Player Matchup

Sol
Sol
DEATHSHOT9113
Sol
Level 109
God Stats
2W - 1L
1,598 SR
Queue Stats
109W - 92L
1,531 Elo+
Party 1
Horus
Horus
GugaMight
Horus
Level 148
God Stats
3W - 1L
1,876 SR
Queue Stats
250W - 274L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Lord Sly III
Ah Puch
Level 125
God Stats
1W - 1L
1,676 SR
Queue Stats
146W - 141L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
Molag Bars
Zhong Kui
Level 109
God Stats
3W - 3L
1,594 SR
Queue Stats
48W - 39L
1,561 Elo+
Party 1
Kali
Kali
PriorMagician96
Kali
Level 160
God Stats
4W - 13L
1,272 SR
Queue Stats
2,042W - 1,936L
1,544 Elo+
Solo
Team Averages
Level 130
1,603 SR
1,548 Elo+

VS

Team Averages
Level 120
1,433 SR
1,538 Elo+
Camazotz
Camazotz
DWade3Fanatic
Camazotz
Level 123
God Stats
4W - 3L
1,414 SR
Queue Stats
259W - 262L
1,541 Elo+
Solo
Tyr
Tyr
Fade Away6632
Tyr
Level 41
God Stats
1W - 2L
1,360 SR
Queue Stats
103W - 97L
1,551 Elo+
Party 2
Merlin
Merlin
Lex Dean
Merlin
Level 132
God Stats
8W - 7L
1,513 SR
Queue Stats
253W - 244L
1,567 Elo+
Solo
Bellona
Bellona
o 1nDone o
Bellona
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 204L
1,533 Elo+
Party 2
Ra
Ra
x MoneyyBagg x
Ra
Level 145
God Stats
2W - 2L
1,378 SR
Queue Stats
116W - 113L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 11
10,942
644
23,861
23,763
10,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
GugaMight
Horus
17
1 / 3 / 10
9,931
584
11,633
22,541
33,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Lord Sly III
Ah Puch
18
3 / 6 / 7
10,982
646
25,148
21,703
10,853
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Molag Bars
Zhong Kui
18
4 / 4 / 9
10,845
638
22,760
21,025
22,377
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 5 / 4
11,789
693
15,218
22,511
12,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DWade3Fanatic
Camazotz
20
3 / 2 / 14
12,186
717
22,006
28,803
20,542
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 12
12,755
750
17,934
26,460
33,740
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Lex Dean
Merlin
19
4 / 3 / 12
12,524
737
21,792
15,596
7,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
o 1nDone o
Bellona
18
3 / 7 / 13
12,205
718
17,773
26,690
39,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
7 / 3 / 7
12,483
734
23,363
21,699
13,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
17
Kills
22
22
Deaths
17
41
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
4
11
1.63
W
Camazotz
DWade3Fanatic
Camazotz
3
2
14
5
W
5
2
12
5.5
L
Horus
GugaMight
Horus
1
3
10
2
W
Merlin
Lex Dean
Merlin
4
3
12
3.33
L
Ah Puch
Lord Sly III
Ah Puch
3
6
7
1.08
L
Zhong Kui
Molag Bars
Zhong Kui
4
4
9
2.13
L
8
5
4
2
W
Bellona
o 1nDone o
Bellona
3
7
13
1.36
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,620
Damage
102,868
111,543
Taken
119,248
89,558
Mitigated
115,154
61,987
Healing
68,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,861
8,224
1,711
9,994
23,763
10,939
0
11,456
12,307
51,075
0
W
Camazotz
DWade3Fanatic
Camazotz
22,006
3,590
2,909
13,766
28,803
20,542
1,695
19,326
9,477
0
45,713
W
17,934
1,835
3,067
7,503
26,460
33,740
669
14,570
11,890
0
28,404
L
Horus
GugaMight
Horus
11,633
5,824
12,502
11,679
22,541
33,101
0
9,279
13,262
0
14,227
W
Merlin
Lex Dean
Merlin
21,792
540
3,123
1,360
15,596
7,936
2,235
10,579
5,017
39,841
0
L
Ah Puch
Lord Sly III
Ah Puch
25,148
1,401
2,410
4,755
21,703
10,853
0
6,361
15,342
51,163
0
L
Zhong Kui
Molag Bars
Zhong Kui
22,760
3,023
2,083
6,818
21,025
22,377
57
7,805
13,220
36,885
0
L
15,218
6,003
2,587
7,448
22,511
12,288
0
10,254
12,257
0
23,802
W
Bellona
o 1nDone o
Bellona
17,773
3,304
4,769
4,373
26,690
39,634
541
14,247
12,443
0
26,737
W
23,363
1,215
19,040
8,713
21,699
13,302
2,012
13,047
8,652
52,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,489
Gold Earned
62,153
188
Minions Killed
194
0
Camps Cleared
0
1,485,100
Distance Traveled
1,651,642
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,942
644
66
4
0
293,394
0
W
Camazotz
12,186
717
44
3
0
358,893
3
W
Tyr
12,755
750
21
1
0
372,333
7
L
Horus
9,931
584
3
0
0
306,233
2
W
Merlin
12,524
737
43
3
0
262,596
1
L
Ah Puch
10,982
646
65
4
0
279,064
0
L
Zhong Kui
10,845
638
33
2
0
303,521
0
L
Kali
11,789
693
21
1
0
302,888
1
W
Bellona
12,205
718
19
1
0
301,944
3
W
Ra
12,483
734
67
4
0
355,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role