Player Matchup

Hou Yi
Hou Yi
K-ICE1
Hou Yi
Level 148
God Stats
3W - 4L
1,440 SR
Queue Stats
323W - 346L
1,482 Elo+
Solo
Achilles
Achilles
Kayzana
Achilles
Level 97
God Stats
20W - 17L
1,453 SR
Queue Stats
329W - 317L
1,544 Elo+
Solo
Maui
Maui
Makael144
Maui
Level 54
God Stats
1W - 3L
1,552 SR
Queue Stats
112W - 95L
1,546 Elo+
Party 2
Chronos
Chronos
chronopath
Chronos
Level 69
God Stats
1W - 4L
1,416 SR
Queue Stats
82W - 68L
1,547 Elo+
Party 2
Poseidon
Poseidon
jabessevilan
Poseidon
Level 128
God Stats
7W - 5L
1,576 SR
Queue Stats
351W - 351L
1,527 Elo+
Solo
Team Averages
Level 99
1,487 SR
1,529 Elo+

VS

Team Averages
Level 150
1,407 SR
1,532 Elo+
Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GoodbyeLiberty
Danzaburou
Level 158
God Stats
1W - 1L
1,166 SR
Queue Stats
54W - 49L
1,557 Elo+
Party 1
Atlas
Atlas
ItsHollyBerry11
Atlas
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
LuckyNumber14
Xing Tian
Level 160
God Stats
13W - 12L
1,506 SR
Queue Stats
794W - 810L
1,527 Elo+
Solo
Jing Wei
Jing Wei
augnasty
Jing Wei
Level 148
God Stats
2W - 1L
1,365 SR
Queue Stats
92W - 96L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
K-ICE1
Hou Yi
14
3 / 3 / 4
7,608
761
8,796
9,387
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kayzana
Achilles
12
3 / 4 / 2
7,084
708
7,499
13,956
14,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
11
1 / 4 / 6
7,079
708
2,824
11,048
13,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
chronopath
Chronos
15
4 / 4 / 4
7,967
797
14,588
9,522
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
jabessevilan
Poseidon
15
1 / 2 / 9
7,665
767
10,219
7,807
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 2 / 10
8,144
814
6,801
6,710
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
GoodbyeLiberty
Danzaburou
16
3 / 2 / 11
9,218
922
15,894
10,839
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 10
8,514
851
6,423
19,573
18,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
LuckyNumber14
Xing Tian
14
2 / 3 / 12
9,152
915
3,274
16,837
22,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
augnasty
Jing Wei
17
9 / 2 / 6
9,632
963
14,635
9,637
5,844
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
12
Kills
16
17
Deaths
12
25
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
2
10
3
W
Danzaburou
GoodbyeLiberty
Danzaburou
3
2
11
4.25
W
1
3
10
2
L
Hou Yi
K-ICE1
Hou Yi
3
3
4
1.67
L
Achilles
Kayzana
Achilles
3
4
2
1
W
Xing Tian
LuckyNumber14
Xing Tian
2
3
12
2.67
L
Maui
1
4
6
1
W
Jing Wei
augnasty
Jing Wei
9
2
6
6
L
Chronos
chronopath
Chronos
4
4
4
1.5
L
Poseidon
jabessevilan
Poseidon
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,926
Damage
47,027
51,720
Taken
63,596
40,983
Mitigated
58,587
17,327
Healing
23,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,801
289
1,002
1,265
6,710
5,764
1,172
2,289
4,368
16,780
0
W
Danzaburou
GoodbyeLiberty
Danzaburou
15,894
4,398
508
3,388
10,839
6,118
3,805
5,693
5,062
0
33,753
W
6,423
1,751
863
5,337
19,573
18,274
542
8,620
10,505
10,931
0
L
Hou Yi
K-ICE1
Hou Yi
8,796
4,493
1,033
2,467
9,387
4,734
0
2,184
7,203
0
17,166
L
Achilles
Kayzana
Achilles
7,499
1,365
2,032
3,720
13,956
14,543
0
3,955
10,001
0
10,215
W
Xing Tian
LuckyNumber14
Xing Tian
3,274
213
2,599
3,538
16,837
22,587
408
6,474
10,153
7,337
0
L
Maui
2,824
500
832
2,682
11,048
13,868
0
3,996
7,052
4,323
0
W
Jing Wei
augnasty
Jing Wei
14,635
6,342
1,483
3,250
9,637
5,844
1,825
4,555
5,041
0
36,569
L
Chronos
chronopath
Chronos
14,588
6,944
436
1,177
9,522
4,388
0
2,567
6,955
25,981
0
L
Poseidon
jabessevilan
Poseidon
10,219
879
225
2,723
7,807
3,450
0
3,796
4,011
24,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,403
Gold Earned
44,660
102
Minions Killed
117
0
Camps Cleared
0
820,134
Distance Traveled
915,653
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,144
814
19
2
0
188,259
2
W
Danzaburou
9,218
922
42
4
0
155,609
0
W
Atlas
8,514
851
8
1
0
179,510
0
L
Hou Yi
7,608
761
22
2
0
169,950
3
L
Achilles
7,084
708
5
1
0
186,039
2
W
Xing Tian
9,152
915
3
0
0
202,264
1
L
Maui
7,079
708
5
1
0
140,918
0
W
Jing Wei
9,632
963
45
5
0
190,011
2
L
Chronos
7,967
797
35
4
0
161,648
2
L
Poseidon
7,665
767
35
4
0
161,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role