Player Matchup

Neith
Neith
CarFreaK8701
Neith
Level 19
God Stats
14W - 12L
1,110 SR
Queue Stats
73W - 80L
1,398 Elo+
Party 2
Achilles
Achilles
SFORD8801
Achilles
Level 123
God Stats
4W - 9L
1,479 SR
Queue Stats
108W - 110L
1,448 Elo+
Party 2
Nox
Nox
armyjeje_
Nox
Level 66
God Stats
44W - 50L
1,488 SR
Queue Stats
66W - 90L
1,445 Elo+
Solo
Team Averages
Level 69
1,359 SR
1,430 Elo+

VS

Team Averages
Level 113
1,433 SR
1,528 Elo+
Anubis
Anubis
Chry1926-0_0
Anubis
Level 87
God Stats
10W - 7L
1,500 SR
Queue Stats
211W - 191L
1,452 Elo+
Party 1
Fenrir
Fenrir
RockOnMayday
Fenrir
Level 128
God Stats
2W - 1L
1,521 SR
Queue Stats
167W - 102L
1,606 Elo+
Party 1
Achilles
Achilles
Zeus_divinity-
Achilles
Level 124
God Stats
2W - 2L
1,279 SR
Queue Stats
230W - 193L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
11,204
560
13,579
14,729
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SFORD8801
Achilles
17
0 / 2 / 2
11,579
579
15,914
26,022
35,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
2 / 5 / 0
11,781
589
14,430
16,833
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 2 / 8
13,265
663
17,046
15,284
10,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
17
1 / 0 / 8
13,072
654
12,784
24,069
35,366
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
20
7 / 0 / 4
13,406
670
19,619
20,488
31,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
2
Kills
11
11
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Anubis
3
2
8
3.5
W
Fenrir
1
0
8
5
L
Achilles
SFORD8801
Achilles
0
2
2
0.5
W
Achilles
7
0
4
9
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,923
Damage
49,449
57,584
Taken
59,841
51,222
Mitigated
78,047
10,038
Healing
15,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,579
4,738
0
2,471
14,729
7,456
1,100
4,117
10,112
0
46,689
W
Anubis
17,046
290
0
8,049
15,284
10,835
554
4,035
11,249
87,669
0
W
Fenrir
12,784
1,625
0
2,966
24,069
35,366
792
5,310
18,759
51
17,931
L
Achilles
SFORD8801
Achilles
15,914
4,199
0
2,538
26,022
35,206
552
9,888
15,308
0
58,623
W
Achilles
19,619
3,044
0
4,485
20,488
31,846
315
5,106
15,382
73
44,411
L
14,430
1,270
328
4,701
16,833
8,560
0
3,213
12,815
36,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,564
Gold Earned
39,743
186
Minions Killed
192
0
Camps Cleared
0
1,012,103
Distance Traveled
1,067,967
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,204
560
79
4
0
310,601
2
W
Anubis
13,265
663
166
8
0
331,241
1
W
Fenrir
13,072
654
6
0
0
332,447
1
L
Achilles
11,579
579
53
3
0
352,420
0
W
Achilles
13,406
670
20
1
0
404,279
4
L
Nox
11,781
589
54
3
0
349,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role