Player Matchup

Chiron
Chiron
Diamond V
JungleCat4735
Chiron
Diamond V
Level 110
God Stats
3W - 0L
1,569 SR
Queue Stats
55W - 61L
2,220 MMR
Solo
Achilles
Achilles
Masters
Kenzzai
Achilles
Masters
Level 160
God Stats
7W - 0L
1,975 SR
Queue Stats
50W - 11L
2,904 MMR
Party 1
Persephone
Persephone
Masters
Ruyia
Persephone
Masters
Level 160
God Stats
3W - 1L
1,516 SR
Queue Stats
176W - 28L
2,714 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,687 SR
2,613 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 110
1,791 SR
2,139 MMR
Raijin
Raijin
Diamond I
AtlanimalTTV
Raijin
Diamond I
Level 83
God Stats
22W - 23L
1,678 SR
Queue Stats
99W - 107L
2,518 MMR
Solo
Anhur
Anhur
Diamond II
Jiny_Juice
Anhur
Diamond II
Level 127
God Stats
1W - 1L
1,812 SR
Queue Stats
68W - 47L
2,395 MMR
Party 2
Chaac
Chaac
Platinum IV
stiggz2000
Chaac
Platinum IV
Level 121
God Stats
1W - 1L
1,884 SR
Queue Stats
61W - 55L
1,504 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 7
11,708
836
16,276
11,387
5,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Kenzzai
Achilles
16
6 / 2 / 8
10,232
731
13,975
18,682
22,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Ruyia
Persephone
16
1 / 4 / 13
10,715
765
19,363
12,146
4,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
Ah Muzen CabAtlasChang'eBaron SamediGuan Yu

VS

Bans
Ne ZhaCabrakanHou YiArtioSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 4 / 1
9,728
695
8,451
17,353
7,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
2 / 5 / 4
10,120
723
7,077
17,623
8,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
12
0 / 7 / 5
8,650
618
6,680
24,012
23,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
4
7
Deaths
16
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
4
1
0.63
L
Anhur
2
5
4
0.8
W
9
1
7
12.5
W
Achilles
Kenzzai
Achilles
6
2
8
5
W
Persephone
Ruyia
Persephone
1
4
13
1.88
L
Chaac
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,614
Damage
22,208
42,215
Taken
58,988
31,571
Mitigated
40,164
11,814
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,451
636
0
1,210
17,353
7,761
295
6,869
10,179
48,702
0
L
Anhur
7,077
2,470
0
4,003
17,623
8,599
1,261
6,464
10,886
0
27,233
W
16,276
7,543
1,738
3,453
11,387
5,064
2,970
2,657
8,396
0
53,986
W
Achilles
Kenzzai
Achilles
13,975
3,636
0
5,637
18,682
22,086
155
2,911
15,293
130
31,998
W
Persephone
Ruyia
Persephone
19,363
790
0
986
12,146
4,421
0
2,976
8,833
59,989
0
L
Chaac
6,680
1,862
0
5,823
24,012
23,804
201
6,202
17,152
0
13,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
28,498
184
Minions Killed
140
0
Camps Cleared
0
786,910
Distance Traveled
688,500
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,728
695
79
6
0
236,961
3
L
Anhur
10,120
723
48
3
0
225,859
2
W
Chiron
11,708
836
82
6
0
262,303
0
W
Achilles
10,232
731
19
1
0
273,659
4
W
Persephone
10,715
765
83
6
0
250,948
1
L
Chaac
8,650
618
13
1
0
225,680
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role