Player Matchup

Anubis
Anubis
AwesomeTot408
Anubis
Level 149
God Stats
0W - 1L
1,557 SR
Queue Stats
19W - 17L
1,625 Elo+
Party 1
Fenrir
Fenrir
KaisMan
Fenrir
Level 160
God Stats
1W - 2L
1,623 SR
Queue Stats
128W - 77L
1,639 Elo+
Party 1
Hera
Hera
MileHighDiddly
Hera
Level 158
God Stats
5W - 2L
1,592 SR
Queue Stats
169W - 86L
1,660 Elo+
Party 1
Horus
Horus
Rogey3
Horus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,277 Elo+
Party 1
Apollo
Apollo
їEclipse
Apollo
Level 157
God Stats
2W - 2L
1,660 SR
Queue Stats
60W - 49L
1,607 Elo+
Party 1
Team Averages
Level 140
1,586 SR
1,562 Elo+

VS

Team Averages
Level 129
1,499 SR
1,573 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
DISTIC
Eset
Level 142
God Stats
1W - 0L
1,267 SR
Queue Stats
52W - 29L
1,656 Elo+
Party 3
Bacchus
Bacchus
Illidan1991
Bacchus
Level 160
God Stats
5W - 8L
1,310 SR
Queue Stats
752W - 801L
1,563 Elo+
Solo
Discordia
Discordia
SoggyQuiche
Discordia
Level 85
God Stats
1W - 0L
1,543 SR
Queue Stats
23W - 17L
1,640 Elo+
Party 2
Anubis
Anubis
XAquiveredX
Anubis
Level 148
God Stats
3W - 0L
1,876 SR
Queue Stats
91W - 78L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
8,519
710
8,532
9,955
7,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
KaisMan
Fenrir
16
3 / 3 / 9
9,725
810
8,408
15,498
15,726
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 5 / 4
7,827
652
10,292
8,579
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
Rogey3
Horus
14
3 / 2 / 5
8,053
671
3,668
11,318
13,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
їEclipse
Apollo
15
6 / 4 / 3
8,975
748
10,186
11,946
5,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
17
5 / 3 / 11
9,558
797
11,398
20,424
26,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
DISTIC
Eset
17
7 / 3 / 10
10,297
858
16,813
11,492
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
Illidan1991
Bacchus
14
2 / 3 / 12
8,377
698
6,352
11,917
15,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SoggyQuiche
Discordia
13
1 / 5 / 8
8,582
715
8,027
9,651
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
3 / 2 / 11
9,659
805
11,471
9,039
5,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
13
Kills
18
18
Deaths
16
29
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
5
3
11
3.5
L
0
4
8
1
W
Eset
DISTIC
Eset
7
3
10
4
W
Bacchus
Illidan1991
Bacchus
2
3
12
2.67
L
Fenrir
KaisMan
Fenrir
3
3
9
2.5
L
1
5
4
0.6
L
Horus
Rogey3
Horus
3
2
5
2.75
W
Discordia
SoggyQuiche
Discordia
1
5
8
1
W
Anubis
3
2
11
4.25
L
Apollo
їEclipse
Apollo
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,086
Damage
54,061
57,296
Taken
62,523
45,084
Mitigated
56,259
24,203
Healing
26,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,398
775
6,852
9,809
20,424
26,458
542
5,367
15,057
0
21,701
L
8,532
544
934
2,198
9,955
7,227
0
7,825
1,985
31,987
0
W
Eset
DISTIC
Eset
16,813
1,147
2,230
2,325
11,492
4,878
284
4,660
6,832
32,758
0
W
Bacchus
Illidan1991
Bacchus
6,352
437
1,343
1,528
11,917
15,412
674
3,090
8,827
10,789
0
L
Fenrir
KaisMan
Fenrir
8,408
1,980
1,241
5,632
15,498
15,726
0
10,130
4,771
96
14,938
L
10,292
1,834
898
783
8,579
3,706
0
6,441
1,954
23,329
0
L
Horus
Rogey3
Horus
3,668
1,620
4,897
5,133
11,318
13,275
0
8,246
2,808
0
5,328
W
Discordia
SoggyQuiche
Discordia
8,027
193
575
679
9,651
3,817
486
3,049
6,602
15,769
0
W
Anubis
11,471
277
725
620
9,039
5,694
795
2,752
6,287
33,184
0
L
Apollo
їEclipse
Apollo
10,186
6,976
258
2,229
11,946
5,150
49
10,021
1,694
0
19,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
46,473
127
Minions Killed
134
0
Camps Cleared
0
1,011,474
Distance Traveled
1,198,630
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,558
797
16
1
0
257,060
2
L
Anubis
8,519
710
46
4
0
159,940
0
W
Eset
10,297
858
39
3
0
240,937
2
W
Bacchus
8,377
698
11
1
0
247,997
3
L
Fenrir
9,725
810
7
1
0
239,783
3
L
Hera
7,827
652
38
3
0
174,003
2
L
Horus
8,053
671
5
0
0
242,414
1
W
Discordia
8,582
715
24
2
0
219,782
2
W
Anubis
9,659
805
44
4
0
232,854
0
L
Apollo
8,975
748
31
3
0
195,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role