Player Matchup

Skadi
Skadi
LebenHarvest
Skadi
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Fenrir
Fenrir
LethalWolfKill
Fenrir
Level 104
God Stats
109W - 73L
1,613 SR
Queue Stats
356W - 365L
1,519 Elo+
Solo
Cliodhna
Cliodhna
MommyCow
Cliodhna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Sol
Sol
TheZoniku
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 1
Artemis
Artemis
XxewwBILLxX
Artemis
Level 108
God Stats
16W - 11L
1,560 SR
Queue Stats
647W - 681L
1,473 Elo+
Solo
Team Averages
Level 64
1,535 SR
1,353 Elo+

VS

Team Averages
Level 51
1,527 SR
1,492 Elo+
Hades
Hades
JOPA2901
Hades
Level 43
God Stats
15W - 14L
1,446 SR
Queue Stats
40W - 31L
1,492 Elo+
Solo
Zeus
Zeus
KrazyGun_21
Zeus
Level 95
God Stats
46W - 54L
1,464 SR
Queue Stats
132W - 205L
1,416 Elo+
Solo
Medusa
Medusa
SlamdunkNerd
Medusa
Level 24
God Stats
2W - 2L
1,367 SR
Queue Stats
28W - 27L
1,532 Elo+
Party 2
Fenrir
Fenrir
randomwildwood
Fenrir
Level 38
God Stats
1W - 2L
1,685 SR
Queue Stats
28W - 27L
1,532 Elo+
Party 2
Ares
Ares
sunwudadi
Ares
Level 56
God Stats
12W - 7L
1,671 SR
Queue Stats
298W - 303L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
11,341
1,134
14,705
15,421
6,843
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 7
10,649
1,065
12,652
22,334
11,302
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
MommyCow
Cliodhna
16
2 / 5 / 6
9,919
992
8,941
12,225
5,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 9
10,071
1,007
7,026
11,058
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
XxewwBILLxX
Artemis
16
1 / 3 / 10
10,263
1,026
10,338
14,137
6,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

143

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JOPA2901
Hades
17
4 / 4 / 9
10,619
1,062
5,250
13,221
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 12
11,753
1,175
20,528
10,708
5,254
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
17
7 / 0 / 14
12,172
1,217
12,125
6,467
3,355
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 19
11,816
1,182
17,968
12,794
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
17
4 / 1 / 18
12,128
1,213
13,317
15,719
26,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
14
Kills
27
27
Deaths
14
37
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hades
JOPA2901
Hades
4
4
9
2.13
W
7
5
12
2.6
L
6
7
5
1.21
L
4
6
7
1.25
L
Cliodhna
MommyCow
Cliodhna
2
5
6
1
W
Medusa
7
0
14
14
L
1
6
9
0.92
L
Artemis
XxewwBILLxX
Artemis
1
3
10
2
W
5
4
19
3.63
W
Ares
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
69,188
75,175
Taken
58,909
35,552
Mitigated
52,847
8,212
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
JOPA2901
Hades
5,250
856
563
784
13,221
8,853
0
857
12,364
22,870
0
W
20,528
1,185
0
0
10,708
5,254
0
572
10,136
48,155
0
L
14,705
7,222
0
0
15,421
6,843
0
8,364
6,783
0
39,219
L
12,652
4,092
468
4,624
22,334
11,302
0
12,936
9,280
0
22,725
L
Cliodhna
MommyCow
Cliodhna
8,941
699
112
1,069
12,225
5,637
0
5,929
6,165
0
17,029
W
Medusa
12,125
6,592
0
979
6,467
3,355
0
531
5,936
0
31,206
L
7,026
2,534
0
1,305
11,058
5,048
0
5,789
5,149
14,716
1,836
L
Artemis
XxewwBILLxX
Artemis
10,338
6,182
0
634
14,137
6,722
0
6,077
7,863
0
31,862
W
17,968
3,657
0
2,360
12,794
9,310
0
1,853
10,941
0
31,044
W
Ares
13,317
853
0
1,635
15,719
26,075
0
2,388
13,331
18,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,243
Gold Earned
58,488
160
Minions Killed
182
6
Camps Cleared
9
896,416
Distance Traveled
838,874
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,619
1,062
41
4
2
163,659
0
W
Zeus
11,753
1,175
73
7
0
149,254
0
L
Skadi
11,341
1,134
53
5
1
166,503
0
L
Fenrir
10,649
1,065
15
2
0
201,774
1
L
Cliodhna
9,919
992
14
1
2
191,439
1
W
Medusa
12,172
1,217
41
4
5
144,604
0
L
Sol
10,071
1,007
30
3
3
172,562
0
L
Artemis
10,263
1,026
48
5
0
164,138
0
W
Fenrir
11,816
1,182
20
2
2
193,774
1
W
Ares
12,128
1,213
7
1
0
187,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role