Player Matchup

Atlas
Atlas
Taiijii
Atlas
Level 104
God Stats
3W - 0L
1,492 SR
Queue Stats
14W - 8L
1,698 Elo+
Party 1
Danzaburou
Danzaburou
WaterWitch5031
Danzaburou
Level 85
God Stats
1W - 1L
1,691 SR
Queue Stats
12W - 3L
1,837 Elo+
Party 1
Chaac
Chaac
Wolfenstien7616
Chaac
Level 109
God Stats
1W - 1L
1,267 SR
Queue Stats
7W - 5L
1,531 Elo+
Party 1
Team Averages
Level 99
1,484 SR
1,689 Elo+

VS

Team Averages
Level 117
1,381 SR
1,340 Elo+
Gilgamesh
Gilgamesh
AKA1 Eldier
Gilgamesh
Level 146
God Stats
9W - 8L
1,520 SR
Queue Stats
138W - 146L
1,496 Elo+
Solo
Geb
Geb
King Maurice127
Geb
Level 48
God Stats
1W - 4L
1,146 SR
Queue Stats
21W - 52L
1,199 Elo+
Solo
Zhong Kui
Zhong Kui
SLAYER BONES
Zhong Kui
Level 156
God Stats
21W - 22L
1,478 SR
Queue Stats
242W - 349L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Taiijii
Atlas
14
3 / 0 / 10
9,336
849
5,811
10,644
12,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
WaterWitch5031
Danzaburou
14
7 / 0 / 6
9,189
835
13,436
5,961
3,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 9
8,261
751
7,519
10,841
12,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AKA1 Eldier
Gilgamesh
11
0 / 4 / 1
6,812
619
4,301
13,094
11,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 1
6,840
622
6,333
13,298
13,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
SLAYER BONES
Zhong Kui
11
1 / 3 / 0
6,867
624
6,517
7,162
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AKA1 Eldier
Gilgamesh
0
4
1
0.13
L
0
6
1
0.08
L
Zhong Kui
SLAYER BONES
Zhong Kui
1
3
0
0.33
W
Atlas
Taiijii
Atlas
3
0
10
8
W
Danzaburou
WaterWitch5031
Danzaburou
7
0
6
10
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,766
Damage
17,151
27,446
Taken
33,554
27,304
Mitigated
29,378
12,836
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AKA1 Eldier
Gilgamesh
4,301
904
44
398
13,094
11,376
0
2,488
10,606
0
26,042
L
6,333
154
0
1,276
13,298
13,206
0
2,239
11,059
18,114
0
L
Zhong Kui
SLAYER BONES
Zhong Kui
6,517
484
0
1,703
7,162
4,796
0
1,180
5,982
18,264
0
W
Atlas
Taiijii
Atlas
5,811
2,349
695
4,073
10,644
12,039
190
4,110
6,534
24,548
0
W
Danzaburou
WaterWitch5031
Danzaburou
13,436
6,374
0
3,019
5,961
3,030
2,302
3,747
2,214
0
50,513
W
7,519
1,302
353
4,696
10,841
12,235
0
5,381
5,460
0
32,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
20,519
147
Minions Killed
94
0
Camps Cleared
0
614,093
Distance Traveled
514,847
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,812
619
43
4
0
197,908
1
L
Geb
6,840
622
13
1
0
186,812
1
L
Zhong Kui
6,867
624
38
3
0
130,127
1
W
Atlas
9,336
849
28
3
0
220,877
2
W
Danzaburou
9,189
835
81
7
0
191,132
3
W
Chaac
8,261
751
38
3
0
202,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role