Player Matchup

Bellona
Bellona
BeerGolfChamp
Bellona
Level 61
God Stats
3W - 0L
1,948 SR
Queue Stats
61W - 32L
1,618 Elo+
Party 1
Skadi
Skadi
NosoyGabito
Skadi
Level 120
God Stats
23W - 18L
1,576 SR
Queue Stats
213W - 198L
1,502 Elo+
Solo
Sol
Sol
Peggallmennn
Sol
Level 26
God Stats
1W - 3L
1,767 SR
Queue Stats
33W - 16L
1,485 Elo+
Party 2
Bacchus
Bacchus
SlothsDoesWeed
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,512 Elo+
Party 1
Osiris
Osiris
sAxToRMeNT
Osiris
Level 160
God Stats
2W - 3L
1,222 SR
Queue Stats
297W - 254L
1,557 Elo+
Party 2
Team Averages
Level 77
1,603 SR
1,535 Elo+

VS

Team Averages
Level 45
1,588 SR
1,545 Elo+
Horus
Horus
Anaxandridas72
Horus
Level 49
God Stats
36W - 18L
1,621 SR
Queue Stats
75W - 49L
1,570 Elo+
Party 3
Scylla
Scylla
Delr0
Scylla
Level 129
God Stats
0W - 2L
1,550 SR
Queue Stats
88W - 86L
1,595 Elo+
Party 3
Mercury
Mercury
Hallelujer
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 26L
1,784 Elo+
Party 3
Skadi
Skadi
Mr_Numbyy
Skadi
Level 12
God Stats
3W - 2L
1,768 SR
Queue Stats
9W - 7L
1,492 Elo+
Party 3
Bacchus
Bacchus
agoldenrose86
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 1 / 5
11,900
517
6,553
18,358
13,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 5 / 4
11,675
508
8,498
14,113
6,757
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 4 / 5
12,853
559
11,728
17,023
8,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 2 / 3
13,910
605
18,239
18,087
18,809
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
sAxToRMeNT
Osiris
18
6 / 0 / 9
13,363
581
17,091
19,415
25,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,301
404
7,218
22,592
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Delr0
Scylla
17
4 / 2 / 4
10,289
447
13,686
14,701
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Hallelujer
Mercury
18
5 / 5 / 3
11,347
493
14,510
18,641
9,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Mr_Numbyy
Skadi
14
1 / 7 / 3
9,061
394
5,057
18,748
7,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
14
0 / 2 / 1
8,736
380
3,546
11,910
15,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
21
Kills
11
12
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bellona
2
1
5
4.5
L
Scylla
Delr0
Scylla
4
2
4
3
L
Mercury
Hallelujer
Mercury
5
5
3
1.3
L
Skadi
Mr_Numbyy
Skadi
1
7
3
0.36
W
1
5
4
0.6
W
6
4
5
2.13
W
6
2
3
3.75
L
Bacchus
0
2
1
0.25
W
Osiris
sAxToRMeNT
Osiris
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,109
Damage
44,017
86,996
Taken
86,592
73,362
Mitigated
53,218
24,074
Healing
13,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,218
3,047
760
6,722
22,592
14,359
0
14,166
7,568
0
56,798
W
Bellona
6,553
1,959
0
6,656
18,358
13,910
1,047
2,015
16,343
0
123,619
L
Scylla
Delr0
Scylla
13,686
523
0
1,124
14,701
6,589
0
1,847
12,854
66,529
0
L
Mercury
Hallelujer
Mercury
14,510
8,973
0
1,202
18,641
9,151
0
4,513
14,094
0
101,935
L
Skadi
Mr_Numbyy
Skadi
5,057
1,808
361
1,696
18,748
7,885
0
4,044
14,704
0
69,325
W
8,498
1,905
0
1,260
14,113
6,757
3,659
3,512
10,601
0
111,775
W
11,728
4,465
0
8,262
17,023
8,004
2,406
5,762
11,261
81,015
11,802
W
18,239
3,031
0
4,210
18,087
18,809
5
1,226
16,003
98,846
0
L
Bacchus
3,546
813
0
2,097
11,910
15,234
0
3,308
8,602
21,415
0
W
Osiris
sAxToRMeNT
Osiris
17,091
4,917
0
3,686
19,415
25,882
471
5,729
13,641
0
53,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,701
Gold Earned
48,734
705
Minions Killed
478
0
Camps Cleared
0
2,255,758
Distance Traveled
2,046,131
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,301
404
78
3
0
388,115
3
W
Bellona
11,900
517
162
7
0
494,395
2
L
Scylla
10,289
447
108
5
0
442,491
5
L
Mercury
11,347
493
157
7
0
471,474
2
L
Skadi
9,061
394
106
5
0
396,985
6
W
Skadi
11,675
508
171
7
0
414,783
4
W
Sol
12,853
559
143
6
0
408,967
6
W
Bacchus
13,910
605
169
7
0
461,022
1
L
Bacchus
8,736
380
29
1
0
347,066
2
W
Osiris
13,363
581
60
3
0
476,591
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role