Player Matchup

Bellona
Bellona
Hexiic
Bellona
Level 15
God Stats
7W - 11L
1,257 SR
Queue Stats
24W - 28L
1,467 Elo+
Party 1
Anubis
Anubis
Markix
Anubis
Level 151
God Stats
3W - 2L
1,562 SR
Queue Stats
28W - 22L
1,502 Elo+
Solo
Neith
Neith
blackyian
Neith
Level 66
God Stats
8W - 5L
1,610 SR
Queue Stats
68W - 80L
1,536 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,502 Elo+

VS

Team Averages
Level 98
1,440 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Groovyt
Ne Zha
Level 66
God Stats
1W - 3L
1,319 SR
Queue Stats
3W - 8L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hexiic
Bellona
17
7 / 1 / 5
10,941
782
6,991
11,437
11,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Markix
Anubis
17
1 / 2 / 10
10,502
750
9,832
10,430
6,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
blackyian
Neith
17
4 / 2 / 7
10,695
764
11,673
9,480
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 3 / 1
10,807
772
11,418
11,326
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
 
King Arthur
15
1 / 5 / 3
10,157
726
11,001
14,623
14,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Groovyt
Ne Zha
13
1 / 4 / 1
8,454
604
2,899
8,010
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
5
5
Deaths
12
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
1
1.17
L
King Arthur
 
King Arthur
1
5
3
0.5
L
Ne Zha
Groovyt
Ne Zha
1
4
1
0.38
W
Bellona
Hexiic
Bellona
7
1
5
9.5
W
Anubis
Markix
Anubis
1
2
10
3
W
Neith
blackyian
Neith
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,496
Damage
25,318
31,347
Taken
33,959
22,743
Mitigated
21,824
8,714
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,418
3,476
0
3,371
11,326
3,858
988
4,115
7,211
61,388
0
L
King Arthur
 
King Arthur
11,001
255
0
497
14,623
14,183
282
1,901
12,722
0
39,849
L
Ne Zha
Groovyt
Ne Zha
2,899
485
0
573
8,010
3,783
0
3,882
4,128
0
11,258
W
Bellona
Hexiic
Bellona
6,991
1,567
0
1,608
11,437
11,803
285
4,700
6,737
0
21,675
W
Anubis
Markix
Anubis
9,832
778
0
3,860
10,430
6,092
385
4,017
6,413
50,412
0
W
Neith
blackyian
Neith
11,673
4,501
0
3,246
9,480
4,848
2,305
2,707
6,773
0
53,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
29,418
195
Minions Killed
186
0
Camps Cleared
0
781,957
Distance Traveled
694,524
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,807
772
90
6
0
244,286
4
L
King Arthur
10,157
726
73
5
0
247,131
5
L
Ne Zha
8,454
604
23
2
0
203,107
0
W
Bellona
10,941
782
21
2
0
289,660
0
W
Anubis
10,502
750
96
7
0
242,447
4
W
Neith
10,695
764
78
6
0
249,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role