Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Cafe_No_Kuador
Mulan
Level 147
God Stats
55W - 52L
1,479 SR
Queue Stats
370W - 425L
1,449 Elo+
Solo
Bacchus
Bacchus
JompaComunista
Bacchus
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,378 Elo+
Solo
Xbalanque
Xbalanque
TheNewMaxLuke555
Xbalanque
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,461 Elo+
Solo
Tiamat
Tiamat
yHakashi_
Tiamat
Level 105
God Stats
0W - 4L
1,229 SR
Queue Stats
611W - 636L
1,473 Elo+
Party 2
Team Averages
Level 106
1,441 SR
1,452 Elo+

VS

Team Averages
Level 87
1,438 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
I FX Biel I
Tsukuyomi
Level 107
God Stats
11W - 8L
1,538 SR
Queue Stats
153W - 177L
1,514 Elo+
Party 1
Ganesha
Ganesha
I FX Bigodon
Ganesha
Level 124
God Stats
5W - 2L
1,611 SR
Queue Stats
212W - 259L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Limoneithor
Cthulhu
Level 50
God Stats
5W - 8L
1,209 SR
Queue Stats
61W - 76L
1,366 Elo+
Solo
Achilles
Achilles
Pumped_BY_WCAUA
Achilles
Level 85
God Stats
5W - 11L
1,363 SR
Queue Stats
355W - 388L
1,525 Elo+
Party 3
Izanami
Izanami
crazy720cart
Izanami
Level 67
God Stats
45W - 53L
1,468 SR
Queue Stats
103W - 142L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 4 / 0
6,830
488
5,684
11,005
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,009
501
8,829
17,178
7,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 1 / 1
6,203
443
4,246
9,935
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
11
0 / 1 / 0
6,550
468
7,158
7,824
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
yHakashi_
Tiamat
12
0 / 4 / 0
6,757
483
4,946
9,197
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
I FX Biel I
Tsukuyomi
15
7 / 0 / 4
8,840
631
10,440
11,745
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ganesha
I FX Bigodon
Ganesha
13
1 / 2 / 5
7,881
563
8,886
14,101
8,466
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Limoneithor
Cthulhu
12
0 / 0 / 1
6,370
455
5,302
8,782
4,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
13
3 / 0 / 1
8,637
617
5,611
11,174
10,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
crazy720cart
Izanami
13
5 / 1 / 0
7,811
558
6,402
7,273
2,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
16
16
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
4
0
0.5
L
1
6
1
0.25
W
Tsukuyomi
I FX Biel I
Tsukuyomi
7
0
4
9
W
Ganesha
I FX Bigodon
Ganesha
1
2
5
1.75
L
0
1
1
0.5
W
Cthulhu
Limoneithor
Cthulhu
0
0
1
0.5
W
Achilles
3
0
1
3.5
L
Xbalanque
0
1
0
0
W
Izanami
crazy720cart
Izanami
5
1
0
5
L
Tiamat
yHakashi_
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,863
Damage
36,641
55,139
Taken
53,075
26,372
Mitigated
30,999
13,540
Healing
18,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,684
1,964
0
1,445
11,005
3,921
0
704
10,301
0
45,974
L
8,829
1,494
0
4,187
17,178
7,688
952
7,976
8,996
0
47,101
W
Tsukuyomi
I FX Biel I
Tsukuyomi
10,440
3,790
0
3,567
11,745
4,501
2,008
2,206
9,539
0
65,186
W
Ganesha
I FX Bigodon
Ganesha
8,886
724
0
7,239
14,101
8,466
1,690
0
14,101
50,638
0
L
4,246
839
0
2,325
9,935
8,011
0
2,342
7,593
21,445
0
W
Cthulhu
Limoneithor
Cthulhu
5,302
232
0
2,018
8,782
4,997
0
1,628
7,154
30,491
0
W
Achilles
5,611
1,103
180
2,200
11,174
10,333
0
3,659
7,515
0
47,141
L
Xbalanque
7,158
4,120
0
2,438
7,824
2,842
160
2,960
4,864
0
48,490
W
Izanami
crazy720cart
Izanami
6,402
4,798
0
3,754
7,273
2,702
525
1,699
5,574
0
54,290
L
Tiamat
yHakashi_
Tiamat
4,946
724
276
2,869
9,197
3,910
0
0
9,197
46,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
39,539
359
Minions Killed
434
0
Camps Cleared
0
1,283,568
Distance Traveled
1,354,678
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,830
488
90
6
0
299,983
2
L
Mulan
7,009
501
77
6
0
225,459
6
W
Tsukuyomi
8,840
631
111
8
0
330,396
5
W
Ganesha
7,881
563
74
5
0
239,347
2
L
Bacchus
6,203
443
23
2
0
271,322
7
W
Cthulhu
6,370
455
40
3
0
296,064
0
W
Achilles
8,637
617
104
7
0
255,044
3
L
Xbalanque
6,550
468
89
6
0
249,054
2
W
Izanami
7,811
558
105
8
0
233,827
2
L
Tiamat
6,757
483
80
6
0
237,750
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role