Player Matchup

Medusa
Medusa
Gold I
EastATLpanda
Medusa
Gold I
Level 103
God Stats
29W - 12L
1,726 SR
Queue Stats
105W - 94L
1,708 MMR
Party 1
Achilles
Achilles
Gold IV
KingG_2108
Achilles
Gold IV
Level 102
God Stats
0W - 3L
1,269 SR
Queue Stats
80W - 66L
1,451 MMR
Party 1
Raijin
Raijin
Gold V
Nyk7459
Raijin
Gold V
Level 104
God Stats
0W - 1L
1,287 SR
Queue Stats
68W - 57L
1,342 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,427 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,613 SR
1,411 MMR
Bacchus
Bacchus
Silver I
BIGGzFLEX
Bacchus
Silver I
Level 103
God Stats
8W - 2L
1,827 SR
Queue Stats
22W - 27L
1,209 MMR
Party 2
Janus
Janus
Gold II
CrS RamBo
Janus
Gold II
Level 117
God Stats
13W - 12L
1,525 SR
Queue Stats
39W - 43L
1,633 MMR
Party 2
Neith
Neith
Gold V
Monstrous Playa
Neith
Gold V
Level 124
God Stats
9W - 15L
1,486 SR
Queue Stats
32W - 40L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 3 / 2
12,706
706
15,677
18,746
7,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
KingG_2108
Achilles
19
3 / 2 / 7
12,152
675
13,408
20,942
29,544
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
Nyk7459
Raijin
17
0 / 6 / 4
11,454
636
7,528
15,264
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ChaacMauiOdinAtlasCabrakan

VS

Bans
AresGilgameshScyllaGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGGzFLEX
Bacchus
17
0 / 4 / 10
12,243
680
10,412
23,937
33,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
CrS RamBo
Janus
19
5 / 4 / 6
13,873
771
21,103
15,845
6,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 4 / 4
13,289
738
16,631
16,353
7,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
12
Kills
11
11
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGGzFLEX
Bacchus
0
4
10
1.25
W
Janus
CrS RamBo
Janus
5
4
6
2
L
Medusa
9
3
2
3.33
L
Achilles
KingG_2108
Achilles
3
2
7
3.25
W
6
4
4
2
L
Raijin
Nyk7459
Raijin
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
48,146
54,952
Taken
56,135
42,983
Mitigated
47,827
5,631
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGGzFLEX
Bacchus
10,412
858
776
5,526
23,937
33,091
222
3,547
20,004
27,961
0
W
Janus
CrS RamBo
Janus
21,103
188
334
4,602
15,845
6,745
600
1,319
14,412
70,314
0
L
Medusa
15,677
6,708
0
4,267
18,746
7,428
264
11,157
7,195
0
59,925
L
Achilles
KingG_2108
Achilles
13,408
2,387
0
844
20,942
29,544
76
9,201
11,385
0
43,165
W
16,631
6,361
0
4,714
16,353
7,991
2,565
2,550
13,533
0
84,162
L
Raijin
Nyk7459
Raijin
7,528
122
0
520
15,264
6,011
0
10,192
4,786
48,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,312
Gold Earned
39,405
229
Minions Killed
234
0
Camps Cleared
0
1,004,401
Distance Traveled
972,026
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,243
680
19
1
0
338,668
6
W
Janus
13,873
771
96
5
0
348,842
3
L
Medusa
12,706
706
91
5
0
346,039
2
L
Achilles
12,152
675
49
3
0
354,704
2
W
Neith
13,289
738
119
7
0
284,516
3
L
Raijin
11,454
636
89
5
0
303,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role