Player Matchup

Bacchus
Bacchus
EJROBERTS
Bacchus
Level 29
God Stats
3W - 3L
1,499 SR
Queue Stats
39W - 56L
1,349 Elo+
Party 1
Poseidon
Poseidon
Wencler
Poseidon
Level 26
God Stats
2W - 2L
1,331 SR
Queue Stats
44W - 55L
1,374 Elo+
Party 1
Thanatos
Thanatos
m0nst3rcat69
Thanatos
Level 69
God Stats
6W - 10L
1,504 SR
Queue Stats
45W - 74L
1,304 Elo+
Party 1
Rama
Rama
man0clay
Rama
Level 26
God Stats
2W - 2L
1,597 SR
Queue Stats
37W - 50L
1,357 Elo+
Party 1
Cu Chulainn
Cu Chulainn
marfington3
Cu Chulainn
Level 58
God Stats
6W - 9L
1,458 SR
Queue Stats
39W - 61L
1,303 Elo+
Party 1
Team Averages
Level 42
1,478 SR
1,337 Elo+

VS

Team Averages
Level 90
1,361 SR
1,461 Elo+
Guan Yu
Guan Yu
DKY4EVER
Guan Yu
Level 78
God Stats
0W - 2L
1,093 SR
Queue Stats
47W - 43L
1,552 Elo+
Party 2
Da Ji
Da Ji
GinkoPC
Da Ji
Level 54
God Stats
7W - 6L
1,327 SR
Queue Stats
86W - 95L
1,366 Elo+
Party 2
Vulcan
Vulcan
HERmeneJILDo24
Vulcan
Level 87
God Stats
9W - 9L
1,572 SR
Queue Stats
260W - 278L
1,464 Elo+
Solo
Jing Wei
Jing Wei
LosJTheGoat2
Jing Wei
Level 106
God Stats
0W - 2L
1,314 SR
Queue Stats
137W - 138L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
RETATSU
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 99L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EJROBERTS
Bacchus
16
2 / 0 / 5
11,304
471
13,161
16,120
22,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Wencler
Poseidon
20
3 / 2 / 3
13,196
550
19,477
12,824
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
m0nst3rcat69
Thanatos
18
8 / 1 / 1
11,742
489
8,334
19,074
10,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Rama
17
2 / 2 / 2
10,561
440
11,587
18,854
8,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
marfington3
Cu Chulainn
18
1 / 2 / 6
12,145
506
18,877
21,964
25,177
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DKY4EVER
Guan Yu
18
2 / 6 / 2
11,985
499
9,306
27,004
36,696
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Da Ji
GinkoPC
Da Ji
15
1 / 4 / 1
9,644
402
4,024
19,159
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
1 / 3 / 2
11,086
462
18,989
12,248
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
LosJTheGoat2
Jing Wei
18
3 / 3 / 0
11,403
475
12,752
20,224
8,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RETATSU
Jormungandr
15
0 / 0 / 3
10,027
418
9,329
24,928
20,852
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
7
7
Deaths
16
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DKY4EVER
Guan Yu
2
6
2
0.5
W
Bacchus
EJROBERTS
Bacchus
2
0
5
4.5
L
Da Ji
GinkoPC
Da Ji
1
4
1
0.38
L
1
3
2
0.67
L
Jing Wei
LosJTheGoat2
Jing Wei
3
3
0
1
L
Jormungandr
RETATSU
Jormungandr
0
0
3
1.5
W
Poseidon
Wencler
Poseidon
3
2
3
2.25
W
Thanatos
m0nst3rcat69
Thanatos
8
1
1
8.5
W
Rama
2
2
2
1.5
W
Cu Chulainn
marfington3
Cu Chulainn
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,436
Damage
54,400
88,836
Taken
103,563
71,953
Mitigated
79,829
34,125
Healing
39,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DKY4EVER
Guan Yu
9,306
1,486
400
8,598
27,004
36,696
462
3,676
23,328
0
88,639
W
Bacchus
EJROBERTS
Bacchus
13,161
1,566
627
3,564
16,120
22,758
345
5,856
10,264
45,692
6,072
L
Da Ji
GinkoPC
Da Ji
4,024
809
0
8,797
19,159
7,574
0
3,853
15,306
0
75,642
L
18,989
4,140
0
2,556
12,248
5,903
0
5,291
6,957
111,389
0
L
Jing Wei
LosJTheGoat2
Jing Wei
12,752
8,968
0
9,319
20,224
8,804
0
8,327
11,897
0
104,760
L
Jormungandr
RETATSU
Jormungandr
9,329
2,761
432
9,076
24,928
20,852
0
11,106
13,822
55,730
0
W
Poseidon
Wencler
Poseidon
19,477
2,729
0
1,349
12,824
5,777
2,089
8,812
4,012
136,794
0
W
Thanatos
m0nst3rcat69
Thanatos
8,334
1,358
0
17,226
19,074
10,148
507
4,203
14,871
0
92,948
W
Rama
11,587
9,606
0
8,778
18,854
8,093
686
4,951
13,903
0
83,235
W
Cu Chulainn
marfington3
Cu Chulainn
18,877
3,740
0
2,581
21,964
25,177
588
5,381
16,583
155
105,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,948
Gold Earned
54,145
703
Minions Killed
694
0
Camps Cleared
0
2,427,434
Distance Traveled
2,218,508
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,985
499
177
7
0
401,906
0
W
Bacchus
11,304
471
56
2
0
471,424
4
L
Da Ji
9,644
402
112
5
0
450,973
7
L
Vulcan
11,086
462
172
7
0
465,362
1
L
Jing Wei
11,403
475
164
7
0
445,133
5
L
Jormungandr
10,027
418
69
3
0
455,134
7
W
Poseidon
13,196
550
255
11
0
494,530
1
W
Thanatos
11,742
489
116
5
0
545,070
3
W
Rama
10,561
440
121
5
0
436,464
4
W
Cu Chulainn
12,145
506
155
6
0
479,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role