Player Matchup

Shiva
Shiva
DK Marcianito
Shiva
Level 130
God Stats
12W - 9L
1,569 SR
Queue Stats
249W - 233L
1,575 Elo+
Solo
Ullr
Ullr
Dorlas2
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,794 Elo+
Party 1
Skadi
Skadi
Fisshion
Skadi
Level 125
God Stats
2W - 2L
1,637 SR
Queue Stats
206W - 139L
1,601 Elo+
Party 1
Merlin
Merlin
LikelyToFeed
Merlin
Level 143
God Stats
3W - 4L
1,534 SR
Queue Stats
176W - 149L
1,632 Elo+
Party 1
Loki
Loki
MacSuMs1
Loki
Level 63
God Stats
70W - 40L
1,672 SR
Queue Stats
127W - 90L
1,611 Elo+
Party 1
Team Averages
Level 114
1,582 SR
1,643 Elo+

VS

Team Averages
Level 137
1,515 SR
1,576 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
Maclunkey
Mercury
Level 114
God Stats
7W - 3L
1,623 SR
Queue Stats
69W - 55L
1,587 Elo+
Party 2
Chiron
Chiron
Simylar
Chiron
Level 159
God Stats
4W - 3L
1,576 SR
Queue Stats
99W - 87L
1,590 Elo+
Solo
Sylvanus
Sylvanus
kajziab
Sylvanus
Level 102
God Stats
92W - 88L
1,527 SR
Queue Stats
200W - 211L
1,561 Elo+
Party 3
The Morrigan
The Morrigan
kakenob
The Morrigan
Level 149
God Stats
1W - 1L
1,349 SR
Queue Stats
90W - 70L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 1
9,167
509
8,149
10,091
11,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Dorlas2
Ullr
14
3 / 3 / 5
8,034
446
6,254
10,125
4,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Fisshion
Skadi
16
1 / 3 / 0
9,633
535
6,921
8,222
2,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
14
1 / 7 / 5
8,618
479
8,259
11,873
5,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
16
6 / 1 / 2
9,908
550
7,465
14,742
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
0 / 1 / 4
9,807
545
4,178
10,942
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Maclunkey
Mercury
17
9 / 4 / 2
11,088
616
12,414
15,100
6,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
Simylar
Chiron
17
1 / 1 / 1
10,221
568
7,436
11,672
5,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
kajziab
Sylvanus
15
2 / 0 / 8
9,233
513
6,036
10,597
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
kakenob
The Morrigan
14
2 / 6 / 7
9,378
521
6,842
11,057
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
14
14
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
4
2
L
1
0
1
1.5
L
Ullr
Dorlas2
Ullr
3
3
5
1.83
L
Skadi
Fisshion
Skadi
1
3
0
0.33
L
Merlin
1
7
5
0.5
L
Loki
6
1
2
7
W
Mercury
Maclunkey
Mercury
9
4
2
2.5
W
Chiron
Simylar
Chiron
1
1
1
1.5
W
Sylvanus
kajziab
Sylvanus
2
0
8
6
W
The Morrigan
kakenob
The Morrigan
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
36,906
55,053
Taken
59,368
29,940
Mitigated
34,800
13,795
Healing
17,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,178
936
0
2,708
10,942
5,363
1,715
736
10,206
0
89,078
L
8,149
582
787
3,540
10,091
11,387
0
615
9,476
0
69,167
L
Ullr
Dorlas2
Ullr
6,254
1,374
0
451
10,125
4,303
0
3,520
6,605
0
31,329
L
Skadi
Fisshion
Skadi
6,921
2,310
0
1,715
8,222
2,823
1,349
1,645
6,577
0
89,755
L
Merlin
8,259
423
0
1,376
11,873
5,242
0
3,823
8,050
62,866
0
L
Loki
7,465
2,436
0
5,926
14,742
6,185
1,116
2,338
12,404
0
74,831
W
Mercury
Maclunkey
Mercury
12,414
6,728
0
440
15,100
6,804
433
1,499
13,557
0
87,746
W
Chiron
Simylar
Chiron
7,436
3,650
465
6,749
11,672
5,152
708
137
10,783
0
92,375
W
Sylvanus
kajziab
Sylvanus
6,036
1,562
1,829
3,779
10,597
12,773
90
2,465
8,041
27,839
2,012
W
The Morrigan
kakenob
The Morrigan
6,842
1,330
0
1,113
11,057
4,708
929
3,422
7,402
73,068
2,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
49,727
546
Minions Killed
625
0
Camps Cleared
0
1,715,759
Distance Traveled
1,696,853
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,807
545
156
9
0
345,030
3
L
Shiva
9,167
509
125
7
0
313,644
5
L
Ullr
8,034
446
32
2
0
319,809
0
L
Skadi
9,633
535
157
9
0
346,022
5
L
Merlin
8,618
479
110
6
0
326,426
2
L
Loki
9,908
550
122
7
0
409,858
3
W
Mercury
11,088
616
144
8
0
410,289
1
W
Chiron
10,221
568
161
9
0
294,937
9
W
Sylvanus
9,233
513
38
2
0
326,041
6
W
The Morrigan
9,378
521
126
7
0
320,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role