Player Matchup

King Arthur
King Arthur
Graxu
King Arthur
Level 69
God Stats
1W - 3L
1,307 SR
Queue Stats
30W - 30L
1,380 Elo+
Party 2
Medusa
Medusa
Holyja
Medusa
Level 65
God Stats
0W - 1L
1,236 SR
Queue Stats
3W - 10L
1,324 Elo+
Party 2
Nox
Nox
Norkux
Nox
Level 64
God Stats
1W - 2L
1,501 SR
Queue Stats
10W - 14L
1,539 Elo+
Party 2
Team Averages
Level 66
1,348 SR
1,414 Elo+

VS

Team Averages
Level 54
1,547 SR
1,481 Elo+
Charybdis
Charybdis
Cypsi
Charybdis
Level 77
God Stats
1W - 1L
1,463 SR
Queue Stats
40W - 39L
1,507 Elo+
Party 1
Sobek
Sobek
SunWukinQ
Sobek
Level 60
God Stats
3W - 1L
1,679 SR
Queue Stats
41W - 42L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
xxprokoyucu
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Graxu
King Arthur
15
3 / 5 / 6
11,344
667
13,160
18,728
17,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Holyja
Medusa
17
5 / 4 / 3
11,480
675
14,650
13,438
6,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
Norkux
Nox
17
2 / 4 / 7
11,065
651
10,482
10,452
5,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cypsi
Charybdis
19
5 / 3 / 7
13,166
774
14,938
13,323
7,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sobek
SunWukinQ
Sobek
18
2 / 2 / 11
12,915
760
7,482
22,590
39,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
xxprokoyucu
Ao Kuang
17
6 / 5 / 5
13,296
782
8,628
16,437
9,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
10
Kills
13
13
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cypsi
Charybdis
5
3
7
2.83
L
King Arthur
Graxu
King Arthur
3
5
6
1.2
L
Medusa
Holyja
Medusa
5
4
3
1.63
L
Nox
Norkux
Nox
2
4
7
1.38
W
Sobek
SunWukinQ
Sobek
2
2
11
3.75
W
Ao Kuang
xxprokoyucu
Ao Kuang
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,292
Damage
31,048
42,618
Taken
52,350
28,397
Mitigated
55,643
2,079
Healing
18,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cypsi
Charybdis
14,938
8,383
0
4,323
13,323
7,128
2,752
1,709
11,614
0
89,253
L
King Arthur
Graxu
King Arthur
13,160
2,789
0
424
18,728
17,115
9
5,711
13,017
0
32,161
L
Medusa
Holyja
Medusa
14,650
6,577
0
881
13,438
6,051
36
4,378
9,060
0
55,204
L
Nox
Norkux
Nox
10,482
1,341
0
774
10,452
5,231
0
6,386
4,066
32,636
0
W
Sobek
SunWukinQ
Sobek
7,482
820
0
6,957
22,590
39,150
319
4,404
18,186
28,318
0
W
Ao Kuang
xxprokoyucu
Ao Kuang
8,628
2,864
1,456
5,941
16,437
9,365
184
4,786
11,651
48,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
39,377
158
Minions Killed
224
0
Camps Cleared
0
762,164
Distance Traveled
827,946
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,166
774
140
8
0
272,356
2
L
King Arthur
11,344
667
24
1
0
250,845
2
L
Medusa
11,480
675
79
5
0
256,280
0
L
Nox
11,065
651
55
3
0
255,039
2
W
Sobek
12,915
760
35
2
0
295,659
3
W
Ao Kuang
13,296
782
49
3
0
259,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role