Player Matchup

Hun Batz
Hun Batz
uWu PERSIA20
Hun Batz
Level 118
God Stats
1W - 0L
1,289 SR
Queue Stats
128W - 91L
1,556 Elo+
Party 1
Ra
Ra
xNGAx MaNy
Ra
Level 148
God Stats
4W - 0L
1,592 SR
Queue Stats
156W - 91L
1,585 Elo+
Party 1
Chaac
Chaac
xNGAxRiver5006
Chaac
Level 135
God Stats
16W - 5L
1,599 SR
Queue Stats
185W - 153L
1,435 Elo+
Party 1
Team Averages
Level 134
1,493 SR
1,525 Elo+

VS

Team Averages
Level 60
1,485 SR
1,415 Elo+
Bacchus
Bacchus
Andrewn00b
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,433 Elo+
Party 2
Mulan
Mulan
JuloElCabeson
Mulan
Level 10
God Stats
1W - 3L
1,181 SR
Queue Stats
7W - 4L
1,365 Elo+
Party 2
Discordia
Discordia
teeeeej
Discordia
Level 82
God Stats
1W - 1L
1,776 SR
Queue Stats
13W - 9L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
uWu PERSIA20
Hun Batz
14
1 / 5 / 4
9,922
620
7,773
12,781
6,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 5
11,675
730
14,727
12,182
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
6 / 2 / 5
12,246
765
14,209
20,919
21,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Andrewn00b
Bacchus
16
2 / 1 / 7
11,004
688
10,284
17,087
27,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 6
9,989
624
9,160
17,548
21,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
teeeeej
Discordia
16
5 / 5 / 4
10,772
673
14,502
11,683
5,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
27
11
Kills
10
10
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Andrewn00b
Bacchus
2
1
7
5.5
L
3
5
6
1.2
L
Discordia
teeeeej
Discordia
5
5
4
1.4
W
Hun Batz
uWu PERSIA20
Hun Batz
1
5
4
0.6
W
4
3
5
2.17
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
33,946
45,882
Taken
46,318
34,322
Mitigated
54,657
20,468
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Andrewn00b
Bacchus
10,284
1,753
0
4,188
17,087
27,437
362
4,396
12,052
25,256
0
L
9,160
963
0
1,437
17,548
21,913
277
5,944
11,082
0
30,416
L
Discordia
teeeeej
Discordia
14,502
1,073
0
250
11,683
5,307
382
4,387
7,118
64,705
0
W
Hun Batz
uWu PERSIA20
Hun Batz
7,773
1,851
0
541
12,781
6,013
0
7,105
5,676
0
26,829
W
14,727
1,054
3,727
5,904
12,182
6,410
1,217
8,337
3,845
72,735
0
W
14,209
3,252
485
9,811
20,919
21,899
866
9,856
11,063
0
43,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
31,765
206
Minions Killed
158
0
Camps Cleared
0
913,504
Distance Traveled
803,086
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,004
688
27
2
0
279,320
1
L
Mulan
9,989
624
52
3
0
263,582
4
L
Discordia
10,772
673
79
5
0
260,184
5
W
Hun Batz
9,922
620
40
3
0
289,190
0
W
Ra
11,675
730
122
8
0
298,974
4
W
Chaac
12,246
765
44
3
0
325,340
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role