Player Matchup

Bakasura
Bakasura
TCPurple
Bakasura
Level 64
God Stats
1W - 2L
1,257 SR
Queue Stats
10W - 14L
1,368 Elo+
Party 1
Ares
Ares
heatro12
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Party 1
Ra
Ra
iiApexii123
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,442 Elo+
Party 1
Team Averages
Level 64
1,419 SR
1,375 Elo+

VS

Team Averages
Level 63
1,432 SR
1,347 Elo+
Chang'e
Chang'e
Kasakonu
Chang'e
Level 58
God Stats
78W - 124L
1,397 SR
Queue Stats
265W - 599L
1,326 Elo+
Solo
Shiva
Shiva
Takeinglives
Shiva
Level 64
God Stats
19W - 9L
1,670 SR
Queue Stats
72W - 83L
1,522 Elo+
Solo
Apollo
Apollo
XxFeRcHoxX1799
Apollo
Level 68
God Stats
2W - 2L
1,230 SR
Queue Stats
34W - 60L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
TCPurple
Bakasura
12
3 / 1 / 0
8,288
753
6,034
13,313
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
11
0 / 4 / 3
6,861
624
6,662
11,948
6,464
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 7 / 3
7,838
713
7,093
10,102
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kasakonu
Chang'e
14
4 / 2 / 6
8,860
805
8,963
12,727
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 6
9,126
830
16,840
13,746
10,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
4 / 1 / 2
8,740
795
4,563
5,805
2,811
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
4
Kills
12
12
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Kasakonu
Chang'e
4
2
6
3.5
L
Bakasura
TCPurple
Bakasura
3
1
0
3
W
4
1
6
7
W
4
1
2
5
L
Ares
0
4
3
0.38
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,789
Damage
30,366
35,363
Taken
32,278
18,192
Mitigated
17,660
3,545
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Kasakonu
Chang'e
8,963
1,363
1,316
5,821
12,727
4,776
451
5,890
5,502
28,582
0
L
Bakasura
TCPurple
Bakasura
6,034
4,331
0
1,920
13,313
7,277
30
2,603
10,710
0
17,226
W
16,840
2,101
0
3,951
13,746
10,073
139
6,145
7,091
0
48,441
W
4,563
3,242
0
1,105
5,805
2,811
1,427
1,734
4,071
0
40,630
L
Ares
6,662
356
205
309
11,948
6,464
0
3,920
8,028
10,297
0
L
7,093
1,359
541
570
10,102
4,451
0
2,513
7,589
35,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,987
Gold Earned
26,726
103
Minions Killed
161
0
Camps Cleared
0
605,690
Distance Traveled
641,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,860
805
40
4
0
217,424
0
L
Bakasura
8,288
753
39
4
0
255,641
1
W
Shiva
9,126
830
60
5
0
247,767
3
W
Apollo
8,740
795
61
6
0
176,273
0
L
Ares
6,861
624
10
1
0
189,956
0
L
Ra
7,838
713
54
5
0
160,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role