Player Matchup

Cu Chulainn
Cu Chulainn
Kevin723
Cu Chulainn
Level 29
God Stats
1W - 0L
1,239 SR
Queue Stats
19W - 18L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
OscarLover
Cernunnos
Level 32
God Stats
1W - 1L
1,689 SR
Queue Stats
28W - 22L
1,459 Elo+
Party 1
Zeus
Zeus
Sokrum
Zeus
Level 158
God Stats
7W - 1L
1,593 SR
Queue Stats
96W - 90L
1,512 Elo+
Party 1
Bacchus
Bacchus
mousesuikmau
Bacchus
Level 17
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Hades
Hades
v1cheee
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,186 Elo+
Party 1
Team Averages
Level 51
1,461 SR
1,421 Elo+

VS

Team Averages
Level 96
1,440 SR
1,376 Elo+
Raijin
Raijin
GriffSet716
Raijin
Level 123
God Stats
5W - 7L
1,479 SR
Queue Stats
344W - 376L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
KhaosDragon22
Gilgamesh
Level 76
God Stats
3W - 3L
1,381 SR
Queue Stats
219W - 229L
1,417 Elo+
Solo
Xing Tian
Xing Tian
TimBerlin1468
Xing Tian
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,239 Elo+
Solo
Susano
Susano
TrySOs0ft
Susano
Level 160
God Stats
8W - 8L
1,391 SR
Queue Stats
413W - 420L
1,420 Elo+
Solo
Anubis
Anubis
zman23g
Anubis
Level 97
God Stats
3W - 3L
1,450 SR
Queue Stats
148W - 136L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kevin723
Cu Chulainn
16
3 / 4 / 25
9,856
704
10,388
20,231
21,166
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
OscarLover
Cernunnos
20
11 / 1 / 17
12,010
858
23,290
11,344
6,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Sokrum
Zeus
20
15 / 5 / 9
12,734
910
23,532
11,375
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
mousesuikmau
Bacchus
15
1 / 4 / 23
9,613
687
5,788
13,279
16,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
v1cheee
Hades
16
3 / 4 / 18
9,638
688
9,105
13,400
11,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
12 / 4 / 3
11,704
836
18,330
11,424
5,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
KhaosDragon22
Gilgamesh
16
0 / 5 / 10
8,346
596
5,415
12,738
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
TimBerlin1468
Xing Tian
14
0 / 10 / 10
8,645
618
3,559
25,311
28,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
TrySOs0ft
Susano
15
4 / 9 / 6
9,878
706
13,856
16,451
9,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
zman23g
Anubis
16
1 / 5 / 12
9,040
646
15,888
11,965
7,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
58
33
Kills
17
18
Deaths
33
92
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Raijin
12
4
3
3.38
W
Cu Chulainn
Kevin723
Cu Chulainn
3
4
25
3.88
L
Gilgamesh
KhaosDragon22
Gilgamesh
0
5
10
1
W
Cernunnos
OscarLover
Cernunnos
11
1
17
19.5
W
Zeus
Sokrum
Zeus
15
5
9
3.9
L
Xing Tian
TimBerlin1468
Xing Tian
0
10
10
0.5
L
Susano
TrySOs0ft
Susano
4
9
6
0.78
W
Bacchus
mousesuikmau
Bacchus
1
4
23
3.13
W
Hades
v1cheee
Hades
3
4
18
3
L
Anubis
zman23g
Anubis
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,103
Damage
57,048
69,629
Taken
77,889
61,903
Mitigated
64,761
16,448
Healing
11,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
18,330
476
257
1,827
11,424
5,723
0
6,353
5,071
39,141
0
W
Cu Chulainn
Kevin723
Cu Chulainn
10,388
2,610
1,304
2,212
20,231
21,166
327
11,453
8,502
0
18,444
L
Gilgamesh
KhaosDragon22
Gilgamesh
5,415
660
136
750
12,738
13,775
0
7,175
5,563
0
8,665
W
Cernunnos
OscarLover
Cernunnos
23,290
11,871
1,768
4,052
11,344
6,644
1,634
4,342
6,815
0
53,102
W
Zeus
Sokrum
Zeus
23,532
4,445
340
993
11,375
6,019
390
5,156
6,129
40,016
0
L
Xing Tian
TimBerlin1468
Xing Tian
3,559
518
970
1,362
25,311
28,879
0
13,430
11,881
9,267
0
L
Susano
TrySOs0ft
Susano
13,856
4,188
835
2,118
16,451
9,270
0
3,963
12,488
0
24,232
W
Bacchus
mousesuikmau
Bacchus
5,788
913
219
1,238
13,279
16,892
442
7,632
5,562
8,160
0
W
Hades
v1cheee
Hades
9,105
667
1,551
2,771
13,400
11,182
1,004
9,194
4,126
15,274
0
L
Anubis
zman23g
Anubis
15,888
480
193
2,826
11,965
7,114
0
7,504
4,461
32,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
47,613
140
Minions Killed
130
0
Camps Cleared
0
1,180,521
Distance Traveled
1,112,548
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,704
836
49
4
0
223,025
2
W
Cu Chulainn
9,856
704
20
1
0
254,207
1
L
Gilgamesh
8,346
596
7
1
0
237,277
0
W
Cernunnos
12,010
858
66
5
0
228,318
1
W
Zeus
12,734
910
33
2
0
204,229
1
L
Xing Tian
8,645
618
13
1
0
213,937
1
L
Susano
9,878
706
20
1
0
207,755
0
W
Bacchus
9,613
687
3
0
0
248,644
1
W
Hades
9,638
688
18
1
0
245,123
0
L
Anubis
9,040
646
41
3
0
230,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role