Player Matchup

Neith
Neith
Diamond III
 
Neith
Diamond III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
ElitexLucifer
Ne Zha
Diamond III
Level 155
God Stats
7W - 16L
1,493 SR
Queue Stats
390W - 383L
2,232 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Galapagoos
Kukulkan
Diamond III
Level 69
God Stats
1W - 3L
1,420 SR
Queue Stats
71W - 57L
2,270 MMR
Solo
Sobek
Sobek
Platinum I
Gexini
Sobek
Platinum I
Level 140
God Stats
0W - 1L
1,810 SR
Queue Stats
283W - 258L
2,252 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Majesticwolf82
Cu Chulainn
Diamond V
Level 142
God Stats
2W - 4L
1,633 SR
Queue Stats
201W - 188L
2,207 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,571 SR
2,092 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,622 SR
2,223 MMR
Odin
Odin
Diamond III
BedsideManatee
Odin
Diamond III
Level 160
God Stats
2W - 1L
1,817 SR
Queue Stats
49W - 35L
2,275 MMR
Solo
Cernunnos
Cernunnos
Diamond III
GetOutMyLanee
Cernunnos
Diamond III
Level 64
God Stats
6W - 5L
1,617 SR
Queue Stats
179W - 174L
2,273 MMR
Solo
Awilix
Awilix
Platinum I
ProllyLifted
Awilix
Platinum I
Level 145
God Stats
8W - 11L
1,541 SR
Queue Stats
303W - 296L
2,020 MMR
Solo
Atlas
Atlas
Diamond II
VivilaWZRD
Atlas
Diamond II
Level 88
God Stats
10W - 9L
1,636 SR
Queue Stats
94W - 82L
2,272 MMR
Solo
Zeus
Zeus
Diamond II
τwιιzy
Zeus
Diamond II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 218L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 7 / 2
12,035
463
21,712
22,088
9,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 5
12,144
467
10,911
29,218
14,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Galapagoos
Kukulkan
20
2 / 3 / 5
13,046
502
23,456
14,890
8,022
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
Gexini
Sobek
16
1 / 6 / 3
10,515
404
7,686
31,701
44,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Majesticwolf82
Cu Chulainn
19
3 / 5 / 3
12,218
470
17,154
30,260
34,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
LokiThorThanatosSusano

VS

Bans
TyrCabrakanHadesKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 6
15,870
610
16,751
27,167
38,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
GetOutMyLanee
Cernunnos
20
5 / 2 / 11
15,091
580
22,668
33,628
17,456
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Awilix
18
7 / 3 / 6
13,611
524
12,916
20,156
9,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
17
0 / 3 / 14
12,475
480
10,881
26,184
33,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
20
7 / 1 / 10
16,226
624
33,085
19,576
10,117
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
11
Kills
27
28
Deaths
11
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
7
2
0.43
W
8
2
6
5.5
L
3
7
5
0.79
L
Kukulkan
Galapagoos
Kukulkan
2
3
5
1.5
W
Cernunnos
GetOutMyLanee
Cernunnos
5
2
11
5.25
L
Sobek
Gexini
Sobek
1
6
3
0.42
L
Cu Chulainn
Majesticwolf82
Cu Chulainn
3
5
3
0.9
W
Awilix
7
3
6
3.33
W
Atlas
0
3
14
2.33
W
Zeus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,919
Damage
96,301
128,157
Taken
126,711
111,719
Mitigated
109,179
25,507
Healing
50,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
21,712
7,486
0
4,731
22,088
9,849
2,697
4,312
17,639
0
113,816
W
16,751
3,241
0
11,601
27,167
38,704
490
2,502
24,665
0
101,778
L
10,911
3,128
0
11,138
29,218
14,714
0
7,583
21,420
0
106,797
L
Kukulkan
Galapagoos
Kukulkan
23,456
491
0
533
14,890
8,022
0
8,454
6,268
135,840
0
W
Cernunnos
GetOutMyLanee
Cernunnos
22,668
14,405
0
21,483
33,628
17,456
8,078
7,486
26,142
0
181,406
L
Sobek
Gexini
Sobek
7,686
795
0
4,943
31,701
44,340
0
11,448
19,965
36,912
0
L
Cu Chulainn
Majesticwolf82
Cu Chulainn
17,154
2,826
437
3,725
30,260
34,794
0
12,446
16,725
0
90,976
W
Awilix
12,916
5,774
0
2,969
20,156
9,390
5,591
5,752
14,404
0
102,246
W
Atlas
10,881
4,318
1,198
5,693
26,184
33,512
518
9,826
16,358
35,254
2,002
W
Zeus
33,085
4,937
0
7,950
19,576
10,117
1,764
8,163
11,413
167,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,958
Gold Earned
73,273
731
Minions Killed
794
0
Camps Cleared
0
2,216,082
Distance Traveled
2,525,321
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,035
463
164
6
0
399,534
6
W
Odin
15,870
610
190
7
0
499,813
2
L
Ne Zha
12,144
467
157
6
0
457,866
3
L
Kukulkan
13,046
502
228
9
0
470,778
4
W
Cernunnos
15,091
580
198
8
0
446,068
6
L
Sobek
10,515
404
39
2
0
449,166
6
L
Cu Chulainn
12,218
470
143
6
0
438,738
7
W
Awilix
13,611
524
114
4
0
585,655
9
W
Atlas
12,475
480
40
2
0
488,065
12
W
Zeus
16,226
624
252
10
0
505,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role