Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
BigBulgyDad
Persephone
Level 65
God Stats
9W - 6L
1,570 SR
Queue Stats
110W - 115L
1,410 Elo+
Party 2
Chaac
Chaac
Orkelyeroth
Chaac
Level 127
God Stats
5W - 0L
1,797 SR
Queue Stats
42W - 29L
1,524 Elo+
Party 2
Team Averages
Level 100
1,622 SR
1,478 Elo+

VS

Team Averages
Level 88
1,656 SR
1,565 Elo+
Ratatoskr
Ratatoskr
Bigpdogg23
Ratatoskr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,460 Elo+
Party 1
Tyr
Tyr
HGxHaku
Tyr
Level 6
God Stats
10W - 4L
1,891 SR
Queue Stats
10W - 4L
1,791 Elo+
Party 1
Merlin
Merlin
Kar-toonz-
Merlin
Level 129
God Stats
2W - 2L
1,577 SR
Queue Stats
74W - 80L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 5 / 3
10,383
692
14,912
18,755
11,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
BigBulgyDad
Persephone
17
3 / 2 / 5
11,661
777
16,077
9,993
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 4
11,079
739
13,484
22,917
23,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bigpdogg23
Ratatoskr
16
2 / 2 / 8
10,453
697
10,897
20,669
17,516
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
15
6 / 3 / 2
10,712
714
11,153
20,883
18,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Kar-toonz-
Merlin
14
2 / 5 / 4
9,876
658
12,157
10,830
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
10
10
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
5
3
1.1
W
Persephone
BigBulgyDad
Persephone
3
2
5
2.75
L
Ratatoskr
Bigpdogg23
Ratatoskr
2
2
8
3
L
Tyr
6
3
2
2.33
L
Merlin
Kar-toonz-
Merlin
2
5
4
0.8
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,473
Damage
34,207
51,665
Taken
52,382
38,705
Mitigated
40,373
16,939
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,912
3,882
0
2,432
18,755
11,163
1,113
5,155
12,877
0
44,758
W
Persephone
BigBulgyDad
Persephone
16,077
705
207
2,234
9,993
4,021
1,166
2,114
7,491
55,593
0
L
Ratatoskr
Bigpdogg23
Ratatoskr
10,897
3,438
374
5,114
20,669
17,516
513
6,757
13,912
63
34,239
L
Tyr
11,153
1,541
0
4,546
20,883
18,667
561
8,361
12,522
0
24,674
L
Merlin
Kar-toonz-
Merlin
12,157
452
164
1,731
10,830
4,190
0
1,764
9,066
41,293
0
W
13,484
1,827
2,549
9,517
22,917
23,521
557
4,005
18,140
1,996
40,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,123
Gold Earned
31,041
179
Minions Killed
146
0
Camps Cleared
0
869,929
Distance Traveled
753,579
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,383
692
43
3
0
290,835
4
W
Persephone
11,661
777
101
7
0
281,668
4
L
Ratatoskr
10,453
697
47
3
0
281,736
3
L
Tyr
10,712
714
24
2
0
274,192
1
L
Merlin
9,876
658
75
5
0
197,651
4
W
Chaac
11,079
739
35
2
0
297,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role