Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Corser
Hercules
Level 157
God Stats
1W - 4L
1,427 SR
Queue Stats
254W - 324L
1,362 Elo+
Solo
Cthulhu
Cthulhu
CriCriLua
Cthulhu
Level 82
God Stats
2W - 4L
1,455 SR
Queue Stats
164W - 152L
1,494 Elo+
Solo
Sylvanus
Sylvanus
JPG40
Sylvanus
Level 56
God Stats
1W - 1L
1,816 SR
Queue Stats
27W - 29L
1,437 Elo+
Solo
Team Averages
Level 93
1,540 SR
1,459 Elo+

VS

Team Averages
Level 92
1,574 SR
1,522 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bear7354
Ymir
Level 49
God Stats
6W - 6L
1,501 SR
Queue Stats
244W - 257L
1,439 Elo+
Solo
Jormungandr
Jormungandr
ThatOneOmega
Jormungandr
Level 128
God Stats
2W - 0L
1,631 SR
Queue Stats
30W - 7L
1,672 Elo+
Party 1
Thanatos
Thanatos
umaru-chanxX
Thanatos
Level 109
God Stats
2W - 0L
1,372 SR
Queue Stats
35W - 28L
1,568 Elo+
Party 1
Horus
Horus
xylava
Horus
Level 67
God Stats
3W - 0L
1,868 SR
Queue Stats
57W - 64L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
7 / 6 / 7
10,827
773
15,140
20,685
17,139
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
 
Zeus
17
3 / 6 / 9
9,773
698
24,717
15,014
8,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Corser
Hercules
16
1 / 5 / 12
8,974
641
13,666
23,296
15,014
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
CriCriLua
Cthulhu
17
2 / 7 / 9
9,692
692
15,461
24,371
24,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
JPG40
Sylvanus
16
1 / 6 / 10
8,940
639
10,229
18,727
15,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
7 / 3 / 16
11,081
792
17,418
11,972
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
3 / 2 / 13
10,509
751
6,243
18,968
18,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ThatOneOmega
Jormungandr
20
9 / 4 / 17
12,796
914
35,784
21,043
11,829
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
umaru-chanxX
Thanatos
19
10 / 4 / 15
11,744
839
18,517
16,223
8,473
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
xylava
Horus
19
1 / 1 / 23
10,467
748
9,059
20,552
26,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
114
14
Kills
30
30
Deaths
14
47
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
7
6
7
1.75
L
Zeus
 
Zeus
3
6
9
1.25
W
Janus
 
Janus
7
3
16
5
W
Ymir
3
2
13
4.75
L
Hercules
Corser
Hercules
1
5
12
1.4
L
Cthulhu
CriCriLua
Cthulhu
2
7
9
0.93
L
Sylvanus
JPG40
Sylvanus
1
6
10
1
W
Jormungandr
ThatOneOmega
Jormungandr
9
4
17
4.38
W
Thanatos
umaru-chanxX
Thanatos
10
4
15
4.38
W
Horus
xylava
Horus
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,213
Damage
87,021
102,093
Taken
88,758
80,264
Mitigated
72,392
32,060
Healing
44,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
15,140
5,571
685
3,335
20,685
17,139
217
9,862
10,823
0
24,008
L
Zeus
 
Zeus
24,717
4,478
0
1,856
15,014
8,165
276
11,612
3,402
42,796
0
W
Janus
 
Janus
17,418
1,688
1,291
2,008
11,972
6,378
2,059
4,505
7,467
35,061
0
W
Ymir
6,243
397
1,627
3,699
18,968
18,816
683
11,199
7,769
9,674
0
L
Hercules
Corser
Hercules
13,666
2,636
1,137
5,590
23,296
15,014
0
9,835
13,461
36
17,045
L
Cthulhu
CriCriLua
Cthulhu
15,461
1,240
1,979
6,302
24,371
24,720
0
13,881
10,490
31,574
0
L
Sylvanus
JPG40
Sylvanus
10,229
3,686
6,622
4,554
18,727
15,226
343
14,255
4,472
17,624
2,663
W
Jormungandr
ThatOneOmega
Jormungandr
35,784
7,190
2,325
5,282
21,043
11,829
1,111
14,768
6,275
71,774
0
W
Thanatos
umaru-chanxX
Thanatos
18,517
5,155
1,295
9,499
16,223
8,473
972
6,743
9,480
0
20,278
W
Horus
xylava
Horus
9,059
5,083
7,525
9,863
20,552
26,896
1,446
12,201
8,351
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,206
Gold Earned
56,597
135
Minions Killed
168
0
Camps Cleared
0
1,225,642
Distance Traveled
1,315,857
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,827
773
26
2
0
240,955
0
L
Zeus
9,773
698
48
3
0
216,766
0
W
Janus
11,081
792
65
5
0
230,748
2
W
Ymir
10,509
751
9
1
0
261,624
2
L
Hercules
8,974
641
15
1
0
293,890
0
L
Cthulhu
9,692
692
30
2
0
258,489
1
L
Sylvanus
8,940
639
16
1
0
215,542
0
W
Jormungandr
12,796
914
67
5
0
257,262
0
W
Thanatos
11,744
839
9
1
0
283,943
0
W
Horus
10,467
748
18
1
0
282,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role