W - 86L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
DavidFdzz_
Nu Wa
Level 125
God Stats
9W - 1L
1,859 SR
Queue Stats
49W - 25L
1,590 Elo+
Party 1
Da Ji
Da Ji
IamXRubio
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,592 Elo+
Party 1
Xing Tian
Xing Tian
MK7mike7
Xing Tian
Level 89
God Stats
1W - 0L
1,509 SR
Queue Stats
31W - 21L
1,519 Elo+
Party 1
Anhur
Anhur
hect_11
Anhur
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 48L
1,584 Elo+
Party 1
Team Averages
Level 85
1,612 SR
1,539 Elo+

VS

Team Averages
Level 42
1,492 SR
1,583 Elo+
Merlin
Merlin
AcidKyuubi
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
ImMgggon66
Nemesis
Level 102
God Stats
14W - 16L
1,461 SR
Queue Stats
627W - 575L
1,458 Elo+
Solo
Jormungandr
Jormungandr
Schnitzel-Basti
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Medusa
Medusa
Stevezerstoerer
Medusa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VVilzzy
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 70L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,093
609
6,345
6,834
4,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
12
4 / 2 / 5
7,017
702
5,304
4,339
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
IamXRubio
Da Ji
10
4 / 1 / 1
6,391
639
4,528
8,858
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
MK7mike7
Xing Tian
10
2 / 0 / 6
6,508
651
4,690
7,479
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
hect_11
Anhur
11
4 / 0 / 2
7,062
706
6,875
5,955
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AcidKyuubi
Merlin
6
0 / 7 / 0
3,934
393
837
5,890
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ImMgggon66
Nemesis
9
2 / 2 / 0
5,627
563
4,626
10,585
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Schnitzel-Basti
Jormungandr
7
0 / 2 / 0
4,609
461
2,863
6,181
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 3 / 0
4,235
424
3,524
5,806
1,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
VVilzzy
Cu Chulainn
9
0 / 1 / 0
5,101
510
4,235
10,277
7,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
3
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
AcidKyuubi
Merlin
0
7
0
0
W
0
0
1
0.5
W
Nu Wa
4
2
5
3.25
W
Da Ji
IamXRubio
Da Ji
4
1
1
4.5
L
Nemesis
ImMgggon66
Nemesis
2
2
0
1
W
Xing Tian
MK7mike7
Xing Tian
2
0
6
5
L
Jormungandr
Schnitzel-Basti
Jormungandr
0
2
0
0
L
0
3
0
0
L
Cu Chulainn
VVilzzy
Cu Chulainn
0
1
0
0
W
Anhur
hect_11
Anhur
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
16,085
33,465
Taken
38,739
17,182
Mitigated
16,180
12,840
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AcidKyuubi
Merlin
837
420
0
0
5,890
1,708
0
3,776
2,114
5,213
0
W
6,345
2,117
230
3,589
6,834
4,038
794
0
6,834
38,372
0
W
Nu Wa
5,304
1,277
0
250
4,339
1,553
1,435
218
4,121
48,244
0
W
Da Ji
IamXRubio
Da Ji
4,528
1,342
0
3,442
8,858
3,546
0
20
8,838
0
33,352
L
Nemesis
ImMgggon66
Nemesis
4,626
1,761
0
1,249
10,585
3,748
0
3,127
7,458
0
33,118
W
Xing Tian
MK7mike7
Xing Tian
4,690
1,112
0
1,444
7,479
5,766
0
1,742
5,193
17,578
2,572
L
Jormungandr
Schnitzel-Basti
Jormungandr
2,863
752
0
1,114
6,181
2,350
0
1,548
4,633
15,463
0
L
3,524
1,895
0
1,842
5,806
1,175
192
1,095
4,711
0
19,908
L
Cu Chulainn
VVilzzy
Cu Chulainn
4,235
1,451
0
746
10,277
7,199
240
6,412
3,865
0
30,730
W
Anhur
hect_11
Anhur
6,875
3,571
0
3,885
5,955
2,279
814
1,720
4,041
0
50,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
23,506
334
Minions Killed
161
0
Camps Cleared
0
943,246
Distance Traveled
936,821
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,934
393
8
1
0
124,361
0
W
Hades
6,093
609
69
7
0
185,881
0
W
Nu Wa
7,017
702
80
8
0
169,499
2
W
Da Ji
6,391
639
66
7
0
201,995
2
L
Nemesis
5,627
563
63
6
0
244,205
1
W
Xing Tian
6,508
651
27
3
0
208,257
0
L
Jormungandr
4,609
461
18
2
0
187,686
0
L
Medusa
4,235
424
24
2
0
184,676
4
L
Cu Chulainn
5,101
510
48
5
0
195,893
3
W
Anhur
7,062
706
92
9
0
177,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role