Player Matchup

Thanatos
Thanatos
A Twixtor
Thanatos
Level 46
God Stats
7W - 13L
1,346 SR
Queue Stats
48W - 53L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
Connor Benfield
Danzaburou
Level 117
God Stats
4W - 5L
1,540 SR
Queue Stats
142W - 136L
1,437 Elo+
Party 2
Maui
Maui
FeedCrayfish872
Maui
Level 87
God Stats
13W - 4L
1,816 SR
Queue Stats
153W - 158L
1,385 Elo+
Party 2
The Morrigan
The Morrigan
Kirxn
The Morrigan
Level 88
God Stats
1W - 1L
1,669 SR
Queue Stats
59W - 82L
1,314 Elo+
Party 2
Guan Yu
Guan Yu
popcornitus
Guan Yu
Level 18
God Stats
0W - 2L
1,222 SR
Queue Stats
19W - 32L
1,255 Elo+
Party 2
Team Averages
Level 71
1,519 SR
1,347 Elo+

VS

Team Averages
Level 115
1,568 SR
1,433 Elo+
Chang'e
Chang'e
Erebusskii
Chang'e
Level 129
God Stats
17W - 14L
1,613 SR
Queue Stats
151W - 182L
1,380 Elo+
Solo
Loki
Loki
JMCkilla420
Loki
Level 128
God Stats
9W - 5L
1,577 SR
Queue Stats
59W - 48L
1,482 Elo+
Party 1
Shiva
Shiva
LIGHTNIN_KACHIGA
Shiva
Level 29
God Stats
6W - 3L
1,423 SR
Queue Stats
82W - 94L
1,381 Elo+
Party 1
Osiris
Osiris
The-Doc_704
Osiris
Level 127
God Stats
7W - 11L
1,444 SR
Queue Stats
495W - 434L
1,463 Elo+
Party 1
Xbalanque
Xbalanque
yoBone_head24
Xbalanque
Level 160
God Stats
5W - 2L
1,786 SR
Queue Stats
133W - 140L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A Twixtor
Thanatos
14
4 / 6 / 1
9,036
452
6,352
17,277
9,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Connor Benfield
Danzaburou
13
0 / 4 / 4
8,201
410
10,298
15,620
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 4 / 4
8,377
419
6,009
17,629
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Kirxn
The Morrigan
13
1 / 6 / 1
8,179
409
6,565
11,796
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
popcornitus
Guan Yu
14
2 / 3 / 0
8,442
422
9,753
15,770
23,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Erebusskii
Chang'e
16
5 / 2 / 9
10,071
504
14,912
13,552
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 2 / 10
10,314
516
7,591
13,245
6,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 11
9,048
452
11,373
14,593
13,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
16
6 / 2 / 6
10,769
538
10,948
16,188
15,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
yoBone_head24
Xbalanque
18
5 / 0 / 10
11,170
559
13,469
12,490
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
9
Kills
23
23
Deaths
10
10
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A Twixtor
Thanatos
4
6
1
0.75
L
Danzaburou
Connor Benfield
Danzaburou
0
4
4
0.5
W
Chang'e
Erebusskii
Chang'e
5
2
9
4.75
L
2
4
4
1
W
4
2
10
4.5
L
The Morrigan
Kirxn
The Morrigan
1
6
1
0.25
W
3
4
11
2.13
W
Osiris
6
2
6
4.5
L
Guan Yu
popcornitus
Guan Yu
2
3
0
0.67
W
Xbalanque
yoBone_head24
Xbalanque
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
58,293
78,092
Taken
70,068
62,869
Mitigated
45,462
23,122
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A Twixtor
Thanatos
6,352
2,349
0
9,680
17,277
9,070
0
3,431
13,534
0
66,853
L
Danzaburou
Connor Benfield
Danzaburou
10,298
4,284
0
5,948
15,620
6,411
0
1,753
13,717
0
62,225
W
Chang'e
Erebusskii
Chang'e
14,912
1,209
2,240
6,187
13,552
4,887
267
3,199
10,125
59,000
0
L
6,009
1,760
0
1,988
17,629
18,382
0
2,686
13,443
22,957
0
W
7,591
2,004
0
2,886
13,245
6,043
605
2,142
10,896
0
79,193
L
The Morrigan
Kirxn
The Morrigan
6,565
2,270
0
1,050
11,796
5,437
66
4,171
7,309
45,074
822
W
11,373
1,998
1,316
2,054
14,593
13,962
116
3,031
11,293
0
39,318
W
Osiris
10,948
5,055
0
3,138
16,188
15,546
1,998
2,085
13,253
0
74,257
L
Guan Yu
popcornitus
Guan Yu
9,753
699
854
3,602
15,770
23,569
471
1,725
13,953
0
43,170
W
Xbalanque
yoBone_head24
Xbalanque
13,469
6,604
0
7,924
12,490
5,024
3,214
1,463
11,027
0
97,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
51,372
376
Minions Killed
516
0
Camps Cleared
0
1,745,753
Distance Traveled
1,857,429
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,036
452
105
5
0
373,199
0
L
Danzaburou
8,201
410
91
5
0
335,168
3
W
Chang'e
10,071
504
85
4
0
366,268
6
L
Maui
8,377
419
42
2
0
371,965
3
W
Loki
10,314
516
119
6
0
405,511
4
L
The Morrigan
8,179
409
82
4
0
328,436
1
W
Shiva
9,048
452
46
2
0
382,998
3
W
Osiris
10,769
538
103
5
0
371,594
3
L
Guan Yu
8,442
422
56
3
0
336,985
4
W
Xbalanque
11,170
559
163
8
0
331,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role