Player Matchup

Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Brưz
Awilix
Level 160
God Stats
1W - 2L
1,655 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 1
Kukulkan
Kukulkan
Eоwyn
Kukulkan
Level 160
God Stats
4W - 2L
1,770 SR
Queue Stats
95W - 76L
1,606 Elo+
Party 1
Tyr
Tyr
Farries
Tyr
Level 160
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 0L
1,698 Elo+
Party 1
Olorun
Olorun
Pilоt
Olorun
Level 160
God Stats
1W - 0L
1,750 SR
Queue Stats
19W - 6L
1,760 Elo+
Party 1
Team Averages
Level 160
1,701 SR
1,619 Elo+

VS

Team Averages
Level 158
1,485 SR
1,600 Elo+
Nox
Nox
BlancoDragon009
Nox
Level 160
God Stats
2W - 6L
1,367 SR
Queue Stats
444W - 440L
1,569 Elo+
Solo
Cthulhu
Cthulhu
EmotionalSupp
Cthulhu
Level 153
God Stats
4W - 3L
1,461 SR
Queue Stats
70W - 58L
1,577 Elo+
Solo
Hun Batz
Hun Batz
Pennybags78
Hun Batz
Level 158
God Stats
3W - 3L
1,616 SR
Queue Stats
793W - 825L
1,608 Elo+
Solo
Olorun
Olorun
UndoneSurvivor
Olorun
Level 160
God Stats
1W - 3L
1,483 SR
Queue Stats
152W - 155L
1,597 Elo+
Solo
Artio
Artio
r2d2u2i2
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 5
6,618
735
1,891
6,519
5,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Brưz
Awilix
15
5 / 3 / 6
8,484
943
6,792
8,082
4,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Eоwyn
Kukulkan
16
1 / 1 / 8
8,064
896
9,314
5,234
2,800
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
13
1 / 2 / 8
7,519
835
4,408
11,617
9,948
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Pilоt
Olorun
15
5 / 2 / 6
8,477
942
12,075
10,102
5,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
7,112
790
7,817
8,653
6,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
13
4 / 2 / 1
7,462
829
7,539
9,916
10,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Pennybags78
Hun Batz
13
0 / 4 / 4
6,738
749
7,097
10,655
8,505
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 4
7,495
833
3,766
7,062
3,882
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
r2d2u2i2
Artio
5
0 / 0 / 0
5,252
584
0
0
0
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
12
Kills
6
10
Deaths
12
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
5
1.25
L
1
4
6
1
W
Awilix
Brưz
Awilix
5
3
6
2.67
L
Cthulhu
4
2
1
2.25
W
Kukulkan
Eоwyn
Kukulkan
1
1
8
5
W
Tyr
1
2
8
2.5
L
Hun Batz
Pennybags78
Hun Batz
0
4
4
0.5
W
Olorun
Pilоt
Olorun
5
2
6
4
L
1
2
4
1.5
L
Artio
r2d2u2i2
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,480
Damage
26,219
41,554
Taken
36,286
28,741
Mitigated
29,192
15,726
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,891
124
988
594
6,519
5,395
101
1,921
4,394
6,336
0
L
7,817
329
1,544
653
8,653
6,100
0
6,150
2,503
16,815
0
W
Awilix
Brưz
Awilix
6,792
2,172
127
777
8,082
4,644
630
4,407
3,534
0
9,397
L
Cthulhu
7,539
186
1,982
2,594
9,916
10,705
0
5,759
4,157
12,298
0
W
Kukulkan
Eоwyn
Kukulkan
9,314
734
257
812
5,234
2,800
795
2,373
2,773
31,429
0
W
Tyr
4,408
296
576
2,970
11,617
9,948
150
4,701
6,742
0
10,119
L
Hun Batz
Pennybags78
Hun Batz
7,097
284
898
928
10,655
8,505
0
6,755
3,900
0
11,196
W
Olorun
Pilоt
Olorun
12,075
6,367
3,143
5,482
10,102
5,954
2,538
5,720
4,299
21,448
0
L
3,766
1,613
951
2,573
7,062
3,882
0
4,616
2,446
23,723
0
L
Artio
r2d2u2i2
Artio
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
34,059
104
Minions Killed
86
0
Camps Cleared
0
832,961
Distance Traveled
680,294
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,618
735
11
1
0
144,518
1
L
Nox
7,112
790
24
3
0
169,778
3
W
Awilix
8,484
943
9
1
0
159,710
3
L
Cthulhu
7,462
829
10
1
0
168,021
0
W
Kukulkan
8,064
896
49
5
0
176,323
1
W
Tyr
7,519
835
9
1
0
195,892
1
L
Hun Batz
6,738
749
14
2
0
177,161
2
W
Olorun
8,477
942
26
3
0
156,518
0
L
Olorun
7,495
833
38
4
0
152,819
0
L
Artio
5,252
584
0
0
0
12,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role