Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DEADGROWER
Nox
Level 62
God Stats
1W - 2L
1,300 SR
Queue Stats
24W - 26L
1,415 Elo+
Solo
Artio
Artio
HayesJoey
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,432 Elo+
Solo
Eset
Eset
Hstevens1999
Eset
Level 127
God Stats
0W - 2L
1,490 SR
Queue Stats
221W - 193L
1,491 Elo+
Solo
Maui
Maui
jdisonthego
Maui
Level 160
God Stats
4W - 5L
1,475 SR
Queue Stats
925W - 995L
1,460 Elo+
Solo
Team Averages
Level 119
1,453 SR
1,460 Elo+

VS

Team Averages
Level 67
1,543 SR
1,436 Elo+
Hachiman
Hachiman
 
Hachiman
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cherrycake4
Kukulkan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,370 Elo+
Party 1
Ravana
Ravana
Chobam
Ravana
Level 28
God Stats
1W - 2L
1,321 SR
Queue Stats
40W - 37L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
Liondudele
Xbalanque
Level 46
God Stats
5W - 1L
1,631 SR
Queue Stats
52W - 52L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
ShiloMalkin
Sun Wukong
Level 89
God Stats
1W - 0L
1,762 SR
Queue Stats
53W - 60L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 3 / 8
10,478
806
20,992
14,018
11,608
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 8 / 8
8,042
619
6,102
13,914
7,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
HayesJoey
Artio
13
1 / 2 / 7
8,244
634
3,575
12,917
17,638
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
6 / 2 / 8
10,266
790
11,122
12,472
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 11
9,481
729
6,989
19,093
23,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
1 / 1 / 11
9,786
753
18,601
12,111
5,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Cherrycake4
Kukulkan
13
1 / 4 / 6
8,252
635
8,176
7,185
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Chobam
Ravana
17
5 / 2 / 12
9,787
753
10,105
11,199
13,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Liondudele
Xbalanque
16
7 / 6 / 6
10,013
770
17,355
14,840
6,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
ShiloMalkin
Sun Wukong
18
4 / 4 / 13
10,042
772
12,094
18,363
21,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
66
17
Kills
18
18
Deaths
17
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
3
8
3.67
W
Hachiman
 
Hachiman
1
1
11
6.5
W
Kukulkan
Cherrycake4
Kukulkan
1
4
6
1
W
Ravana
Chobam
Ravana
5
2
12
5.5
L
2
8
8
0.75
L
Artio
HayesJoey
Artio
1
2
7
2.25
L
6
2
8
5
W
Xbalanque
Liondudele
Xbalanque
7
6
6
1.67
W
Sun Wukong
ShiloMalkin
Sun Wukong
4
4
13
2.63
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,780
Damage
66,331
72,414
Taken
63,698
67,668
Mitigated
51,032
23,527
Healing
29,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
20,992
1,800
0
3,912
14,018
11,608
0
1,242
12,637
37,416
0
W
Hachiman
 
Hachiman
18,601
11,781
3,697
6,744
12,111
5,865
491
8,161
3,950
0
39,132
W
Kukulkan
Cherrycake4
Kukulkan
8,176
1,192
729
345
7,185
3,313
270
6,576
609
15,802
0
W
Ravana
Chobam
Ravana
10,105
2,295
601
4,319
11,199
13,527
191
8,269
2,930
0
18,593
L
6,102
1,021
0
690
13,914
7,950
0
1,510
12,155
9,885
0
L
Artio
HayesJoey
Artio
3,575
446
1,866
2,741
12,917
17,638
0
1,556
11,171
4,973
0
L
11,122
255
2,918
4,623
12,472
7,187
0
1,338
10,910
31,713
0
W
Xbalanque
Liondudele
Xbalanque
17,355
12,514
1,045
4,169
14,840
6,547
932
13,079
1,761
0
26,137
W
Sun Wukong
ShiloMalkin
Sun Wukong
12,094
2,112
958
7,247
18,363
21,780
464
12,695
5,668
0
23,968
L
6,989
988
1,802
4,975
19,093
23,285
0
2,530
16,124
19,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,511
Gold Earned
47,880
130
Minions Killed
124
0
Camps Cleared
0
1,100,745
Distance Traveled
1,195,732
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,478
806
45
3
0
229,147
0
W
Hachiman
9,786
753
53
4
0
240,165
1
W
Kukulkan
8,252
635
24
2
0
205,218
0
W
Ravana
9,787
753
10
1
0
255,306
2
L
Nox
8,042
619
6
0
0
196,271
0
L
Artio
8,244
634
4
0
0
207,702
2
L
Eset
10,266
790
59
5
0
222,602
1
W
Xbalanque
10,013
770
17
1
0
232,810
0
W
Sun Wukong
10,042
772
20
2
0
262,233
0
L
Maui
9,481
729
16
1
0
245,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role