Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Huntress-Aquila
Bakasura
Level 63
God Stats
1W - 1L
1,161 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Atlas
Atlas
Hypomanicrabbit
Atlas
Level 117
God Stats
8W - 8L
1,462 SR
Queue Stats
234W - 272L
1,345 Elo+
Party 1
Neith
Neith
KaputPlum8771
Neith
Level 116
God Stats
1W - 1L
1,353 SR
Queue Stats
133W - 147L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
TuskActo4
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo
Team Averages
Level 96
1,395 SR
1,359 Elo+

VS

Team Averages
Level 114
1,438 SR
1,370 Elo+
Kali
Kali
Carnage977
Kali
Level 102
God Stats
1W - 3L
1,451 SR
Queue Stats
271W - 257L
1,441 Elo+
Solo
Cerberus
Cerberus
JOHNmcJOHNjohn
Cerberus
Level 118
God Stats
0W - 1L
1,238 SR
Queue Stats
10W - 18L
1,409 Elo+
Solo
Ishtar
Ishtar
RealistX
Ishtar
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 106L
1,322 Elo+
Party 2
Cliodhna
Cliodhna
SoggyTotz
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 100L
1,332 Elo+
Party 2
Da Ji
Da Ji
strawbuu
Da Ji
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
133W - 114L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
2 / 2 / 15
10,932
729
25,388
9,162
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
15
1 / 6 / 13
9,679
645
5,876
16,532
13,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 4 / 13
12,110
807
14,566
26,927
28,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
11 / 4 / 9
12,055
804
19,384
14,114
6,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
TuskActo4
Cthulhu
18
1 / 3 / 15
11,060
737
11,370
17,517
19,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
9,384
626
6,656
16,408
8,275
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
17
2 / 4 / 12
10,114
674
11,241
24,104
20,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
RealistX
Ishtar
19
5 / 2 / 10
11,234
749
16,775
14,312
7,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
SoggyTotz
Cliodhna
18
6 / 4 / 7
10,907
727
19,775
13,089
6,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Da Ji
strawbuu
Da Ji
16
3 / 6 / 10
9,781
652
14,105
17,303
9,139
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
21
Kills
19
19
Deaths
21
65
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
2
15
4.75
L
3
5
8
1.4
W
Bakasura
1
6
13
1.25
W
6
4
13
3.13
L
Cerberus
2
4
12
2
W
11
4
9
3.88
L
Ishtar
RealistX
Ishtar
5
2
10
5
L
Cliodhna
SoggyTotz
Cliodhna
6
4
7
2.38
W
Cthulhu
TuskActo4
Cthulhu
1
3
15
2.83
L
Da Ji
strawbuu
Da Ji
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,584
Damage
68,552
84,252
Taken
85,216
72,513
Mitigated
52,548
35,796
Healing
28,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
25,388
945
2,337
3,024
9,162
3,911
792
515
8,647
48,952
0
L
6,656
2,811
2,636
4,915
16,408
8,275
0
11,309
5,099
0
16,182
W
Bakasura
5,876
3,535
1,555
4,112
16,532
13,815
2,062
3,146
13,386
0
7,732
W
14,566
4,846
1,821
9,888
26,927
28,809
948
3,998
22,929
27,135
0
L
Cerberus
11,241
697
2,412
7,663
24,104
20,517
0
12,350
10,590
22,399
0
W
19,384
8,885
1,526
4,611
14,114
6,608
3,760
2,062
12,052
0
40,737
L
Ishtar
RealistX
Ishtar
16,775
6,721
1,003
2,851
14,312
7,782
740
9,631
4,611
0
41,382
L
Cliodhna
SoggyTotz
Cliodhna
19,775
2,782
794
1,555
13,089
6,835
506
7,959
5,130
0
31,234
W
Cthulhu
TuskActo4
Cthulhu
11,370
823
3,229
3,693
17,517
19,370
331
1,520
15,997
23,995
0
L
Da Ji
strawbuu
Da Ji
14,105
2,598
2,132
2,943
17,303
9,139
478
10,075
7,178
0
20,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,836
Gold Earned
51,420
159
Minions Killed
157
0
Camps Cleared
0
1,335,994
Distance Traveled
1,289,504
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,932
729
51
3
0
277,752
0
L
Kali
9,384
626
16
1
0
244,831
0
W
Bakasura
9,679
645
13
1
0
254,080
1
W
Atlas
12,110
807
16
1
0
266,228
4
L
Cerberus
10,114
674
38
3
0
229,939
0
W
Neith
12,055
804
44
3
0
243,196
2
L
Ishtar
11,234
749
54
4
0
258,967
0
L
Cliodhna
10,907
727
29
2
0
293,058
0
W
Cthulhu
11,060
737
35
2
0
294,738
2
L
Da Ji
9,781
652
20
1
0
262,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role